Well this is a fine mess. Taupe has decided that now is the best time to take a nap, and no one has been able to rouse him. Few of the militia seem to have found a suitable weapon. The metalsmiths refuse to make more while the lockdown is in effect because apparently the chimneys are too close to "outdoors" to risk it. Bloody wastrels will use any excuse, even in a crisis.
In addition to Zanzetkuken, there are several masons outside who were trying to patch up the tower when the ambush appeared. I can't just leave them to die out there, not without a fight. This will probably end poorly, but I'm assigning a new militia leader and sending them out to cover the fleeing masons. May the gods favour those poor fools.
Miraculously, Zanzetkuken has managed to outrun the ambushers and actually spread them out enough that the militia might have a chance. On overeager draftee got axed, but his comrades were able to take down his killer in turn. Now if only these idiots running around could figure out where the doors are!
Wait, what are you doing? WILL YOU USELESS INCOMPETENTS PLEASE STOP FALLING ASLEEP WHILE GOBLINS TRY TO KILL YOU!!
Well, even with their narcoleptic commander, the recruits managed to take out most of the second ambush squad. Taupe IV took a nasty blow to the leg, and everyone is a bit on edge, but we've only lost two dwarves. I hate to speak ill of the dead, but frankly, they got themselves killed with their recklessness.
Zanzetkuken is still hanging around outside. Against all odds he managed to dodge past the goblins and escape unscathed. The human guild representative is once again trying to hold a meeting with him out there. I don't know what they're talking about that's so important, but they'd better wrap it up and get in here before the remaining ambushers decide to demonstrate the finer points of goblin weaponsmithing.