Also, I think there's no need to specify which squads have which equipment, since rifles pistols and grenades all have 0 cost.
Yup.
They were added only because someone asked, and I'd previously forgotten. Your soldiers will automatically take all the equipment they need if they're authorized to do so (and basic equipment is considered free for all).
Alright consider that the main weapons. Is there a limit to how many weapons a troop can hold? A unit? How many units in a troop?
Roseheart is interesting because 3 units of rookies look safer, but we got lucky detecting South African one very early so it would be wrong to ignore it
It's a matter of going after the bigger piece of cheese(you'll recall I also wanted to go after that UFO)
We should set something down in South Africa that can take off and intercept that space UFO when it starts to do a damn thing at all.
However I have changed my mind. The alternative is sending over a single squad of traumatized bruised NOTSOFT to take on the ground UFO, one that has landed of its own free will and is ready and waiting for us, in other words a death trap.
I believe that the three squads of rookies are better than the one of our NOTSOFT, but even if that is not true and actually especially if it's not true then in either case we will lose. Better to lose some vanilla rookies that don't tell our enemies anything then our unpolished NOTSOFT that we could have more prepared next time around once we refine that program.
Also the Raven Interceptor is a "bleeding edge" piece of technology, specially designed to take down UFOs. I have a hunch that in the vanilla game from the get-go they will have a good chance on a one-on-one battle and then we will get our UFO kill that will get our enemy chasing their tails in that arena allowing us free room to beef up our soldiers.
I trust this plan because it has already won, it doesn't even matter what happens next.
I must apologize that I think I rub people the wrong way in these team games. I do not come across as humble. And I often have strong convictions. I can do nothing other than ask you to join my plan if you think it's a good idea, I do not have the social tools to persuade you.