Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 38

Author Topic: Procedurally Generated Mafia- GAME OVER MAFIA WIN  (Read 81605 times)

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Procedurally Generated Mafia- GAME OVER MAFIA WIN
« on: October 18, 2017, 03:44:07 am »

Procedurally Generated Mafia

Proc-Gen Mafia is a normal game of mafia except that the role powers are procedurally generated using a variant on this generator. You could call it semi-open in design, as the source code for the generator will be public at the start of the game. Players will be given roles that look like this:

Evil Warp: Once per night you can redirect the actions of your target to a random player.
Elite Vampire: Once per night you can give a random ability to everyone targeting your target.
Friendly Magnet: If someone targets you with a priming they will be given a piece of fruit.
Confused Randomizer: If someone targets you, a random player will morph into your role.
Cryptic Angel: Twice per night you can give an extra vote to a dead player until the next lynch.
Peculiar Skulker: Once per night you can protect your target's target.


Spoiler: Mafia Rules (click to show/hide)
Spoiler: Roles (click to show/hide)
Spoiler: Power Clarifications (click to show/hide)

Signups:

Players:
- Tiruin
- TheDarkStar MoonyTheHuman
- Fallacy of Urist
- NJW2000
- codybob1999
- Starver
- Maximum Spin
- Leafsnail
- Shakerag
- 4maskwolf Silthuri
- kingawsume
- BlackHeartKabal Persus13
- juicebox
« Last Edit: November 28, 2017, 10:23:25 am by notquitethere »
Logged

TolyK

  • Bay Watcher
  • Nowan Ilfideme
    • View Profile
Re: Procedurally Generated Mafia - Signup 0/?
« Reply #1 on: October 18, 2017, 08:02:13 am »

I'll definitely be watching, as long as I estimate it doesn't take too much time I'll probably !in as well. :P
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Procedurally Generated Mafia - Signup 0/?
« Reply #2 on: October 18, 2017, 08:20:49 am »

So this is like BYOR but it is RYOR. Random Your Own Role For the Rest of the Game!

IN.

And heya NQT :3
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Procedurally Generated Mafia - Signup 0/?
« Reply #3 on: October 18, 2017, 08:55:52 am »

So this is like BYOR but it is RYOR. Random Your Own Role For the Rest of the Game!
Sort of, but I'll be doing the randomising, not the player.

And heya NQT :3
Hey!

I'll definitely be watching, as long as I estimate it doesn't take too much time I'll probably !in as well. :P
It should be a quick game.
Logged

TheDarkStar

  • Bay Watcher
    • View Profile
Re: Procedurally Generated Mafia - Signup 2/?
« Reply #4 on: October 18, 2017, 11:37:08 am »

In. I might have to replace out if the game goes longer (if I don't get killed off first), but I should be good for a few weeks.
Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
    • View Profile
Re: Procedurally Generated Mafia - Signup 3/?
« Reply #5 on: October 18, 2017, 05:11:16 pm »

In. Your generator is mildly hypnotic, by the way.
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Procedurally Generated Mafia - Signup 3/?
« Reply #6 on: October 19, 2017, 02:48:42 am »

In. Your generator is mildly hypnotic, by the way.
Mild Hypnotist has now been added as a possible role name.
Logged

NJW2000

  • Bay Watcher
  • You know me. What do I know?
    • View Profile
Re: Procedurally Generated Mafia - Signup 4/?
« Reply #7 on: October 19, 2017, 03:06:52 am »

Quote
Alpha Mutant: Once per night you can learn the name of yourself.

Insane Timebomber: Once per night you can perform the an action that a random person targeting your target is capable of on a random target.

In. I think. Hope this starts soon.
Logged
One wheel short of a wagon

Tiruin

  • Bay Watcher
  • Life is too short for worries
    • View Profile
Re: Procedurally Generated Mafia - Signup 4/?
« Reply #8 on: October 19, 2017, 03:12:01 am »

Quote
Alpha Mutant: Once per night you can learn the name of yourself.

Insane Timebomber: Once per night you can perform the an action that a random person targeting your target is capable of on a random target.

In. I think. Hope this starts soon.
I'm really noting that this will be a pure daygame game, unless you get a night role that makes vanilla sense :P
I can generate whole role lists where powers that may be applicable...aren't contextually appropriate. :P

That or NQT will be buried under single-liners like "WHAT DOES CURE DO" and other nice things.
Logged

NJW2000

  • Bay Watcher
  • You know me. What do I know?
    • View Profile
Re: Procedurally Generated Mafia - Signup 4/?
« Reply #9 on: October 19, 2017, 03:21:40 am »

Yup. I'm wondering about that, actually.

With really convoluted, unguessable roles, but not necessarily OP ones, does the daygame and reading become really important compared to mechanical analysis?

Because in the more insane BYORs, that tends to go out the window a little as everyone focuses on OP roles, but I could see it going the other way with weak or middling but unpredictable roles.
Logged
One wheel short of a wagon

TheDarkStar

  • Bay Watcher
    • View Profile
Re: Procedurally Generated Mafia - Signup 4/?
« Reply #10 on: October 19, 2017, 03:30:47 am »

Quote
Super Magnet: Once per night you can give a piece of fruit to your target until the next lynch.

wat

Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Procedurally Generated Mafia - Signup 4/?
« Reply #11 on: October 19, 2017, 03:35:34 am »

That or NQT will be buried under single-liners like "WHAT DOES CURE DO" and other nice things.
Cure cures poison. Poison kills the target at the end of the following phase.

Quote
Super Magnet: Once per night you can give a piece of fruit to your target until the next lynch.

wat
It's based on the Fruit Vendor role.

Four Masked Anti-Doctor: Once per night you can cure a dead player.
I love it when they have an appropriate name.
« Last Edit: October 19, 2017, 03:39:13 am by notquitethere »
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Procedurally Generated Mafia - Signup 6/?
« Reply #12 on: October 19, 2017, 07:33:45 am »

If we get at least 7 players before Monday, I'll start then. Invite your friends  :D
Logged

Shakerag

  • Bay Watcher
  • Just here for the schadenfreude.
    • View Profile
Re: Procedurally Generated Mafia - Signup 6/?
« Reply #13 on: October 19, 2017, 08:40:20 am »

If we get at least 7 players before Monday, I'll start then. Invite your friends  :D
Did you just assume I had friends, you Nazi shitlord?  I'm literally shaking.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: Procedurally Generated Mafia - Signup 6/?
« Reply #14 on: October 19, 2017, 10:26:07 am »

If we get at least 7 players before Monday, I'll start then. Invite your friends  :D
Did you just assume I had friends, you Nazi shitlord?  I'm literally shaking.
Haha, does that mean your in?
Logged
Pages: [1] 2 3 ... 38