Turn around and exit the tunnel back to the "main area" where Rex is and then bandage Freddie's injured leg.
(Edited, primarily due to the fact that the evidence random has stated toward this tunnel being alive is all too accurate for anyone to want to linger here)
(2) you put a few bandages around Freddie's leg, but they don't seem to help. You head out of the tunnel, believing the suicidal octopus that hates you, for some reason.
I thought the investigators were with me. At least, Vladen's investigator is definitely going with me. And by this area, I meant the collapsing shaft, the whole zone from where the mist came, the place the tunnel opened from, those areas.
Rex is tired of Kongor's bs so Rex is def not going with him. Both Gak and Vladen are in deadly mist of death. The investigators decided for some stupid reason to follow Kongor into the collapsing tunnel (I thought Vladen's was with me). I would have followed Freddy if rolls didn't insist to make him agressive towards me despie all of my attemps to befriend him and the others random rolls that have him love Kongor for whatever reason. I'm kinda forced to go alone for now.
I'm retreating back and trying to find another area altogether to enter because all of this seems like a trap to at least get someone killed.
If Vladen's investigator is not going with me, the he should have died when Vladen went to eat him.
Get out of this shaft and find another possible entrance. If I don't find anything, return to the city and inform them that everyone decided to split up, the guards died and I require reinforcements to complete the mission.
Go to the entrance of the tunnel Freddy entered and shout:
"Hey, get the Dragon to come here! I found a safer entrance, but I need him to open it up with his strenght! And this tunnel awfully looks like something's throat. Isn't everything supossed to be made of metal? If you guys want, continue through this tunnel, but I require the Dragon's assistance with the alternate route."
Get Freddy to come with me and open that broken wall in the shaft so it's big enough for the carts.
I do not appreciate it when Players attempt to dictate what happens to NPCs in my game.
1) Vladen never returned to the cart in which the investigator rode, so that attempt to eat never happened.
2) All the investigators are sentient beings with their own will, and as of now, none of them like Rex. Rex is the last option any of them would chose to follow. Even the murder doll is more appealing.
3) the investigator that rode in the same cart as Vladen left orbit to enter the tunnel with the others, rather than hang around in a collapsing chasm with a mad squid.
4)You try to turn your cart back to go to the city, and the investigator that rode with you literally throws you off the cart. you are now stuck to the wall where the crack is that you are trying to explore. (you can move, you are stuck by your suction cups or whatever. Better than just falling into the mist.) Meanwhile the cart you used to ride gathers near the others at teh mouth of the perfectly round tunnel with a strongish wind coming out of it, a hundred yards away.
Get bandaged up, and then go help out rex with the wall. Tail, jaws, and fire should all be useful for digging even if the foot is still hurt.
(I'm pretty sure the toy got lost inside the mist, Oz, and as such isn't around to distract Freddie.)
I'm pretty sure the toy did not get lost in the mist, Dev. Freddie may have lost sight of it, and literally no one else asked about it's fate, once it fell away from him, so none of you really know what happened to it after that specific point in time.
your foot is badly broken, and Kongor was unable to do anything for it, sadly. It will hamper any physical efforts to tear open the crack.
tail and jaws: (4) you manage to peel a two foot strip of metal away from the edge of the hole, exposing some girders and stuff.
fire: (4) you burn off some insulation and melt some thin metallic coverings. Now you have a pretty good view of the underlying strcture, thoug hthe accesible area is not noticeably bigger, due to the steel girders blocking the way.
Dammit Xan why u no postu
Head into the leftmost archway and see if the most is still present in damaging amounts within. Then try to open the doors to see what's inside, starting with the *coin flip* second door on the *flip* right of the hallway. Be ready to dodge in case it's trapped or whatever.
Follow and help the murder doll
The mist is present and thick within all three tunnels. they are symmetrically places around the base of the chasm, so there is no leftmost or whatever. But lets call them tunnel a,b, and c for convenience. you walk in to the end of the hall, turn right and attempt to open the door. (1) it slowly groans inward until it reaches about thirty degrees, at which point the door sags abruptly, bowing in on itself as the ceiling above collapses. Dex/speed rolls for you two to avoid the collapse. Gak: (1) Vladen: (3) You are both swept into the hallway on a tide of debris, half immersed and somewhat pinned.