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Author Topic: Fading Empire (SG)  (Read 6386 times)

Weirdsound

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Re: Fading Empire (SG)
« Reply #60 on: November 26, 2017, 01:58:05 am »

See if you can hire spies or technologists to review Eugene's garbled files as one time deal without getting bogged down in a long term contract.

Call Sino back. Ask for a detailed breakdown of how Adam intends to spend money he asks of us, and for as much proof as he can provide that Adam has a legitimate shot at defeating Eugene, as we don't wish to stake our financial and political well being on a lost cause. In reality, I have no intention of supporting Adam, who strikes me as dumb for sending a conservative missionary to deal with us, but it would be nice to get a better feel for his plans.

Still explore the possibility of employment outside of the family, just in case.
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Paxiecrunchle

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Re: Fading Empire (SG)
« Reply #61 on: November 26, 2017, 03:00:54 am »

I sAY WE STAY AWAY FROM BPOTH THE CHURCH AND THE TECHNOCRATS.

Mlamlah

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Re: Fading Empire (SG)
« Reply #62 on: November 28, 2017, 12:08:19 am »

Andrew, Scion of House Ravenblood. Representative to the Guild Combine.
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You have a few minor moves to make before you begin any big plays, so you get to work. First you commission the technologist guild for a cryptocracking job, to see if they can make heads or tails of what might be in the files that Eugen allegedly intercepted. You receive an update in only a matter of hours. They've been run through an encryption protocol that their technicians are familiar with, used by a few of the major houses, including the Archaios. They can try to work on it, but success in sifting out anything useful is highly unlikely without a concentrated espionage effort to find the right key for this specific set of messages. Even if you did find the right key, it would still be incredibly difficult to work around safety protocols, unless the person who designed this particular iteration was entirely incompetent. Most House keys, such as your own Ravenblood family key, are physical objects that at the bare minimum themselves unlock with contact to a family's genetic material. Those keys then decode the desired encrypted information. Reverse engineering the "physical" key in order to find the "digital" key is no small effort, and one made more complicated considering families tightly track their own keys, often with homing beacons. As soon as one goes missing, it is good practice to commission an entirely new set. No matter what route you take in trying to sift through this information, it's likely to be a nightmare. It is no wonder that Eugen has failed to do so himself. Nothing is stopping you from trying however.

Once more you call Sino in to meet with you, and he arrives quite promptly. This time you offer fruit-scented water, which he accepts with an approving look. It doesn't take you long to get to business. "So cousin, Adam is asking for a great deal of money in order to fund his effort. I ought to know how this money is going to be spent, or i could not in good concience provide it." You couch the query in statements of your duty, which you hope will be enough to avoid any response resembling a sermon.
His response is actually quite polite and understanding. "An understandable concern. Quite frankly, they are needed to secure privateers, and to fully arm volunteer forces. We hope to avoid violence through the threat of force, and for that our forces need to be a credible threat. If Eugen's vassals can be convinced that an all out civil war would be disastrous, they may not back his claim, which ought to force him to retract it. His legion is fierce, and his holdings vigorous, but without support he simply won't have the forces to have a credible chance of victory.


You fill in for yourself what is being left unsaid. If Eugen's vassals and political allies fully back his claim, they will likely crush Adam's volunteer army, even with church backing bolstering his numbers. With sufficient monetary support, Adam could forge his rabble into a real army. Based on Eugen's own correspondence with you, he doesn't seem to be currently paying Adam any mind, focused on his vendetta against a seemingly even weaker opponent, the House Spymaster. You can't be sure wether that is out of blind singlemindedness, or because the Veteran simply does not think Adam is a threat. It may mean that he won't be prepared should Adam attack with a real force, or it might mean the opposite.

"I need to know wether you have a real chance of success. Or whether your venture will simply drag us into a disastrous war. Convince me." Your missionary cousin seems glad to do just that, and silently provides you with a list of names. Curious, you have a look, and discover it to be a list of promises from various minor lords on Halia. Promises of supply convoys, companies of artillery and infantry, and a few naval ships. Most notable of all, is the support of over a dozen Town-ships. The Town-ships themselves are hardly powerful military vessels, but each has a small fleet of gunboats for defence, and of course large populations to draw militia from. Adam's would-be army might be a rabble, but it is not quite a *small* rabble.
"These are many of the most pious defenders of the orthodox faith, all rallying to Sir Adam's banner. We hope that you will help us provide the swords to battle the persecutions of a mad heretic. Will that be all?" He seems gleeful, like he's already won you to the cause. You politely dismiss him so that you can think.


...

Truth be told, you are not a military man. You are however, a pragmatic one, so you begin hedging your bets. It's possible that your actions in the next few months may eventually end in you being unwelcome on your home world, a sad thought. Alternatively, it's possible that this civil war on the horizon might tear the foundations of your family apart, leaving it better for you to slink off. So, just in case, you begin to check your prospects.

The Shipping Guild is one of the first, obvious choices. Its powerful, wealthy, and always looking for talent to captain its ships and manage its trade routes. Tarla Numerica is the first you meet for a clandestine job interview. The efficient women tells you plainly that she would be glad to offer you a position in her employ as a trade bureaucrat. Not exciting work, but it's a position of some modest measure of influence over interplanetary trade in the region. She also offers you some potentially more exciting work, as a high level officer on board one of the Guild's many Freighters. She might also be able to squeeze you in as the captain of a more modest courier ship. Your personal retinue would be provided with security positions on board whatever ship you served aboard, something which would serve as another level of control for you aboard such vessels.

The Banking Guild would also be willing to offer you a position as a high ranking loan officer, work you are well suited to and experienced with. You could exert a lot of influence with access to such large sums of money.

The Mercenaries Guild offers you a contract as the head of your own company within their employ. In exchange for signing on with them with your Retinue, they would offer you a large stipend, and allow you to underwrite recruitment and equipment under business expenditures. If you developed a good enough reputation, they might even assist you in building your own mercenary legion.

The Guild Combine administration offers you a few different positions. First, they could assign you to station head Adraxte, who in turn would make you a sub-administrator, effectively the ruler of part of the station. Alternatively, assuming you get your family to agree to build a new station in your home system, they could make you co-administrator of that station, with a member of the shipping guild as the other co-administrator, to oversee construction. You would however, be expected to exploit your knowledge of Halia and its rulers though, for the benefit of the Guilds. Finally, the Guild Combine might be willing to make you a local ruler on a Combine controlled world. Not of the planet of course, but rather of a city state.

Finally, you seem to remember that many years ago, your Grandmother indicated that she may one day want you to take an Imperial Appointment, and therefore that you should try to avoid offending any Imperial diplomats or officials. Perhaps that is still on the table, if the next time you go to Halia she is still alive. You can at least gain some measure of comfort that you at least have many options for your future, if things go badly for you at home.
For now however, you ought to be concerned for your present. Do you plan on returning home aboard the next freighter bound for Halia? Or do you plan to wait for the next return vessel, so that you might first know beforehand wether your grandmother has survived her surgery? And either way, what do you plan on doing in the next couple weeks?
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Weirdsound

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Re: Fading Empire (SG)
« Reply #63 on: November 28, 2017, 02:22:32 am »

Bah. Adam strikes me as a bit less dumb now, but his proposal requires our public support, and I'm not willing to give up on hedging our bets. So lets quietly support Eugene for now, while not forfeiting the option to possibly go into business for ourselves if the opportunity presents itself.

Reverse engineering the "physical" key in order to find the "digital" key is no small effort, and one made more complicated considering families tightly track their own keys, often with homing beacons. As soon as one goes missing, it is good practice to commission an entirely new set. No matter what route you take in trying to sift through this information, it's likely to be a nightmare.

If we stole the key, and the party who owned it updated to a new one in response, wouldn't the old key still work on the old copy of the files we have?

If so, this is worth at least exploring.
Get the most detailed possible quotes on all the services, steps, and costs that may be required to break the files. Also, double check with Orange-Eye Jack and make sure the guild doesn't offer some sort of blasphemous and hyper-expensive alien solution to human encryption. Forward everything we learn to Eugene, offering to play middle man and set him up with guild help if he thinks they can do anything he hasn't yet tried and is willing to pay for. Note that while we are sympathetic, our own personal fortune is too small to get involved with an undertaking of this magnitude, and we will not anger the sitting matriarch by blowing family funds on this project.

Also forward Adam's list of Backers to Eugene, if you think it might contain information that is new to our uncle. Encrypt the list on a time delay to unlock about a week or so after it arrives back home, explaining that we wish there to be some time between us receiving the information and leaking it to him, so that if way if Eugene acts on it there is plausible deniability that we are his source.

Pay off a Banking Guild representitive, (or somebody who can play the part of Banking Guild representative), to meet with Sino and yourself and make a big scene of turning you down for a loan, calling into question the credibility of Adam's chances, and perhaps offending Sino's religious sensibilities along the way. Treat Sino to a sympathetic dinner and flavored water session afterwards, promise to do what we can to secure the loan regardless, and send him back home disappointed but not questioning our friendship. Inform Eugene of what we did to get Sino off our back, in case word of the disastrous meeting becomes public knowledge.

Write your father and sister, explaining that you have met with both Eugene and Adam's representatives, and while neither faction impresses you, you are inclined to throw your support behind Eugene should push come to shove in the worst possible way. Summarize our list of offers from the various guilds, hint that we might be able to land Archaios support in addition to the above, and ask if we might have enough to stand a feasible shot at winning the house seat, either for ourselves or a member of our immediate family.

Start fraternizing with Archaios agents aboard the station. Drop hints that you are interested in marrying into their family, ask about the girl in question, and talk alot about the current situation on Halia, expressing concern with a hint of ambition. Imply that our biggest concern is ensuring that any transfer of power happens as smoothly and bloodlessly as possible, and that the holdings of your immediate family remain untouched.
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Mlamlah

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Re: Fading Empire (SG)
« Reply #64 on: November 28, 2017, 02:45:53 am »

If we stole the key, and the party who owned it updated to a new one in response, wouldn't the old key still work on the old copy of the files we have?
That is entirely true, especially if you could acquire the necessary genetic material to activate it. Without it, having technicians sift out the "digital" part of the key would take time, but that merely effects the window of time one would have to capitalise on the unlocked key for any further ventures. That is however, assuming that these are House messages, as different factions have different methods of gaurding their encryption keys. The high ranking members of holy sects for example, use holy icons attuned to their specific biosignature as keys, icons which have a nasty habit of exploding when stolen, as they arn't meant to be used by anyone but the particular member of the sect. The guilds have their own various methods of protecting information too. Assuming the Technologists are being honest with you though, this is *probably* a House key.

Edit: If you somehow manage to crack the code without the help of a key, you wouldn't need one, as you'd have the "digital" copy without all of the hassle. It's just very difficult to decode these encryption protocols, as the ones used by major factions are those who have managed the test of centuries without ever being decrypted. It's happened before, it's just a long shot.
« Last Edit: November 28, 2017, 02:51:44 am by Mlamlah »
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Mlamlah

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Re: Fading Empire (SG)
« Reply #65 on: November 29, 2017, 05:34:06 am »

Andrew, Scion of House Ravenblood. Representative to the Guild Combine.
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While you're going through your series of interviews, you schedule a meeting with Orange Eye Jack, to discuss potential future commissions. You've brought him a lot of business lately, so you're on his shortlist, meaning he needs very little notice to be ready for you, so it's easy to squeeze in between everything else.
Grinning, the middleman ushers you into his little office. It's cramped and somewhat messy, but you know that Orange-Eye makes up for his lack of organisational skills with an excellent memory. "So, word is that you're hunting out your options. Well i can't offer you much but-" He interrupts himself, perhaps having read the subtle changes in your expression. You wouldn't try to bluff the man if you could avoid it. "Oh. No. That's not why you're here. Right, you're wrestling with an encryption." That's part of why you like Jack, he's good at figuring out what you want, and seeing it done. You confirm with a nod while he settles in behind his desk, loosening his jacket and pouring himself a drink. "Right. Well the good news is that it won't cost you much for us to have a crack at it. Thing is, it's almost definitely not going to amount to anything. But we'll be able to compare it with similar algorithms on record, and at least home in on exactly where it might have come from within a month or so. Then if we get lucky, you'll have your key. If you want any real chance of success at this just using brute force methods, you're going to need to hire out some of our most advanced machinery." He gestures. "We're talking a thinking machine the size of a whole workshop, calculating continuously. You can't afford it, and even your family would probably have trouble sinking the cost."

...

You come away from that encounter a little discouraged, but you suppose it's not unexpected. Still, a long shot isn't *no* shot, and if you can confirm which family the key probably came from you'll have least gleaned a little information from those files, even if not their contents. Meanwhile, you have another point of interest on the list, potentially one with larger near future ramifications. It's not hard to find the House Archaios representative on the station. Like you, he is a noble with his own personal retinue and quarters on the station. Like you, his official position here is one of forging business ties with the Guild Combine. Unlike you, he is currently engaged in an espionage war with several of the guild heads operating on the station. To your knowledge Sir Gaius Archaios has no major holdings or wealth, but he does possess military experience, a seasoned personal guard with a smattering of bio-mechanical and genetic enhancements, and a web of spies. He may have the same position as you aboard the station, but he isn't quite your peer, being involved in a very different game.

It takes time for you to find an appointment with the man, as he has quite the busy schedule. You assume it isn't just business that keeps him busy however. Based on your personal experience sitting across the table from him, you get the impression that Administrator Adraxte shares his personal harem with the Archaios noble, just for example. Eventually however you are ushered into a rather opulent study, which you note with a brief touch of bitterness is a great deal more spacious than your own study. It's clearly far from the only privilege offered to a member of a greater house though, as the man sitting across from you looks not much more than a decade older than you, despite being in his sixties. You've heard that the most powerful in the Imperium have secrets that lengthen their youth, but your House has access to nothing of the sort. Still, he receives you politely, offering you food, refreshment, and idle conversation before the two of you begin to discuss more important matters.

During a lull in the conversation, Gaius peers at you over the top of a glass with dark green eyes. The Archaios arn't shy about gene tampering, doing so often out of simple vanity, and their eye colour is merely one of their famous traits. You make the first move to shift the conversation from the trivial to the political. "I received your message about Junia. She seemed rather cross in her portrait." You cast Gaius a hesitant glance, curious how he'll take the joke. Thankfully he chuckles.

"Yes. I thought it best captured my niece's demeanor, out of those i was sent." You are somewhat surprised to hear that he was the one who chose the portrait. You would have thought her parents would be the ones to organise the matter. "Some things are best to be forthright about. I and a few others in the Archaios are quite interested in fostering better relations with your own family, and an ill matched marriage would be no way to go about that." He smirks. "But perhaps you prefer them more demure? That could be arranged too. The Archaios make quite diverse children." Something about the way he talks about this has you a little off guard, but you press on.

"I may actually be interested in an Archaios marriage. I'm getting to the age, and it seems the right time. Things on Halia are growing rather tense, so if there's ever been an appropriate moment to ensure myself a strong position it would be now. Someone needs to step in to make sure that no Raven's blood is shed." His eyebrows perk in interest, and soon Gaius shifts away from playful banter, and on to trying to forge real political ties with you.


Sir Gaius has seemingly prepared detailed contracts ahead of time for this very conversation, and he surprises you with both his preparedness and the scope of some of his offers. Some of the offers he casually slides your way scare you a little. You get the impression that this man could make a powerful ally, or a terrifying enemy.

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The fact that Gaius apparently has the authority to make these kinds of offers leaves you shaken. Either the Archaios were prepared for this conversation to occur weeks or months in advance, or Gaius simply has more influence and power than you would have imagined from a "minor" Archaios Lord. Either way, it strikes you that these kinds of negotiations are very much the arena of this man, who coolly examines you across the table, curious how you might respond. This may be an important moment.

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« Last Edit: November 29, 2017, 06:14:53 am by Mlamlah »
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Weirdsound

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Re: Fading Empire (SG)
« Reply #66 on: November 29, 2017, 01:07:45 pm »

Ask Gaius what his previous son-in-law did to get himself murdered. We don't want the girl if his definition of 'abuse' is not catering to her every little whim.

Inform Gaius that our current plan is to extend the Matrairch's life a few years, and use that time to position ourselves as the heir apparent. Tell him we are no slave to the idea of Ravenblood independence, and might take up his offer for military support in exchange for vassalage if things back home go completely off the rails, but we would rather not go down in history as the person who cost our family its freedom if it can be avoided. Tell him that assuming our grandmother survives surgery, we would be far more amenable to accepting more subtle help in building our reputation, improving our planet, and offing our rivals in exchange for a formal alliance than we would military aid in exchange for vassalage. This stance has two big implications regarding Gaius' proposals:

Nikalous would be another (far more established) rival were he to return. We are more interested in information about Nikalous captors than actually having him back. Ideally, we would like to diffuse the Eugene situation peacefully, which we can do by drawing Eugene's ire towards the true culprit off world, or by proving the Spymaster guilty and having her ousted without the need for serious warfare. Ask if he has information that could help in that endeavor, and what it might cost us.

Assuming surgery goes well, inform him that we'd likely favor the political clout that comes with Maralliere, or the spies that come with Loria. Ask what he thinks a fair dowry for the former is, and if he would be amenable to us making the later (or perhaps even a more expendable daughter of his) into a mistress should we marry Maralliere and seek heirs for ourself. I'm just going to assume that this Archaios dude would not be freaked out by sharing a lover with his own daughter, but do ask if he is the sort of person who might be inclined to deploy a spy or two on behalf of a consort from time to time.

Lastly, bring up the idea of getting the Archaios to subtly oppose Adam's faction at home, either by sending spies to mess with them, or helping to block any attempts to acquire aid from off-planet. This would benefit both us and them: I doubt the forward thinking Archaios want somebody heavily backed by the Church ruling the family they wish to align with, and although Eugene taking the house seat by force is far from ideal for us, if it happens, we would rather he do so without having to face serious opposition, so as to avoid dragging House Ravenblood into a protracted civil war.

Then, take our leave. Perhaps schedule a date and/or opportunity to meet his daughter and inspect the power-armor he is offering. Also promise to forward his marriage offers to our sister, but state that we are unlikely to decide on any of his offers until after we learn the outcome of our Grandmother's surgery.

---

If so, this is worth at least exploring.[/b] Get the most detailed possible quotes on all the services, steps, and costs that may be required to break the files. Also, double check with Orange-Eye Jack and make sure the guild doesn't offer some sort of blasphemous and hyper-expensive alien solution to human encryption. Forward everything we learn to Eugene, offering to play middle man and set him up with guild help if he thinks they can do anything he hasn't yet tried and is willing to pay for. Note that while we are sympathetic, our own personal fortune is too small to get involved with an undertaking of this magnitude, and we will not anger the sitting matriarch by blowing family funds on this project.

Also forward Adam's list of Backers to Eugene, if you think it might contain information that is new to our uncle. Encrypt the list on a time delay to unlock about a week or so after it arrives back home, explaining that we wish there to be some time between us receiving the information and leaking it to him, so that if way if Eugene acts on it there is plausible deniability that we are his source.

Hold out on contacting Eugene for now. I want to finish our meeting with Gaius before contacting him.

Pay off a Banking Guild representitive, (or somebody who can play the part of Banking Guild representative), to meet with Sino and yourself and make a big scene of turning you down for a loan, calling into question the credibility of Adam's chances, and perhaps offending Sino's religious sensibilities along the way. Treat Sino to a sympathetic dinner and flavored water session afterwards, promise to do what we can to secure the loan regardless, and send him back home disappointed but not questioning our friendship. Inform Eugene of what we did to get Sino off our back, in case word of the disastrous meeting becomes public knowledge.

Write your father and sister, explaining that you have met with both Eugene and Adam's representatives, and while neither faction impresses you, you are inclined to throw your support behind Eugene should push come to shove in the worst possible way. Summarize our list of offers from the various guilds, hint that we might be able to land Archaios support in addition to the above, and ask if we might have enough to stand a feasible shot at winning the house seat, either for ourselves or a member of our immediate family.

Still do these things. Also forward Sir Gaius' offers of husbands to our sister to see if she finds anything interesting.

If Gaius wont offer us info on whoever took our cousin, hire Jack's men to figure out where the message came from.
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VoidSlayer

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Re: Fading Empire (SG)
« Reply #67 on: November 29, 2017, 01:14:52 pm »

We should rescue Nikalous.  It establishes us as a competent person and set to be a power behind the throne.  He gave us encrypted files and we used them to find his son, a good fiction.  The only thing I have as a rule here is that we are the greater house's informant, not saboteur nor traitor.

A strong heir in debt to us is better then a meaningless blood bath.

Weirdsound

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Re: Fading Empire (SG)
« Reply #68 on: November 29, 2017, 01:27:11 pm »

We should rescue Nikalous.  It establishes us as a competent person and set to be a power behind the throne.  He gave us encrypted files and we used them to find his son, a good fiction.  The only thing I have as a rule here is that we are the greater house's informant, not saboteur nor traitor.

A strong heir in debt to us is better then a meaningless blood bath.

I would be inclined to agree with you, but we don't know what condition he is in, what he knows, or who on the planet wants him gone. Also, the offer dosn't mention anything about us getting credit for his return. For all we know, Nikalous could be a shell of his former self, and say things to his father that would further incense Eugene. Also, if the people on the planet who want Nikalous gone are still active, they might just get rid of him again in short order.
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Mlamlah

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Re: Fading Empire (SG)
« Reply #69 on: December 01, 2017, 05:30:53 am »

Andrew, Scion of House Ravenblood. Representative to the Guild Combine.
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You work to wrap up the meeting, trying to keep the tone friendly and agreeable while still fishing for more information.

"Your Daughter's Husband, what did he do? I'd hate to meet the same fate." You keep your tone diplomatic, while watching Gaius closely. He casually drains the remains of his glass before replying.

"You would." He admits. "Suffice it to say that one should not leave bruises on ones wife outside of bedplay." The older Lord hardly seems shy about discussing such topics. You suppose you should not be surprised, the Archaios make it a point to indulge the fancies of whim, or so you have heard. "Manage that, and you'll find yourself much less likely to choke on vinecherry pits. If you decide to marry my own daughter that is."

"And if i did take a bride, what if i decided to take another lover in the Archaios?" He quite obviously misreads your intention, his sly look dispelling any doubts you may have had regarding his personal views on the sanctity of the marriage bed. You quickly clarify. "So that i might help strengthen my family line."

"Ah." He leans back in his chair, having shifted forward briefly. "Well if you can seduce a daughter of the Archaios, that would be one thing. For us to honor and pull for such an unofficial union however, you would have to demonstrate considerable ability and ambition. I do not mean to offend you young Ravenblood, but to give two of our daughters over to a lordling of a minor House... the individual would have to be exceptional. The Archaios may have never seated one of our own on the Imperial Seat, but our stock is good enough that it has mingled with every major house."

Seeing your opening, you spend a single moment gathering your dignity. "What about the Patriarch of such a house? Under ideal circumstances, i intend to become the heir apparent. It all hinges on wether the Matriarch survives long enough for me to realise that ambition." This announcement inspires a devious look from Gaius, who is clearly pleased. "I don't plan on arranging such a thing through subjugation however, though that does not mean i am opposed to less overt assistance."

"That might prove an exception, if you were successful. Greedy little whelp arn't you?" Rather than as an insult, the barb is delivered with a note of approval. "Well then. I think i can make some use of you." He rises from his seat. "Tell none that you've recieved your information from me. If somehow this does get back to me, there will be consequences. But i will tell you now, that i am not alone in my interests in your world. Two other prominent members of my family are also toying with your little family. They are not strictly allies of mine, nor am i working with them. I will not tell you who." He circles around the table, so that he can pull out your chair for you. "If we can find an agreement of some sort, i may tell you more, and help you better manipulate what could turn into a very messy situation." He does not clarify what kind of agreement that would have to be.


...

The remainder of your encounter is short, but his interest in you and your potential candidacy is obvious. For your part, you offer your knowledge of current events on Halia, and tell him you're most interested in marrying Maralliere or his daughter Loria, indicating you'd like to discuss the matter further in the future. The two of you also finalise a few matters of note, though Sir Gaius is not forthcoming in all things. On the topic of what sort of dowry might be accepted for the Maralliere girl, he names a rather reasonable some of imperial coinage which you know your parents could afford, though also slyly suggests that you ought to arrange for the dowry to accurately reflect "your own value". As for the matter of discovering who is keeping Nikalous captive, he tells you he will freely reveal the matter if you in some way ensure that the two of you are linked, wether by family ties, consortship, or alliance. If you accept his backing, he will secretly support your claim using both information and resources, on the condition that you treat him as an ally in return, sharing information relatively freely.
When you suggest that he could begin to oppose Adam's own claim, he admits that he could do that, though "certain matters" may complicate such a thing. You get the impression he is deliberately teasing you with information, in the hopes you will accept one of his several offers. He does however, urge you to give it some thought before jumping into anything too hastily. He does so seemingly less out of concern for you and more because he'd hate to enter an alliance with someone unprepared. If you leave the station before any decisions are made, he will send someone to discuss the matter with you in an appropriate time scale.

...

Spending an evening with a man of such obvious intrigue has left you in the mood for some deceptions of your own, which adds a layer of flair to your next actions. You've had your own usual eyes and ears on the station keeping tabs on "Brother Sino" as he's wandered about the station, both for his own protection and to make sure you keep apprised of what he does. As a result, you know with reasonable accuracy that he is entirely clueless when it comes to the particulars of how the Guild Combine operates. You on the other hand, deal with them professionally. The endless bureaucracy of the Banking guild is a labyrinth many don't know how to handle, but you have been deftly navigating the ever-shifting web of their policy aboard the station for years. You might not know every major official of the guild on the station, but you know the most important ones. So, when you schedule an appointment you merely pick the most risk averse loan officer you know, a woman by the name of Calrow. She specialises in safe, long term loans with guaranteed returns. Many like her because she's willing to offer quite low interest rates to reliable borrowers, but backing a claimant in a civil war which could destabilise the region is just not something she would ever be likely to do.

You don't even have to buy her off, and the result is the same as if you had. During the heat of negotiation, you almost forget for a moment that this loan is not in fact something you want to obtain, and as a result you are certain that Sino bought your act. The deal you walk out with is pitiful, nothing more than a token effort to appease the two of you, and unlikely to amount to much of anything at all. It will be enough to outfit and supply fifty men in a campaign, meaningless in a conflict that would field perhaps tens of thousands. She did at least, offer her famously low interest on the deal. As you pretend to politely listen to Sino's frustrated ramblings, you idly hope to yourself that she's not too irritated that you wasted an hour of her generally busy day. You promise Sino that you'll continue to try to talk to her, and technically you probably will at some point. Just not about the business of securing Sino and Adam a loan.

...

A courier ship is bound to leave the station for Halia, bringing a shipment of the usual goods along with it. The ship will bring your cousin back home, and in addition will bring a new set of correspondences, primarily to your Father and Sister. You of course send along the marriage and guild offers, but also your plans. You consider Eugene's claim the better faction to back, should it come to that, but also express your ambition for yourself and your direct relatives. House Ravenblood after all, deserves someone reasonable at the helm.
Will you be sending any additional messages? Boarding the ship yourself? Or will you continue to wait? The surgery has likely long concluded, but it will take a little longer for you to get back word from home.
« Last Edit: December 01, 2017, 05:52:31 am by Mlamlah »
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Paxiecrunchle

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Re: Fading Empire (SG)
« Reply #70 on: December 01, 2017, 03:39:49 pm »

Darn, well I say we keep our options open and  try and figure out who this guys enemies are before joinining him.

Weirdsound

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Re: Fading Empire (SG)
« Reply #71 on: December 01, 2017, 06:35:32 pm »

We are not going back home before we know the results of the surgery. No point walking into what could be an active warzone ourselves. Do let our immediate family know that if surgery has gone well, we will likely be coming home with the next shuttle to pitch some ideas to the Matriarch that will improve the planet and our personal prestige.

Send encrypted word to Eugene that while cracking the files is unlikely without a stupidly high sum of money, you might be able to have the Tech Guild figure out who is responsible for the encryption on the recordings of your aunt. Also note that since you started poking around on his behalf, it has been hinted to you that some aboard the station might know the fate of his son, and that although you don't have much faith in these claims, you will explore them on his behalf. Lastly note that you have sabotaged an attempt by Adam to secure a major loan that he might use to oppose Eugene's forces, and Include the list of those loyal to Adam.

If cybernetics save her life, I feel that grandma will be partial to trading for knowledge of that technology. Visit Orange-Eye Jack once more, and draw up a contract that grants his guild the island it wants in exchange for help establishing Hospitals and Schools of Medicine/Cybernetics on Halia. Perhaps to mollify the pious, make it a university with room and resources for the local branch of the church to establish a theology department as well. Make sure a commission is included for ourselves, and a clause allowing fair payment to whichever family member loses their personal land to the guild.

Start prepping for the trip. Find somebody to babysit the family business on the Station while we are back home. Ask the Cybernetics and Shipping Guilds if they would like to send anybody with us to help pitch the deals to our grandmother.

Send a note to Calrow, apologizing for wasting her time, and perhaps including a small gift like a bottle of expensive alcohol.

Darn, well I say we keep our options open and  try and figure out who this guys enemies are before joinining him.

Well, we know his family is at war with another major family... But it does seem as if he might not be entirely friendly with people with in his own house either...
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Mlamlah

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Re: Fading Empire (SG)
« Reply #72 on: December 03, 2017, 10:44:05 am »

Andrew, Scion of House Ravenblood. Representative to the Guild Combine.
Spoiler (click to show/hide)

Your Current Resources
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You send a message keeping your Sister and Parents apprised of your current plans, as well as another secret correspondence with your Uncle Eugen which indicates that you may have found a lead in regards to his son's wherabouts, though also that you arn't quite sure wether it will pan out or not. In addition, you send him the valuable intel of those promises of support Adam has secured, something which may enable Eugen to sabotage those very offers, or at least prepare for them. Soon the ship has left, carrying your cousin and your correspondence away back home.

Over the next few days, you have a few more meetings with Orange Eye Jack, who helps you hammer out a workable contract. The engineers on your homeworld have a very limited understanding of cybernetics however, so developing specialist medical facilities revolving around the technology isn't quite workable without a multi-step process to getting there. Instead, the technologist guild proposes that they teach your Family's engineers and chirurgeons the basics of cybernetic construction and installation, providing research materials, tutorials and instructors until a level of basic competence regarding the technology has been secured by Halian experts. They certainly wouldn't be able to perform complex cybernetic organ transplants soon, but limb, bone and muscle replacements would likely become mainstays of your planet's medicine so long as your House cooperates. You imagine that such might also slowly create more liberal attitudes in regards to such technology on Halia, as people on your world begin to realize that true cybernetics are superior to other prostheses. The guild is willing to help your engineers and chirurgeons to design appropriate facilities, but building them would be up to your own planet.
Orange-Eye Jack isn't a true member of the guild, so once you begin asking whether the Technologists would be willing to send a representative to negotiate, he offers himself up.

It's not difficult to make your arrangements for your things to be packed up. You've more or less been preparing for the potential need to leave for over a month. There is the small matter of leaving someone behind to manage your affairs on the station however. So long as you're the official representative of House Ravenblood to the Guild Combine, its best if you keep eyes and ears here. You have a few ideas for who could represent you.
Spoiler (click to show/hide)

During a slow day you send Calrow a case of what you believe to be her favoured chewing-weed. Hopefully that will smooth things over on that front, but you don't expect her to hold any grudges.

...

Over a week later you receive news from home, and it is mixed. The procedure the Matriarch undertook was strictly speaking a success. The cancer has been removed from her body, with the affected tissue replaced, lungs included. She has however, been reacting badly to the implants. She'll survive for the near future, but unless her body adjusts to the change there could be further complications that may make her next few years more difficult. The important part however, is that she's alive, and just well enough to begin managing affairs from her recovery bed. The Seneschal thanks you graciously, and assures you that he will remember that you saved the Matriarch's life.

Meanwhile, if your direct family's account is anything to go by, it is no wonder that your grandmother has not sent you a reply herself, as she's likely not had time between recovery and her flurry of activity. She's mobilised a portion of both Ravenblood's standing army and sea-navy, which she is using to lock down Eugen's territory, and that of those lands currently playing host to Adam's "quest". She seemingly intends to establish martial law in those effected territories, assuming no one does anything gloriously stupid and fires on House armies. Meanwhile, rumour has it that she has also placed several prominent members of the family under house arrest, including her own spymaster. This has not been publicly acknowledged however, but it's left enough of an impression that some are openly wondering what would cause the Matriarch to effectively imprison her own daughter.

Eugen has sent you another message too, something which reminds you that you still have one of his own officers under your custody. He seems to express mixed feelings, including relief that the Matriarch has recovered, alongside frustration that she is stonewalling his investigation. You don't detect any hint of treasonous intent mingled with that frustration, but then, you suppose you won't be able to guess his behaviour until you determine just how much truth there is to the rumours of his madness. He also shares with you the suspicion that Adam has released something that he's losing control of, with the most Zealous members of his "quest" beginning to rile up Townsman Halians with talk of "heresy". As a self-professed "devout" man, Eugen is worried that some of the faithful may end up dead as a result of such rabble-rousing.

The lowest priority message is from CR-177. He lays out how your grandmother's procedure went step by step. Apparently the surgery itself was flawless, and it is her body which is having difficulty adjusting. He recommends further procedures after she recovers to capitalise on the small window of time she may have before she'll be too far gone for it to matter. She will likely live at least another year by his prognosis, probably more. He also happily reports that he has "enhanced" the three guards you sent with him, as per their own preferences for enhancement.

You have a little over a week to prepare for the next freighter bound for home. If you take it, the journey there will take another two. Any last minute decisions and preparations?
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Weirdsound

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Re: Fading Empire (SG)
« Reply #73 on: December 03, 2017, 02:57:46 pm »

We have a bunch of guards from the Townships, right? Talk with them. Leave anybody who seems susceptible to getting dragged into Adam's bullshit along with their boat of origin back on the station.

Leave Sabina in charge. Hire somebody from the Banking Guild advise her on business matters. Try to see if we can get a Shipping Guild Rep to tag along to help us pitch the station to Grandma.

Arrange for Eugene's officer to released. Arrange for her to either travel incognito, or wait for the next shuttle to return home, so that we might not be seen traveling openly with Eugene's personnel.

Write Eugene, requesting some sort of quiet face to face meeting. I'm assuming once we are on the planet, we will have access to some equivalent of 'Skype' for face to face communication.

Find something to do on the shuttle. If you will have enough space, perhaps hire a tutor to teach you the basics of fighting with your saber and/or pistol. Two weeks should at least be enough to learn the basics. Otherwise find a book or simulation to help you learn some sort of new skill.
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Paxiecrunchle

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Re: Fading Empire (SG)
« Reply #74 on: December 03, 2017, 05:50:31 pm »

-Captain Elthis should be left in charge.

We should try to gather more information on what is happening planetside and why things are suddenly so dire but otherwise I
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