The Jotun Oligarchy decides to give some prayer to Izzith, as it seems outrageous that he wasn't getting any FP from the earlier zap
Oblivion2007 worded it like this:
Izzith decides to Zap one of the Jorun Oligarchy's civilians giving them the magical ability to speed the growth of plants.
Giving a worker a "magical" ability isn't exactly the same as making the worker magical. I was considering "magical ability" to be fluff text. I didn't even realize that he was trying to buff the worker while also making the worker trigger his aspect. Though, I suppose I
should have realized that.
In the future, if you want to make workers that trigger your aspect, you probably should make it real obvious. Izzith could have made the worker greenthumb
and inherently magical. Then the worker would trigger his aspect (probably...). That would have cost 6 FP, though; 3 FP for greenthumb and 3 FP for magical, because being magical is useful.
I don't know... maybe I should allow it for 3 FP. Then Izzith could call everything he makes "magical" and have it trigger his aspect, kind of like if Nagas calls everything "snake". The thing is, being inherently magical is a real thing in this game, and it's more useful than being snake-like. So, now you maybe kind of see the difficulty in balancing this.
Anyway, feedback on aspect triggering is appreciated. I'm not sure if how I'm currently doing it is the best way. Should Blarg get FP every time someone forages in a swamp? I don't know for sure. I was thinking that if someone keeps getting FP the same way every turn, that there would eventually be diminishing returns. The point of that is to encourage imagination and thinking outside the box, instead of spamming the same thing throughout the game. Should Izzith get FP when someone researches a magical tech? If so, does that mean that Amastay should get FP when someone researches some kind of construction? I haven't been giving out FP for researching, but maybe I should. Maybe I should be giving out more FP in general than I have been.
Question Zazmio, would a Fine Mud Barricase cost 3 Mud or 2 Wood and 1 Mud?
You can make mud versions of constructions, which means you could substitute "wood" with "mud", making a Mud Barricade only cost labor and no wood. You don't have to forage for mud; mud is freely available in muddy tiles.
GM, do apprentices boost research? Other than magic I mean.
Apprentices research everything like a vanilla worker. Though, thank you for pointing something out! I need to make it so only spellcasters can research spells.