Try this?Also, a summary of the devlog since 43.05:
Artifacts (and heroic items)! More involvement/creation/influence in world history; artifacts moving around the world and passing hands (looting, peace offering, whatnot); NPCs now care about artifacts; fortresses can display artifacts more; artifact-related interactions between your fortress and other parties (invading armies, thieves, requests, etc.); more possible interaction between PC adventurers, NPCs, and artifacts (retrieve a stolen item for a noble! obtain a rare scroll for a scholar! etc.); and so on. (Some of this will also tie into the previous update, which [in dorf-mode] focused on taverns and temples and visitors.)
Being able to attack outside your fortress by sending squads of militiadwarves! They can rescue prisoners, too, or even be captured and imprisoned themselves. In general, you can look at the rest of the world in a better way (the old, nigh-useless (c)ivilization screen has been improved).
Worldgenned dwarforts are more navigable! (Every player who plays dwarven adventurers should be ecstatic.) Kobold caves have also been improved.
More shadiness! Criminals and thieves and whatnot do more things and are more important. This ties into both the main focus of this updoot (artifacts!) and the taverny stuff of the last updoot.
Spies exist (and I think PC-adventurers can have cover identities too!) This makes me excited:
We finished up the monks and other new critters, and today was the first real day engaging with agents enjoying their new covers. The last agent I looked at involved a human town on the border of two separate evil lands that was itself half-goblin by year 50. The demons could send in goblin agents to collect information that arrived there without much suspicion (they'd use humans for the towns farther from the border).
Kutsmob Dentblack decided to assume the identity of a prophet of Oled the Gleeful Healing, the god of justice, and wandered around town shouting about the impending doom of the world. Over the years, he befriended a human priest as well as the gangster boss that hung out at the Fragrant Brunch tavern. The friendships are stored asymmetrically -- they thought of the 'prophet' as a buddy, while Kutsmob considered them information sources.
At the same time, a human from a civilization to the south had infiltrated the town pretending to be a petty criminal, and a goblin from the other evil civilization, pretending to be a bard, had made it in as well. Kutsmob's tradecraft was lacking, and he was 'befriended' by both of these agents, though neither of them knew that Kutsmob was also an agent -- they just thought he was a good information source -- and Kutsmob himself simply thought he had a few buddies to help him pass time during his assignment. It was fun to load up the world and see them all talking together with the ganglord at the Fragrant Brunch.
As for when it will happen - I haven't been looking much, but I'd guess maybe early
October September (because while my math skills are impeccable, my calendar skills are not), given a back-of-the-envelope calculation and the figures he's given us. I KNOW NEITHER MATH NOR CALENDAR and I give up