I was less bored than TLJ. In TLJ, with all the back and forth cutting it felt like every 5 minutes they cut back to the people on the Rebel ship just standing around talking interminably about how they were in the Big Space Chase, and this went on for two hours. I really started to hate Poe in that movie because of how often he was in those scenes just standing around talking about being chased and nothing actually happening.
If the JJ Abrams movies all suffer from any specific problem too much, it's that there's way to much "we gotta go to place X to find the MacGuffin Z" plots. In RPG terms, consider if you crossed out all the JJ Abrams "side quests" where the only reward was some MacGuffin, or finding some person who could unlock the locked MacGuffin, as optional and boiled it down to the main story, how much would be left?
Consider that there were plenty of side stories and set pieces in the original movies and even the prequels, but they weren't quite as stuffed to the gills with MacGuffin Plots. By that I mean, in the Lucas films, they're going to places because of other reasons, and plot happens along the way, setting up the set pieces, whereas in these films there's way too much of "only on Planet X is there a person who has thing Y / can fix thing Z" etc, and the plot consists of stringing these units together.
(Minorly spoilerly from here on) Consider that "C3PO brain fart" plot-point. It only exists so they can string another "MacGuffin Quest" onto the string, and have yet another set-piece location. If they were running too long, the entire "plot unit" could be excised without any real change to the rest of the movie. The problem here is that the resultant movie can be filled to the gills with action, yet you're still bored, because there's no real reason that the action is happening in that place vs any other place. Like when the heroes all went to that planet where they're having a festival. They're only there to find a MacGuffin, so the entire backdrop is meaningless in the big picture. It also leads to plot holes, since the supposedly genocidal First Order couldn't shoot up the civilians in that scene, because the heroes were only there because of the MacGuffin, so if the civilians all got killed it would be the heroes fault for hanging around. So, because of the constraints of the narrative, nothing of actual substance can happen to anyone else when the heroes just turn up looking for the MacGuffins. In The Force Awakens, it was almost all about a Big MacGuffin: finding the lost bit that has the coordinates of Luke's planet. I thought it was just that Movie, except in the latest movie it's also almost all about finding a Big MacGuffin about finding the lost bit that has the coordinates of someone else's planet.