So reposting all my ground write ups in one place so I don't have to dig through the whole thread for them any more.
"Michael" Interceptor Needlejet
The Michael is a high performance high speed nuclear pulse engined air superiority craft, with four independent internal loading bays for air to air missiles built into both its wings and the main body of the craft, and a nose mounted magnetic autocannon for use when direct fire is called for. The Micheal has room for two crew members, one a dedicated pilot and one a dedicated electronic warfare officer to take full advantage of the Michael's large amount of advanced integrated sensors and even larger ability to command and network with any local "Reliever" class scout drones, allowing it to achieve full electronic superiority over most enemies. Which soon enough leads to full air superiority, as is normal when you know where the enemy is and they don't have a clue where you are.
"Marmaroth" Multirole Combat Tiltrotor
The Marmaroth is the Gaian Regime's iconic combat support aircraft, being a sturdy twin-engined tiltrotor craft able to operate equally well in helicopter mode or as a low flying attack aircraft. The Marmaroth has, besides a copious amount of armor (well, for an aircraft) three separate weapon pods, one on each flank and one on the nose which can be given anything from bombs to autocannons to air to ground missiles in ample amounts. As well, it has a nose mounted targeting laser for use with any artillery assets within networking range, and four locations on the bottom of the craft where a cable may be securely attached, allowing it to act as a light transport helicopter (at least for anything you are willing to dangle below an aircraft as it flies around) when needed. Given that the Marmaroth's duty regularly requires it to not only fly right into the teeth of the enemy defenses but often to linger there, the craft was designed to have no actual pilot, and instead can either be operated by remote uplink or it's onboard dedicated command computer.
"Puriel" Strategic Bomber and "Rahab" Tactical Bomber
Deployed to translate dominance in the air into dominance over the ground, the Puriel and the Rahab are instantly identifiable as related designs with merely a glance, as the primary different between the two is that the Puriel is almost twice as big. This is because the Puriel is designed to fly high steady, over and above the distances enemy air defenses are designed to engage in, even able to scrap the edges of orbit while still providing a stable position for accurate bombing, while the Rahab is designed to fly low and fast, hitting it's target at high speed, dropping a load of booms over it, and then escaping before enemy AA can respond. Both craft normally just carry many variants on bombs, but the Puriel also has the ability to support and fire air launched cruise missiles, even the Apocalypse class nuclear cruise missiles when needed in extreme circumstances. The other main difference is that the Puriel is a human piloted aircraft, while the smaller and more at risk Rahab is either remotely piloted or used as a drone aircraft.
"Reliever" Aerial Scout Drones
Unarmed and small, the Reliever class drones are basically a stealth engine with a bunch of sensors, electronic warfare gizmos, and high quality communications gear attached. It lacks all but the thinnest layer of armor, depending on both active and passive stealth to survive, as well as the small profile that comes from actually being small. Relievers have no direct offensive abilities, baring at most some creative use of their internal destruction charges that are only meant to melt its innards upon capture, but between their abilities to jam, detect, or intercept enemy communications and sensors, as well as the use of their own advanced and wide ranging sensors, they can still shape the course of a war.
Elite - Ground Action Direct Strikeforce (E-GADS)
In the end, it can not be denied. Drones are (at least currently) less effective soldiers then humans themselves. And sometimes you need the best of the best to be the tip of the spear. The Elite Ground Action Direct Strikeforces are formed by the simple measure of skimming the best of the best, the veterans that show themselves in combat and other harsh conditions, from the Gaian Regime Expeditionary Assault Teams and consolidating them into one unit with numbers sufficient that no drones are needed to fill out the unit. Instead, every single soldier in a Ground Action Direct Strikeforce is a living soldier, armed and armored with superior quality (and more expensive) gear then the soldiers of the Gaian Regime Expeditionary Assault Teams (because none of it has to be carried by drones so there's no point in limiting the quality for disguise purposes), and each and every soldier was sent back for a year long elite training course. This course takes the skimmed best of the best and trains them to be even better, the elite tip of the spear the Regime needs when the going gets really tough.
Reinforcement Legion - Attachment
There's a few simply issues with using drones up to keep people safe by expending the drones instead of the people. And that issue is that the drones are, in fact, expended. While this is all well and good for keeping people alive, it can be hard on an Expeditionary Assault Team's supply of drones. A Reinforcement Legion is simply enough drones to make at least another two legions (if the human manpower could be found at least), packed away and ready to be activated as replacements or reinforcements for critical battles as needed.
O - GOD Unit (Olympian - Ground Offensive Determinator Unit)
Sometimes the going gets rough, and when the going gets rough, what you do is call in the people wearing some Olympian Personal Battle Armor. The size of a two story house, each suit of Olympian Personal Battle Armor has a single pilot, curled up in an armored cockpit in the unit's chest, controlling the rest of the suit by way of an advanced Mind-Machine Interface unit. As well as some assistance by integrated battle computers that is. Also in the heavily armored chest is the Anti-Matter reactor that powers the entire suit, where it can be defended by the same heavy armor that protects the pilot.
Each Olympian suit carries twin head mounted point defense/anti-personal light magnetic autocannons, as well as hip packs of short ranged anti-armor rockets, and back and thigh mounted jump/boost jets for high mobility maneuvering. They also carry drone charging and transport sockets on their shoulders. Currently, these are only set to work with the "Reliever" Aerial Scout Drones (of which each Olympian suit carries and controls six, three per shoulder, for informational superiority purposes) of which are also sometimes used to support Gaian Regime Expeditionary Assault Teams, but if other drone designs were to be designed, it would take minimal adaption to add some to an Olympians flock of support drones.
However, despite this wealth of equipment, none of those are the Olympian's primary armaments. That honor goes to its 'hand-held' weaponry, as much as that term is fit for weapons fit for the hands of a two story tall giant robot. For each weapon available to the normal infantry, there is probably a version also designed for an Olympian suit, but a giant robot sized battle rifle is far more impressive then a battle rifle designed for a person to use.
All in all, when a unit of Olympians show up, victory is almost 100% assured.
Design Suggestion : MECHA-KRAKEN
Born from the most crazed dreams of engineers and scientists alike, as well as a healthy helping of movies so old they're in black and white, the MECHA-KRAKEN is now on the scene. This gigantic robotic beast is so huge, a single one is equal, no, more then equal, to an entire regiment of normal soldiers. It's vast mantle is made of 100% Pure Iron, just like a Jaeger, as well as an outer layer of protective bio-plastic armor. Within its meter thick armored mantle lies the central brains, fusion power core, storage bays, an internal autofactory complex capable of taking in material consumed by the MECHA-KRAKEN's all consuming beak and spitting back out expendable combat drones based upon the DEATH marine design. Or maintenance and repair parts, depending. And speaking of that beak, it lies in the center of the mantle, within all of the great mecha-tentacles the beast possesses, equipped with cutting saw edges, internal mouth tentacles with blowtorches, and everything else it needs to eat anything from enemy infantry to enemy tanks to enemy buildings and reduce them to useable resources.
Meanwhile, we must touch on the beast's tentacles themselves. Equipped with dozens of the things, each tentacle was designed by a different engineer, each seeking to outdo all the other engineers in effectiveness, applied firepower, and awesomeness quotient. So, basically, each one is a mobile blender of weapons close and long ranged, ranging from lasers to flamethrowers to plasma guns to experimental anti-matter bomblet launchers to Death Ray based particle cannons, as well as being physically powerful enough to just wrap around an enemy titan and pull it to pieces with some mild exertion.
To deal with the MECHA-KRAKEN's own weight, and to allow it to be land mobile, the construct has enough internal anti-gravity engines, often using the principles of the Bootstrap Engines, to optionally and selectively nullify enough of its own wieght as to be suprisingly speedy even out of the water, while if it is in the water a very large waterjet means it rams through the waves like... well, a multi-ton giant robot octopus-squid.
So order one today, and crush all your foes underneath the tentacles of a true Kaiju!
Doom Ray Revision
This relatively simple revision takes the Death Ray's large mount variant and changes it to focus on firing power instead of firing speed. Instead of going massively parallel for massively increased rate of fire, the Doom Ray variant upsizes and upgrades the reaction chambers so that they can hold stronger particle beams before containment, and also links them to work in unison instead of in a cascade. This results in slower Doom Ray blasts, but each Doom Ray bolt is now a much stronger attack, being the combined fury of the entire cluster of enlarged acceleration chambers.