Updated the full packs to 44.07 - introduced some of the balancing changes from my Warcraft mod to this - the few chitinous creatures should be more resistant now due to their chitin being tougher, and creatures can only be affected by only one debilitating spell at a time (doesn't apply to physical interactions, like the Pretender Demon's taunt).
I was thinking of introducing some new content before next halloween, admittedly. Aside from adding the Doom 64, Doom 3 and Doom 4 variants of Doom creatures and the new creatures that showed up in those games, I would want to make the next update mostly Alien-themed, though there would still be some other miscellaneous creatures.
Specifically it'd have Alien invaders with skull-faces and exposed brains ala Mars Attacks or Zombies ate my Neighbors, with flying saucers as pets, space suits for armor, and some strange weaponry; multi-caste Xenomorphs that could also be the pets of the Alien invaders (could also have a Tarkalien caste based off of the MKX Xenomorph, or the ones you see in the Alien's ladder ending in that game); Predator-esque hunters; and other types of extraterrestials like Space Clowns, average Grays, or tentacled Things in the cold biomes that could infect your citizens - once an infected citizen would be under threat from, well, anything, it would shapeshift into a Thing and become hostile to everything else except other Things.
As for miscellaneous creatures, I was thinking of mostly making it cryptids, i.e the moth-man, the Jersey Devil, or Bigfoot; along with ones that don't neccessarily fit into that theme either, like demonically possessed humans that can crawl on walls and shout obscenities, or Graboids.
What do you guys think?