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Author Topic: Bloody Bay: Customized Blood Bowl on forums. Ready to start!  (Read 16884 times)

Supernerd

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Bloody Bay: Customized Blood Bowl on forums. Ready to start!
« on: October 22, 2017, 08:21:21 pm »

IC Thread link

Welcome to Bloody Bay! For those of you who do not know, Blood Bowl is a blood sport which is sort of like american football with orcs and murder and stuff.

For the most part, this game will be using the rules dictated on this web page. Knowing how to play beforehand is not strictly required, and the GM will provide tutorial explanations to players who are less familiar with the rules when appropriate.

There will also be a few house rules that differ from the official rules. The biggest one is: You're not playing as one of the pre-defined races. Instead, you get to make your own! (See the spoiler below). The signup sheet will state some general guidelines, but exceptions may be made for any part of it with the GM's permission. Fill it out however you like and the GM will take care of balancing. Note that the teams will not be perfectly balanced. If there is any imbalance it will probably be within the spirit of the game, but the GM will catch the most flagrant offences.

There are also a few other rules which will be added as necessary. The GM reserves the right to modify any rule as the GM sees fit at any time. If a GM decision contradicts a rule in the rulebook which was not previously addressed, then the rulebook may or may not take precedence for the first occurence.

Note: If you have any ideas that do not appear to be covered elsewhere, bring that to the GM's attention.

Spoiler: House Rules (click to show/hide)
Spoiler: Signup Sheet! (click to show/hide)
« Last Edit: November 11, 2017, 12:24:34 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #1 on: October 22, 2017, 08:28:02 pm »

Spoiler: Gnome Team (click to show/hide)
Spoiler: Golems (click to show/hide)
Spoiler: Demons (click to show/hide)
Spoiler: Insectoid (click to show/hide)
Spoiler: Ethereal Team (click to show/hide)
Spoiler: Nar-Sie Cult (click to show/hide)
Spoiler: Pirate Team (click to show/hide)
Spoiler: Youkai Alliance (click to show/hide)
Spoiler: Fairy Team (click to show/hide)
« Last Edit: November 01, 2017, 05:10:21 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

ATHATH

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #2 on: October 22, 2017, 10:20:17 pm »

IN!

Reading OP...
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
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*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

ATHATH

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #3 on: October 22, 2017, 10:38:12 pm »

Isn't a 25 hour time limit between turns and posts kind of... harsh? I mean, people had trouble keeping up with a 72 hour time limit in Dryad Rage; I'm not sure if making an even tighter time limit is a good idea.

Spoiler: Team: Gnomes (click to show/hide)
« Last Edit: October 22, 2017, 10:51:05 pm by ATHATH »
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #4 on: October 22, 2017, 10:46:24 pm »

The 25 hour limit is during your own turn. A single turn would last over the span of several posts (Provided there isn't an unfortunate case of double skulls or something). The idea is that you would declare the movement of several players in a single post, ideally factoring in the use of IF statements. I feel that a timer like this is necessary to prevent a single turn from taking several weeks.

Let me know if you think you need more time.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

ATHATH

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #5 on: October 22, 2017, 10:51:31 pm »

Alright, I've finished my sheet.

What do you think?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #6 on: October 22, 2017, 10:57:20 pm »

That can work. I suppose I can take care of images if I must. Most of your players will be Stunty players with 2 strength, but that appears to be your intention. When I get around to tweaking your team, it will appear on the second post and I'll discuss team creation.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

ATHATH

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #7 on: October 22, 2017, 11:44:11 pm »

That can work. I suppose I can take care of images if I must. Most of your players will be Stunty players with 2 strength, but that appears to be your intention. When I get around to tweaking your team, it will appear on the second post and I'll discuss team creation.
Okay.
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Supernerd

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #8 on: October 22, 2017, 11:54:19 pm »

Please go and look a the rough draft for your team template on the second post. Now is the time to negotiate any changes you would like to have made.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #9 on: October 23, 2017, 06:36:55 am »

Yes, YES. I've been thinking of doing this for like, a whole year.

I will likely be making a team some time today.
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Paxiecrunchle

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #10 on: October 23, 2017, 07:50:12 am »

PTW

FallacyofUrist

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #11 on: October 23, 2017, 07:56:34 am »

I'll admit I'm interested, but I'm afraid I won't be able to supply a pixel image. Reason: lack of le art skill.
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Would you like to play a game of Mafia? The subforum is always open to new players.

Kashyyk

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #12 on: October 23, 2017, 08:06:38 am »

Spoiler: Golems (click to show/hide)

EDIT: Added icons
« Last Edit: October 23, 2017, 05:49:19 pm by Kashyyk »
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Failbird105

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #13 on: October 23, 2017, 09:27:47 am »

So I've got my idea mostly made, but one question. Can we make custom wizard spells for our team, or even just re-fluff our wizard spells?

Also, is it okay if I:
A. make a team based n something that exists in a fictional work.
B. Use pre-existing images if they are the proper size.
« Last Edit: October 23, 2017, 11:06:52 am by Failbird105 »
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Roboson

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Re: Bloody Bay: Customized Blood Bowl on forums.
« Reply #14 on: October 23, 2017, 10:48:39 am »

Team Designation: Demons
Species Description: Unnatural creatures of fire and destruction. They are cunning and powerful.
Extraordinary Abilities: Control of fire, incredibly strong, horns.
Apothecary Type: Hellgate. Injured player? We got trillions more on the other side of this door.

Lineman (0-X): Demon
Lineman icon:
Lineman name: Demon
Lineman species/appearance: A hulking brute with  black skin, a propensity for violence, curved ram horns, and is literally on fire.
Lineman characteristics: Big, strong, comes with build in helmet, on fire.

Specialist (0-X): Succubus
Specialist icon:
Specialist name: Succubus
Specialist species/appearance: A curvy and magically attractive demoness (or demon if that's what you're into). They are beautiful and irresistible attractive.
Specialist characteristics: Can charm members of the enemy team, stunning them in place. The charm is magical, so it works on all units (like units that normally wouldn't be attracted to things). Quite fast, but also weak and frail.
Specialist limit: 3

Specialist (0-X): Warlock
Specialist icon:
Specialist name: Warlock
Specialist species/appearance: A wizened old wizard warped by wicked ways.
Specialist characteristics: Casts useful spells
Specialist limit: 2

Big guy (0-X): Goliath
Big guy icon:
Big guy name: Goliath
Big guy species/appearance: A colossal behemoth of fire and demonic muscle. This hulk is all black muscle and green fire, has six arms, four legs, and has impressive horns.
Big guy characteristics: The Goliath is huge, has six very strong arms, two stable legs, and can breath fire. Slow runner at first, but picks up speed until its basically a bus. A fire breathing bus.


I cannot get the background space to be transparent no matter what I try. Someone please send help. 
« Last Edit: October 23, 2017, 02:56:38 pm by Roboson »
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