Now, to make some REAL progress. First of all, the farms are ready to go:
I didn’t want to destroy the two plots that were already there, so the plots ended up being uneven in size. I went and checked the seed stockpiles, to see what we had.
20-ish of just about everything. Naturally. A lot barley and rice… those would work, but you have to mill them, so let’s see if there’s something a bit easier. A fair number of cassava seeds, but those aren’t edible until you cook them, which is fine since we were going to cook them anyways. Some strawberries… Almost 70 blade weed seeds… Over 300 jute…? OVER 350 COTTON!? HAVE YOU MAGGOTS BEEN GROWING EVERYTHING BUT FOOD?
All right, so here’s what I’m going to do. The smaller plots will get strawberries, since we don’t have many of those. Rice and barley will get two of the big 10*10 plots each. One of the big plot for cassavas, one big plot for passion fruits. One medium 6*10 plot for rye, one medium plot for hanging amaranths, and the remainder for potatoes. For vodka, of course.
Now, you may notice another problem with this farm. The ground the previous overseer selected is riddled with unusable stone. My options were A: dig down one layer to clear out the stone, or B: figure out a way to get water onto the stony bits and make them usable. Both of those would take time, and with all the time these maggots have wasted I wanted to get growing as soon as possible.
I’ve also started flooring over the bottom of the Breakfast Pit and installing floor bars, so that we don’t lose any valuable armor and weapons.
Speaking of armor and weapons, our brave military has been using –ugh – copper for far too long. I’ve ordered the construction of some proper steel weapons, and put in a perpetual order to smelt iron ore and make steel.
I’ve also told a bunch of peasants and fisherdwarves to grab picks, ‘cause this fort is desperately lacking in miners. It’s lacking in a lot of things, but miners are what I need right now.
First of all, I’m digging out new rooms to replace the horrible pigsties we were using before.
And of course, since I’m trying to use the miners right now, this maggot just threw his pick to the ground and charged off towards the nearest mason’s workshop.
Well, at least I have two mo... OH, COME ON YOU MAGGOTS!
Also, in his rage the miner toppled the bookcase where the magic teleporting death book used to be stored, so you see! Planning ahead.
And that other miner's finished his artifact, now.
Well, in any other fortress I’d probably complain about getting such a worthless piece of garbage, but in a fort like Breakfastpit I suspect that we may find a use for this.
Also, a three fishery workers, four rangers, a peasant, a mechanic, a pump operator, six farmers, a weaponsmith, a stonecrafter, and a bookbinder all showed up at the front gate asking to be let in. Our population is now 141. You see! People flock straight to a good leader.
I’ve also started digging a tunnel up to the aquifers, to increase the maximum water flow to the Breakfast Pit so that we don’t have to rely on the maggot-like natural refill rate of the caverns. It’s going very well.
Angrily scratches the “Don’t open all Breakfast Pit valves” entry off of Dozebom’s suggestion list.I’ve also been working on a bit of a secret project. So secret, in fact, that I haven’t even told the workers what I’m planning. For now, I’m referring to the project by its code name: Project ChopOffOneOfAkkosHands. Don’t know why, but they always give me a strange look when I ask how it’s going.
I released Akko from prison. She was ecstatic at first, but then when I told her to hold her arm over a steel spike trap she became all upset for some strange reason. Now she’s whining and complaining and begging me to take her back to her cage and… ARE THOSE TEARS YOU MAGGOT?! Oh, it disgusts me to see how my predecessors have lain a brave defender of Breakfastpit so low. I’ve had enough of this maggotry. I force Akko’s hand onto the spike trap. The onlookers are shouting at me to have mercy.
What? Mercy? MERCY?! THIS. IS. BREAKFASTPIT!*
I catch the prize as it flies loose. Akko’s on the floor sobbing, clutching her stump and begging for us to kill her. Oh, stop whining Akko. You’re a werebeast. You’ll be back to normal by the end of the month.
Anyways, that’s all I needed from Akko. I ordered the guards to take her back to her cell, and one of them spat on my boots in respect as he passed.
All said and done, I’d say that project went pretty well. Yessiree, no problems whatsoever. I definitely didn’t reset time over and over until I got the results I wanted, no sir. Because that would be cheating, and nobody wants to be labelled a cheater, now do they?
Anyways, it’s time to move on to phase two of Project ChopOffOneOfAkkosHands.
Oh, and on an aside, the farmers seem to be struggling to keep everything planted in the farm. I may need to enable the labor on a few more dwarves.
*
Editor's note: This joke was much funnier when we were trying to knock her arms off by dropping her down a pit.