Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 11

Author Topic: Ancient arms race - Temple of Thoth - 2994 B.C Revision  (Read 12000 times)

RAM

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #15 on: March 30, 2018, 03:53:31 pm »

Quote from: Boatbox
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (2): Zanzetkuken, Atomic
Sky Chariot (1): RAM

I theory it would be great, It might not get us a beachhead, but the ability to reinforce and resupply any front would be amazing. The drawback is that I am not sure how closely that is simulated. Probably just a bonus transport capacity and a morale buff in regions they are built?.. Also that it likely won't work.

On the topic of difficulty advice. What can we expect in terms of progress with a relic, progress on new relics, and what is the limit on relics?
Like, can we jump from lift to thrust to flight to U.F.O.-motion in single designs? What if they were pure research designs? Could we go straight to Inertialess motion if we rolled well?
Is there anything that relics can't do? Can they revive the dead? Can they identify friend and foe on sight? Can they accurately predict the future? Can they call upon divine mercenaries? Perpetual power providers? Cause a solar eclipse? Produce a field that corrodes orichalcum? Build fully autonomous and independent machines capable of achieving independence, declaring war upon the other factions, and starting their own design projects?
If we keep working on power-sources for a dozens of designs, can we eventually build a contained galactic-core-scale black-hole and just open the containment to produce an instant arc of total suck? Can we produce a special sand, which requires only a single grain be dropped upon any conductive object to grant it near-limitless mobility? What of Grey goo? In short, is there anything that we just aren't allowed to ever have?

(since if matter can get through, so can energy)
Remember that the G.M. mentioned Stargate as a likely influence, and that Stargate worked on the rule of plot-convenience...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #16 on: March 30, 2018, 04:17:00 pm »

I theory it would be great, It might not get us a beachhead, but the ability to reinforce and resupply any front would be amazing. The drawback is that I am not sure how closely that is simulated. Probably just a bonus transport capacity and a morale buff in regions they are built?.. Also that it likely won't work.

In mechanic terms, it'd probably provide TC and fill the same roles as a strategic level Radio bonus given the messengers needing to travel shorter distances (for tactical we'd need to advance the tech a bit, or craft a Semaphore type system), and a secondary bonus to infantry thanks to being able to field larger armies.

(since if matter can get through, so can energy)
Remember that the G.M. mentioned Stargate as a likely influence, and that Stargate worked on the rule of plot-convenience...

Just propel a beam of plasma through it.  Momentum does need to be preserved in order to actually walk through the thing without harm.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

thatroleplayerGal

  • Bay Watcher
  • Making promises I can never keep.
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #17 on: March 30, 2018, 04:30:55 pm »

Quote from: Boatbox
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Logged
It's really easy to get into Coc; trust me, all you need is one taste of Coc and you'll be begging for more! I wasn't even sure I would like Coc until after I got a taste, and now I'm all about Coc!

Y'know, there should really be a better abbreviation for Call of Cthulhu.

Rockeater

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #18 on: March 30, 2018, 04:33:15 pm »

Quote from: Boatbox
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (2): RAM,Rockeater
Why people want to have the first desing something that have barly any chance to work?
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Zanzetkuken The Great

  • Bay Watcher
  • The Wizard Dragon
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #19 on: March 30, 2018, 04:45:48 pm »

Quote from: Boatbox
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (2): RAM,Rockeater
Why people want to have the first desing something that have barly any chance to work?

Because if the worst comes to pass and it fails, we can revise our ships to lose the tag that's causing them to be Very Expensive, and we thereby hadn't really risked losing anything crucial and recovery would be simple, while if it succeeds, we get major bonuses for the rest of the game and whole fields of technology openned up (ex. we can create catapults that fire ammunition that creates unstable wormholes to delete their walls, the aforementioned mounting of Gates on ships to equip our ships with larger weapons, unlimited landing forces, eventual tactical level teleportation).  Now is the time when we are able to take a risk.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

BBBence1111

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #20 on: March 30, 2018, 05:59:51 pm »

Sky Temple

The Sky Temple is a pyramid shaped ship, equipped with a Sun Temple cannon and by using the sacred Shu Stones placed around a bronze-clad wood structure, it can float and remain stable above any surface, even water, or move forward and turn when it needs to, on it's own. It's large enough to house troops for a short duration or to carry some other stuff inside.

Quote from: Boatbox
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (2): RAM,Rockeater
Sky Temple: (1): BBB
Logged
Proud Juraki/Cannalan/Kasgyr/Ertexite/Karikhitan/Nogranian/Aratam Engineer.

Shadowclaw777

  • Bay Watcher
  • Resident Wisenheimer
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #21 on: March 30, 2018, 06:10:24 pm »

Quote from: VOTEbox
War Chariot (3): 10ebbor10, FallacyofUrist,Rockeater
Star Gate (4): Zanzetkuken, Atomic, thatroleplayerGal, SC
Sky Chariot (2): RAM,Rockeater
Sky Temple: (1): BBB

Logged

Rockeater

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #22 on: March 30, 2018, 06:22:20 pm »

 
Quote from: VOTEbox
War Chariot (2): 10ebbor10, FallacyofUrist
Star Gate (4): Zanzetkuken, Atomic, thatroleplayerGal, SC
Sky Chariot (1): RAM
Sky Temple: (2): BBB, Rockeater
« Last Edit: March 30, 2018, 06:51:18 pm by Rockeater »
Logged
Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

RAM

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #23 on: March 30, 2018, 07:56:24 pm »

It feels overambitious, but it was going to be on the cards sooner or later, and it is getting the votes. I would prefer something like that as a national effort, with lots of guns that is basically a nigh-invulnerable one-unit artillery section that pretty much melts the battlefield wherever it appears, but integrating Sun Temples into a land-forces looks like a big win as far as I can tell.
Don't get me wrong, mundane chariots are thematic and cool, and will be effective early on, but likely have a limited shelf-life. Sort of feels like in a dozen turns time the War Chariots will be gone and we will have nothing to show for the action.
Stargate feels a bit too much the other way. An ambitious design with little immediate impact. Extremely useful long-term, but risks leaving us with primitive forces against something wondrous that the enemy put together.

So now I am reduced tovote politics... : (    : (    : (
Quote from: VOTEbox
War Chariot (2): 10ebbor10, FallacyofUrist
Star Gate (4): Zanzetkuken, Atomic, thatroleplayerGal, SC
Sky Chariot (0):
Sky Temple: (3): BBB, Rockeater, RAM
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Shadowclaw777

  • Bay Watcher
  • Resident Wisenheimer
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #24 on: March 30, 2018, 07:58:21 pm »

Quote from: VOTEbox
War Chariot (2): 10ebbor10, FallacyofUrist
Star Gate (3): Zanzetkuken, Atomic, thatroleplayerGal
Sky Chariot (1):
Sky Temple: (4): BBB, Rockeater, RAM, SC
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #25 on: March 31, 2018, 03:03:15 am »

Why?

Our normal ship is already VE. Making it fly will make it unuseable.
Logged

BBBence1111

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #26 on: March 31, 2018, 08:34:04 am »

Why?

Our normal ship is already VE. Making it fly will make it unuseable.
We're actually only missing 1 relic from the ship. It's VE because it's Alien. I'm hoping that the stones would also get an Alien tag, meaning it doesn't get anouther expense level. If they get complex instead, we just spend a revision getting rid of the Alien tag, making both it and our ship cheaper.
Logged
Proud Juraki/Cannalan/Kasgyr/Ertexite/Karikhitan/Nogranian/Aratam Engineer.

andrea

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth
« Reply #27 on: March 31, 2018, 11:30:22 am »

Sky Temple

The Sky Temple is a pyramid shaped ship, equipped with a Sun Temple cannon and by using the sacred Shu Stones placed around a bronze-clad wood structure, it can float and remain stable above any surface, even water, or move forward and turn when it needs to, on it's own. It's large enough to house troops for a short duration or to carry some other stuff inside.



(Very Hard) (2,4) -2 =4 Below average
The generals commanding the army have always envied the fire power available to the fleet, the marvellous Sun Cannon. Its deployment on land, however, requires a suitable platform. A major breakthrough came when, after a long day of brainstorming around the Celestial table, you took notice of the fact that it was very heavy and floating. After some disassembling, it seems that the levitation effect is caused by small compact objects named “Shu stones”. Those seem to almost nullify the weight of the things they are mounted on, meaning that it takes very little force to lift them off the ground, force conveniently provided by the stones themselves. Servants are sent to scavenge the warehouse for Shu stones, while the Sky temple is being built.

The Sky temple is a relatively large structure, as big as a ship, shaped like a pyramid and covered entirely in bronze on top of its sturdy wood frame. The top of the temple, rather than being pointy, houses the same kind of Sun Cannon that is used on ships. Almost impervious to damage from anything short of a Sun cannon (among the weapons currently fielded), its size means that it can carry some cargo or some soldiers, but it has a couple of problems. First problem: The Shu stones mean that only little force is needed to lift the temple and little force is what they produce, meaning that it can only advance at a crawl. Second: it is expensive. The ships are already barely affordable, and the Sun temple adds Shu stones and bronze armour to it. Only one could be built before the allotted time was over. Due to the elevated position of the cannon, it has trouble aiming at enemies close to its base, but it is a weakness heavily mitigated by the presence of other forces escorting it. The Sun cannon performs as well as it does in the ship.

[3 wood 3 ore 4 Relics][Alien(Cannon, Shu stones)] [National effort]

You will need to decide where to deploy it.
Alien tags don't stack with each other, so it is still only one level more expensive than normal depsite having multiple [Alien] components. However, all components need to be de-[Alien]-ified before the design loses the tag. A word of warning for the future: [Complex] and [Alien] do stack.

It is now Revision phase

Spoiler:  Egyptian equipment (click to show/hide)
« Last Edit: March 31, 2018, 12:11:41 pm by andrea »
Logged

Failbird105

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth - Revision phase
« Reply #28 on: March 31, 2018, 11:45:19 am »

well congrats guys, you've built a necron monolith: primative edition.
Logged

BBBence1111

  • Bay Watcher
    • View Profile
Re: Ancient arms race - Temple of Thoth - Revision phase
« Reply #29 on: March 31, 2018, 12:07:40 pm »

Revision: Understanding Sun Cannons

We spend time studying how Sun Cannons work, in hopes of understanding them. OOC goal: Remove [Alien(Sun Cannon)].

Quote from: Votebox
Understanding Sun Cannons: (1) BBB
Logged
Proud Juraki/Cannalan/Kasgyr/Ertexite/Karikhitan/Nogranian/Aratam Engineer.
Pages: 1 [2] 3 4 ... 11