Jeez syv, get some new dice or something.
I've been using random.org! Perhaps
physical dice will be possessed of less malice, we'll see.
...Yeah, I got a nice transparent d10. There is no darkness in the heart of this die.
What? Something's wrong, that doesn't look like a witch should..
Spin-kick the green girl in front of me. Use a lot of my newfound strength, but hold some back. Keep ahold of Pumsy.
[Bravery] vs [Joy]
You don't hesitate, immediately charging over the short distance between you and the girl, and neatly twist your momentum into a high spinning kick. She looks surprised at your aggression, but manages to just barely roll under your kick and behind you. Before she has the opportunity to retaliate, you continue your kick into the ground and hop forwards, away from the girl--but you screw the motion up somewhat, and end up stumbling as you land. You swing your arms you to regain balance, and Pumsy takes the opportunity to leap away from you and run towards the girl, who's now watching you from a low crouch.
Pumsy stops once he's directly between the two of you, and starts yelling with distress
"No, no, stop fighting! You're magical girls, you're supposed to kill witches, not each other!"Really, Mina had no idea what to do - maybe the magical girl thought Pumsy was the Witch and hadn't seen them before or something (like, just heard them talk for the wish?) "Hey! Leave Pumsy alone!" she shouted before running forward to try to get Pumsy away from them.
You shout at the girl, and start to run towards her, but she's far faster than you; in the time it takes you to move run three steps, she's already closed the distance and launched into a high kick, aimed at your head. You barely manage to convert your paltry forward momentum into a clumsy roll, just in time to avoid the distressingly fast kick. All of a sudden, you find yourself on all fours, facing away from the girl's back, and you realize this is the perfect opportunity to tackle her and try to wrestle Pumsy away from her, or at least that club!
[Bravery] vs [Joy]
...But you're just not fast enough. By the time you turn around, the girl is already leaping away from you, spinning around midair and landing an impressive ten feet away from you. It suddenly strikes you that you're at a massive disadvantage in this fight--she's just so much faster, and clearly much more experienced. You've never physically fought with anyone, in your entire life, let alone in the short time since you became a magical girl!
Luckily, it seems like you won't have to fight--Pumsy jumps down from the girl's arms, and runs between the two of you before shouting about how you shouldn't fight. You look up at the girl's face, and see that she
looks just as confused as you
are.
"I... I don't know either. That thin— Pumsy, he acted like the Pumsy I know... I don't know the truth, but if that was the real Pumsy, then he definitely needs our help. If that was not Pumsy, then I can't forgive whatever it was for impersonating him..."
Asha took a deep breath in, which instantly helped her calm her mind. And with determination filling her gaze, she said to Tooru.
"You said it to me, we are Magical Girls. We have to do something, and if it's together, I'm sure we can make it."
"Right." Tooru nodded shakily. "We should try to find that witch then, right? And then after we do that, we can see what's going on with Pumsy. Maybe it was just because of the witch?" she said hopefully, trying to cheer herself up a bit.
Work with Asha in trying to sense the witch.
[Creativity] & [Creativity]You both open your senses back up now that the strange tiger is gone, and set to searching for the witch, as you were told. The air feels much cleaner now for both of you, but that just means it's harder to tell where the remaining misery is coming from. You both patrol around the park for a little while, trying to ignore the various people wandering around. At first, it's very difficult to even stay focused on your emotional sense, and once you solve that hurdle, it becomes difficult to
not focus on all those people. Their emotions shine like bright lights obscuring the shadows of unhappiness under them, though they aren't nearly as bright as the two of you.
Tooru is the first to detect the subtle flow of the misery, and excitedly points it out to Asha once she realizes what she's seeing. The source seems to be coming from somewhere towards the edge of the city, almost the opposite direction from school. Asha frowns and gets a sick feeling in her stomach, realizing that Tooru's pointing almost directly towards her current "home", but just follows along silently, since Tooru's mood seems to have improved.
They both start walking, Tooru taking up most of the time trying to explain what she did to refine her sight, while Asha focuses on putting her advice to use. She actually ends up correcting Tooru's path a couple times, and to her great relief, they eventually end up taking a path that avoids her orphanage.
The pair has been walking for more than ten minutes, Tooru controlling most of their conversation, when Asha suddenly grabs her and brings her to a halt. Just a couple of feet in front of her is a clearly unnatural sight: A pair of unmoving stick figures formed from thin twisted wire, both as tall as an adult. They're just standing in the center of the sidewalk, surprisingly well-hidden due to how thin their wire is. They seem to have been dragging along a cable made from the same wire, and it stretches away towards the source that the girls have been hunting down.
Tooru looks around, and realizes that there's nobody else on the streets. That's strange; there's still a couple of hours of daylight left, and even at night, she'd expect there to be some people about. She quickly points this out to Asha, but only gets a look of disbelief that she only noticed
now.
Character sheets:
Soul Gem: Glowing with a shining light.
Age: 14
Hair Color: Salt-stained blonde.
Health: Fine!
Totem: A fishing club.
Stats:
Bravery: Talented~
Joy: Skilled!
Innocence: Amateur...
Purity: Amateur...
Mercy: Skilled!
Creativity: Cursed ;-;
Love: Cursed ;-;
Abilities:
Mobility Lvl2
Close Combat Lvl2+1
Totem Manipulation Lvl1
Berzerker Lvl2
Painless Lvl2
Effigy Lvl1
Soul Gem: Glowing with a vibrant light.
Age: 13
Hair color: Ashen
Health: Fine!
Totem: A Ribbon. The one her late sister wore.
Stats:
Bravery: Skilled!
Joy: Cursed ;-;
Innocence: Cursed ;-;
Purity: Amateur...
Mercy: Talented~
Creativity: Amateur...
Love: Skilled!
Abilities:
Mobility: Level 2
Close Combat: Level 2
Totem Manipulation: Level 0 (+1)
Heal and Steel: Level 2
Soothe: Level 2
Flagellation: Level 2
Soul Gem: Glowing with a radiant light.
Age: 14.
Hair Color: Bright green.
Health: Fine!
Totem: A halberd.
Stats:
Bravery: Amateur...
Joy: Skilled!
Innocence: Amateur...
Purity: Skilled!
Mercy: Cursed ;-;
Creativity: Talented~
Love: Cursed ;-;
Abilities:
Mobility: Level 1
Close-Combat: Level 1 (+1)
Regeneration: Level 2
Sixth Sense: Level 2
Semblance: Level 2
Projection: Level 2
Soul Gem: Glowing with a radiant light.
Age: 13
Hair Color: Bright scarlet.
Health: Fine!
Totem: Ofuda talismans, primarily thrown as manabolts.
Stats:
Bravery: Cursed ;-;
Joy: Talented~
Innocence: Skilled!
Purity: Amateur...
Mercy: Cursed ;-;
Creativity: Amateur...
Love: Skilled!
Abilities:
Mobility II
Mana Bolt II (+I)
Regeneration I
Gourmand I
Outburst II
Duet with Reality II