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Author Topic: ASCIIhood  (Read 3145 times)

Screech9791

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ASCIIhood
« on: May 04, 2018, 03:46:59 pm »



Welcome to the world of ASCIIhood

In this game you can choose to either play as a god or a civilization. The two things are mutually exclusive, meaning you can only be one thing at any given time. Civilization players need to work on tiles to get resources and basically not die, while god players compete with eachother for mortal worship and make changes to the grid world.

Note that new rules will be added as the game progresses. If you want to do something that there are no rules for, that will probably trigger the creation of new rules that cover the aforementioned something. Remember to check this post for the most current rules that are in effect. Don't be deceived by the seemingly basic beginning of the game.

Keep in mind that things do not officially exist until they appear on an update post. This means you cannot settle a civilization on a tile until you actually see the tile on the grid map.

The game will update whenever the GM feels like it which will always be at least 24 hours after the last update*. If you fail to get your action in, the GM will not wait for you.

Spoiler: Playing as a god (click to show/hide)
Spoiler: Formatting Rules (click to show/hide)

All actions that affect a tile or involve a tile must include the tiles co-ordinates. No exceptions.
« Last Edit: May 04, 2018, 04:35:34 pm by 0cra_tr0per »
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Supernerd

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Re: ASCIIhood
« Reply #1 on: May 04, 2018, 04:21:25 pm »

This game looks sort of familiar for some reason...

Just to clarify, how much FP do god players start with and how much do they get per turn? I think you pretty much just copied and pasted my game (Which I am actually ok with). But its unclear if gods are supposed to start with 5FP and get 0FP per turn, or if it works similarly to how my game did at the beginning instead.
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Screech9791

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Re: ASCIIhood
« Reply #2 on: May 04, 2018, 04:35:06 pm »

I'll fix it to be 1 start + 1 per turn.

And fixed to be more like the original bay12 gridhood start FP.
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Supernerd

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Re: ASCIIhood
« Reply #3 on: May 04, 2018, 04:50:49 pm »

I suspected as much. Alright, lets see how your interpretation of my game turns out. Remember, the deal is that it can't die in less than a week. (It CAN die in 8 days, but it would still be disappointing if it did.)

I'll play as a god for this one. I shall be the Sanguine Moon

The Sanguine Moon creates a field of red grass at C8 - 1FP
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dgr11897

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Re: ASCIIhood
« Reply #4 on: May 04, 2018, 05:10:58 pm »

Hey can i start a civilization on that tile? (c8) Also, just a thought but in a little bit, once there are a few gods, why not have them vote on a single free epic game-changing effect, such as adding a magical system usable by mortals (must be researched), or adding a single new tech to the common knowledge pool (pre-requisites may still need to be researched, but may be revealed and may have a bonus).
Yes i copy pasted this from nirur torir's version, and why I think this would be cool is simply because it let's the gods decide on a single big change to the world to make it unique, without someone having to acrue 40 FP.
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Screech9791

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Re: ASCIIhood
« Reply #5 on: May 04, 2018, 05:28:29 pm »

Hey can i start a civilization on that tile? (c8) Also, just a thought but in a little bit, once there are a few gods, why not have them vote on a single free epic game-changing effect, such as adding a magical system usable by mortals (must be researched), or adding a single new tech to the common knowledge pool (pre-requisites may still need to be researched, but may be revealed and may have a bonus).
Yes i copy pasted this from nirur torir's version, and why I think this would be cool is simply because it let's the gods decide on a single big change to the world to make it unique, without someone having to acrue 40 FP.

That's a good idea.

Also, you cannot be a civ without a name and an already existing tile (things don't exist until the turn they're done in is finished and posted)

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dgr11897

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Re: ASCIIhood
« Reply #6 on: May 04, 2018, 06:13:57 pm »

OK
That is why i was asking. I will wait till turn two then.
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Nirur Torir

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Re: ASCIIhood
« Reply #7 on: May 05, 2018, 12:23:29 pm »

I'll try being a god this time.
Agrilla has risen.

J2 is a lovely site for a meadow. I'll create one there.
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Screech9791

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Re: ASCIIhood
« Reply #8 on: May 05, 2018, 01:24:49 pm »

Day 2


Spoiler: Tiles (click to show/hide)

God actions of note:

C8 and J2 are the first two tiles! Hooray!

Spoiler: Civilizations (click to show/hide)
Spoiler: Gods (click to show/hide)
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Dustan Hache

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Re: ASCIIhood
« Reply #9 on: May 05, 2018, 01:34:20 pm »

joining as civilisation.
Civ name:Aradian Hive
Color: orange
Spawn point: J2.

First action: 3 worshippers for Agrilla, 2 scavenging the meadow at j2 for food.
« Last Edit: May 05, 2018, 01:36:40 pm by Dustan Hache »
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Nirur Torir

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Re: ASCIIhood
« Reply #10 on: May 05, 2018, 01:35:25 pm »

Agrilla
Verdant meadows sure are nice, aren't they? J3 is also a meadow now.

No, for now, I will wait and bide my strength. Soon, my followers.
« Last Edit: May 05, 2018, 01:38:54 pm by Nirur Torir »
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Dustan Hache

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Re: ASCIIhood
« Reply #11 on: May 05, 2018, 01:45:08 pm »

I hope you make a fertile desert. Aradian beetles like sand.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Supernerd

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Re: ASCIIhood
« Reply #12 on: May 05, 2018, 01:52:27 pm »

The Sanguine Moon considers what the people need. It identifies that there may not be enough tiles for civilizations to establish on.

A Red Plateau is created at E8 - 1FP
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Imic

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Re: ASCIIhood
« Reply #13 on: May 05, 2018, 02:05:19 pm »

Joining as a god.
MATTATHIASMEDICKLESKOOL has joined the fray.
But you can call me Matt.
He makes E5 into a valley.
If any Mortal civilizations shall follow me, I shall shower them in bounty and lands of plenty.
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Maximum Spin

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Re: ASCIIhood
« Reply #14 on: May 05, 2018, 02:22:23 pm »

Gnash arrives and makes an alpine plateau at G1.
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