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Author Topic: [Looking for players] TERMINAL, A war of Circuits (6/6) (Waitlist open.)  (Read 4975 times)

HugeNerdAndProudOfIt

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>>>Login
>>>.
>>>...
>>>.....
>>>.......
>>>Welcome to TERMINAL
>>>No account on record.
>>>Create your account:
>>>Username: Your name within TERMINAL
>>>Appearance: How you will look to other TERMINATORS. This can be anything, so be creative! You could be a elf, or a 7 legged horse, or a dragon. However, your appearance will not affect anything in TERMINAL, and any other TERMINATORS will know that you are a TERMINATOR even if you choose to look like a small rosebush.
>>>Skill: Your special skill. Choose from Attack, Defence, Infiltration, Perception, Fortitude. Your choice will affect actions related to your choice.
>>>Flaw: Choose from skill list. Cannot be the same as skill.
>>>Trait: Choose one or none. Choices: Fast: Will always act first every turn, but extra flaw in perception. Slow: Will always act last, but extra skill in perception. Combat Oriented: skill in Attack and Defence. Cannot communicate with other TERMINATORS. Cannot understand other TERMINATIORS' speech.
(This is a computer-oriented RTD that I am planning on running. Rules will probably need a bit of testing and tweaks, so will not be 100% stable.

Note: the cannot communicate rule is final, so no IC chat whatsoever if you pick Combat Oriented.)
« Last Edit: March 18, 2018, 10:03:19 am by HugeNerdAndProudOfIt »
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Don't eat ghosts, that's how we got into this mess to begin with.

HugeNerdAndProudOfIt

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Re: [Looking for players] TERMINAL, A war of Circuits (0/6)
« Reply #1 on: March 10, 2018, 08:57:53 pm »

character sheets:
Username: Potato
Player: Leodanny
Appearance: a potato.
Skill: infiltration
Flaw: attack
Trait: none.
INV: Not Unlocked. Holding a grenade

Username: Xobus
Player: Pavellius
Appearance: A giant, floating stone head with an intimidating expression.
Skill: Fortitude
Flaw: Infiltration
Trait: Combat Oriented
INV: Grenade. (3/100)

Username: Mekhane
Player: Random generic Username.
Appearance: An amalgamation of clockwork, machinery, circuitry and code.
Skill: Attack
Flaw: Infiltration.
Trait: Combat Oriented
INV: Rifle (7/150) May hurt self by firing

Name:Jonson
Player: Rockeater.
Appearance:A guy in a floating wheelchair
Skill:infiltration
Flaw:Fortitude
Trait:Slow
INV: Not Unlocked. Holding: Map

Name: Vutha
Player: Dwana
Appearance: A large raven with glowing white eyes.
Skill: Perception
Flaw: Defense
Trait: None.
INV: Grenade (3/100)

Name: Catbot
Player: Kittytac
Appearance: A cat with green circuit lines all ower it.
Skill: Infiltration
Flaw: Defence
Trait: Fast
INV: Not Unlocked. Holding: Pistol
« Last Edit: March 19, 2018, 10:18:12 am by HugeNerdAndProudOfIt »
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Don't eat ghosts, that's how we got into this mess to begin with.

Pavellius

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Re: [Looking for players] TERMINAL, A war of Circuits (0/6)
« Reply #2 on: March 16, 2018, 12:07:40 am »

Username: Xobus
Appearance: A giant, floating stone head with an intimidating expression.
Skill: Fortitude
Flaw: Infiltration
Trait: Combat Oriented
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Leodanny

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Re: [Looking for players] TERMINAL, A war of Circuits (0/6)
« Reply #3 on: March 16, 2018, 09:19:41 am »

Sheet:
Name: Potato
Appearance: a potato.
Skill: infiltration
Flaw: attack
Trait: none.
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Dustan Hache

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Re: [Looking for players] TERMINAL, A war of Circuits (0/6)
« Reply #4 on: March 16, 2018, 10:25:17 am »

Sheet:
Name: Potato
Appearance: a potato.
Skill: infiltration
Flaw: attack
Trait: none.
Leo, why are you obessed with potatoes
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

randomgenericusername

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Re: [Looking for players] TERMINAL, A war of Circuits (0/6)
« Reply #5 on: March 16, 2018, 01:47:32 pm »

Username: Mekhane
Appearance: An amalgamation of clockwork, machinery, circuitry and code.
Skill: Attack
Flaw: Infiltration.
Trait: Combat Oriented
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

HugeNerdAndProudOfIt

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Re: [Looking for players] TERMINAL, A war of Circuits (2/6)
« Reply #6 on: March 16, 2018, 01:55:15 pm »

So many Combat oriented players. It shall be nerfed!
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Don't eat ghosts, that's how we got into this mess to begin with.

Leodanny

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Re: [Looking for players] TERMINAL, A war of Circuits (0/6)
« Reply #7 on: March 16, 2018, 03:35:18 pm »

Sheet:
Name: Potato
Appearance: a potato.
Skill: infiltration
Flaw: attack
Trait: none.
Leo, why are you obessed with potatoes
Don’t ask.
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Dustan Hache

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Re: [Looking for players] TERMINAL, A war of Circuits (3/6)
« Reply #8 on: March 16, 2018, 06:55:40 pm »

I just did. ANSWER!
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Rockeater

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Re: [Looking for players] TERMINAL, A war of Circuits (3/6)
« Reply #9 on: March 16, 2018, 07:12:46 pm »

Name:Jonson
Appearance:A guy in a floating wheelchair
Skill:infiltration
Flaw:Fortitude
Trait:Slow
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

Dwayna DragonFire

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Re: [Looking for players] TERMINAL, A war of Circuits (4/6)
« Reply #10 on: March 18, 2018, 04:26:47 am »

Name: Vutha
Appearance: A large raven with glowing white eyes.
Skill: Perception
Flaw: Defense
Trait: None.
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KittyTac

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Re: [Looking for players] TERMINAL, A war of Circuits (4/6)
« Reply #11 on: March 18, 2018, 08:39:10 am »

Name: Catbot
Appearance: A cat with green circuit lines all ower it.
Skill: Infiltration
Flaw: Defence
Trait: Fast
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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

Leodanny

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Re: [Looking for players] TERMINAL, A war of Circuits (3/6)
« Reply #12 on: March 18, 2018, 09:57:18 am »

I just did. ANSWER!
I couldn’t tell you, and I don’t know anybody who could.
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HugeNerdAndProudOfIt

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Re: [Looking for players] TERMINAL, A war of Circuits (4/6)
« Reply #13 on: March 18, 2018, 10:02:59 am »

>>> Welcome new players: Xobus, Potato, Mechane, Johnson, Vutha, Catbot.
>>> You wake up in a clean white room. There is a door on the North wall. There is a rifle in the corner. There is a grenade(x3) in the corner. There is a pistol in the corner. There is  a man standing in the center of the room. He addresses you: "Welcome to the colony starship 'AGC' You have been awoken due to a need for extra security on the station."
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Don't eat ghosts, that's how we got into this mess to begin with.

Leodanny

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Address the man: “Thanks fam.”
Grab pistol. Stow in MAGICAL POCKET OF POTATO-NESS if I can’t(because kitty took it), then grab a grenade.
« Last Edit: March 19, 2018, 08:45:24 am by Leodanny »
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