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Author Topic: League of Heroes: -S.W.O.R.D.- Deployment Phase  (Read 8638 times)

Blood_Librarian

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Re: League of Heroes: -S.W.O.R.D.- Deployment phase 2-2
« Reply #135 on: March 29, 2018, 08:53:38 pm »

I agree with Russ.
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helmacon

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Re: League of Heroes
« Reply #136 on: March 30, 2018, 05:18:01 pm »

The Outside World
The winds of change are beginning to blow, and the the world shivers.
 Blue government programs in water city have largely been a bust, and the local government has begun to switch gears to a more "public works" related approach. Shantytowns are growing on the outskirts, and abandoned warehouses and factories are rusting from the inside out. To the east, government relief efforts in the north have largely met with success. Apparently, state sponsored super-humans have even been seen helping out with the rebuilding process, and the public reception of them has been very positive. By the end of the year, the government considers the situation stable enough that it is no longer classified as a humanitarian emergency. 
Super humans it seems, have began to catch the worlds attention as well. What was once considered a rare phenomenon is becoming more and more frequent, and rumors swirl that the world governments have started their own research into supers. Public opinion is varied on the subject. Religious groups claim that they are a sign of the end-times, angels and demons walking the earth among us. Trans-humanists claim we are witnessing a punctuation in the equilibrium of human evolution. Other, less agreeable types claim that the "freaks in the streets" are the results of secret government projects, or the aftermath of experimental bio-weapons detonated during the recent wars. The governments themselves have yet to take an official stance on the existence of super-humans, but are widely expected to do so soon.   


It is currently the Project and Research phase.

You may describe one project or research project you would like to perform. You will receive a quote for the baseline cost of the action in money and influence. If it is a project you may receive some details about the end effects, but the full effect will be dependent on the project rolls upon completion. Example: Your new Headquarters will increase the total hero cap for the League. Rolling a (1) in effect might increase the cap by just 1. Rolling a (6) might increase the cap by (3).   The project will then become available for work during the deployment phase. *Do note that you do not have to assign anyone to work the project, and it will stay open indefinitely. There is no maximum number to the amount of projects or research you can have active at once.


State of the League:
Spoiler (click to show/hide)

Hero List:
Spoiler: P-MAN! (click to show/hide)
Current Reputation - 110
Location - Alfredonia

Spoiler: Anna "Hot Shot" Poole (click to show/hide)
Current Reputation - 0
Location - Alfredonia

Current Projects:
Spoiler: Projects List (click to show/hide)



Check out this lovely new high quality map, courtesy of your resident Villain, PirateJoe! AKA Kyuu.
Spoiler (click to show/hide)
« Last Edit: March 30, 2018, 05:31:18 pm by helmacon »
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Shadowclaw777

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #137 on: March 30, 2018, 05:33:56 pm »

Quote from:
Division of Torture Rehabilitation: As we have found ways to capture the assorted amount of delinquents that surround our cities with our technology, we should develop a method to make them become apart of society again as functional citizens, also, gaining their deep-hearted secrets of useful information and loyalty to S.W.O.R.D. The Agency has than therefore, has expended the necessary resources and influence for a facility alongside the Agency Base, where select torture convalescence experts, in which they are given the proper tools of from “recovery” drugs and injections, electrotherapy, and other tools of proper rehabilitation, to make even the hardened criminal confess his crimes against mankind and instead join the proper collective known as society. Of course heavy amount of opioid sedatives are necessary with dealing with such unruly visitors who have access to vast amount of abilities to break out in, and as such should be used liberally.

This division which is a concrete-reinforced facility, clambered with cells room in which terrorist prisoners can be helped once more. In which a trip around the entire facility, will want to make terrorists of mankind just wanting to provide the Agency of S.W.O.R.D with information that is stored in their head, such as locations of enemy bases to information on enemy clients, and projects they know about. This facility is also multi-useful as it can also store political “rivals” so that they can see a different point of view from a vacation with our Specialists, all from friendly to paying politicians, and even instill influence to the Agency of S.W.O.R.D

Quote from: VoteBox
Division of Rehabilitation: (1) SC
« Last Edit: March 30, 2018, 05:37:05 pm by Shadowclaw777 »
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Doomblade187

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #138 on: March 30, 2018, 05:46:44 pm »

ORWELL!
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Thanatos Russ

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #139 on: March 30, 2018, 10:58:36 pm »

yeah lets go orwellian
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NUKE9.13

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #140 on: March 31, 2018, 05:31:45 am »

Yeah, no. Let's not.

SWORD Labs: As demonstrated by our recent attempts to develop Containment Foam, SWORD is woefully lacking in its own research facilities, requiring that we make use of institutions not affiliated directly with SWORD. This is both a hassle and a liability.
As such, we have drawn up plans to construct our own, top secret laboratory complex, hidden inside a long-abandoned bunker in the wilds near Alfredonia. Spacious and secure, it will come with the equipment necessary to perform all manner of research- biological, chemical, mechanical, etc.
With these facilities under our belt, we expect the cost- both monetary and political- of future research projects to decrease. Additionally, they will offer greater security to our researchers and our projects, lest actors of ill intent attempt to sabotage or steal our research.

Quote from: VoteBox
Division of Rehabilitation: (2) SC, Thanatos Russ
SWORD Labs: (1) NUKE9.13
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BBBence1111

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #141 on: March 31, 2018, 08:27:01 am »

Quote from: VoteBox
Division of Rehabilitation: (2) SC, Thanatos Russ
SWORD Labs: (2) NUKE9.13, BBB
Why don't we put this in our HQ?
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Madman198237

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #142 on: March 31, 2018, 08:59:56 am »

Quote from: VoteBox
Division of Rehabilitation: (2) SC, Thanatos Russ
SWORD Labs: (3) NUKE9.13, BBB, Madman

That wouldn't be fair to the enemies, of course.

If it's in the HQ, they'll never get a chance to raid it.
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NUKE9.13

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #143 on: March 31, 2018, 11:27:18 am »

Well, our HQ is limited in size, for one thing. And whilst we probably could expand it, that would require more favours/money. It's a lot easier to obtain land outside of the city.
For another, I kind of had the opposite idea from Madman- that by hiding it away, the enemy is less likely to find it.

That said, if people would rather make it an HQ expansion, that could also work.
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Thanatos Russ

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #144 on: March 31, 2018, 03:31:18 pm »

Hmm good point, we don't actually have our own research labs.

Gonna switch to Research Lab.
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Failbird105

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Re: League of Heroes: -S.W.O.R.D.- Project Phase
« Reply #145 on: March 31, 2018, 04:37:10 pm »

Quote from: VoteBox
Division of Rehabilitation: (1) SC
SWORD Labs: (4) NUKE9.13, BBB, Madman, Thanatos Russ
Votebox updated
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helmacon

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Re: League of Heroes
« Reply #146 on: April 02, 2018, 02:37:14 am »

Project: Sword Labs

Rolls*: Time (1) Cost (2)

The idea of set of research labs to augment the SWORD facilities already under constructions is relatively simple. It just makes sense to have on site labs. When you put forward the idea to the Red government, everyone seems to agree. It's only natural after all. Everything seems like smooth sailing until one cheeky government aid points out that this would technically constitute a foreign political entity carrying out experimental weapons testing in the middle of one of the biggest red nation cities around. Then everything explodes. P-man tries to smooth things over, explaining that the plan isn't to have the labs in the city, but that SWORD would actually be acquiring an old high security military bunker at an undisclosed location that was used to house nuclear missiles during the war. It doesn't make things better.     

Building the Sword Labs will take a considerable amount of influence, the labs themselves require some very expensive equipment that you have to pay for out of pocket.
The current Project Cost is 8 favors and 5 million $ per turn of work.
If you agree to disclose the location to the red government and allow them to monitor your work, the Cost will be reduced to 5 favors and 5 million $ per turn of work.
Project Time: 4 turns of work to complete

The completed labs will reduce the cost of purchased equipment, and some projects. They may also provide positive modifiers to certain kinds of research. Because the lab is a new location, it will provide you with an additional hide-out, though it does not provide any additional hero capacity at this time.
*Initial rolls for the project are always unmodified. Modifiers affect the second set of rolls. (effect, price, bugs.)



Deployment phase

During the deployment phase, each character you control can take one (1) action. There are a number of different actions they can take.

Research:
Assign a character to one of you projects, if you have the money and favors available to fund it.

Recruitment:
Assign a character to recruit another hero or villain to your group, up to your current maximum. You can spend renown to modify the recruitment roll. 100 renown is a 1.0 modifier. (An unmodified roll) You can spend as much or as little as you like, but you cannot roll something outside of the 1-6 range.

Movement:
Move a character to another area on the map. They cannot perform other actions during this time. Unless special measures have been taken (ie. research or a project) a character cannot be intercepted or otherwise engaged during travel.

Engagement:
Send a character to influence the city they are currently in. If no plan is specified, they will take generic actions. Robbing banks or stopping muggers, depending on your side. It will produce about an even ration of $ and influence.

You can also create a specific plan for your characters engagement that will effect the outcome. There are no generic presets to these. You can do whatever you scheme up. For example, a terror bombing may produce no real money, but a lot of influence. You could also take on bigger targets. Instead of stopping muggers, you might try to break up an organized crime ring. This will see you facing a number of weak generic enemies, and might be dangerous for a lone or inexperienced character, but will provide greater rewards than generic action.

Battles occur when heroes and villains attempt to engage in the same city during the same turn. If either side has uninjured characters after the battle they will still attempt to carry out the original plan. (provided the character is not uninjured because of a retreat) If you were attempting a high value target, the little mooks will usually show up during the battle, so a lone surviving rookie will always succeed on a mission after a battle.
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NUKE9.13

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Re: League of Heroes: -S.W.O.R.D.- Deployment Phase
« Reply #147 on: April 02, 2018, 03:17:29 am »

Quote from: Plan A
Hotshot: Finish project League Agents (-10 favours, -$5)

P-Man: Ensure that the northern relief efforts have been successful, and promote peace and understanding between the disparate groups. Bring the P-Fist of Justice down upon any criminals seeking to take advantage of the recovering communities. Turn down most donations, but accept them from those who insist.

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Thanatos Russ

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Re: League of Heroes: -S.W.O.R.D.- Deployment Phase
« Reply #148 on: April 02, 2018, 04:25:51 am »

There is no reason not to finish off League Agents project, nor is there one for not having P-Man do the good shit.
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Blood_Librarian

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Re: League of Heroes: -S.W.O.R.D.- Deployment Phase
« Reply #149 on: April 03, 2018, 03:06:09 pm »

Quote
Plan A (2): Nuke, Blood Librarian
Def. against Project A(1): Thanatos Russ
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if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil
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