You eat a couple berries and then head back to the mine. You leave your Fishing Rod, Hoe and Watering Can by the ladder again.
You learn quite a bit more about divination, but expend a lot of energy in the process.
You eat your fish and use another to lure out a hopeful animal companion.
swoops down and you take that advantage to cast your spell. It seems to work, because after its finished eating, it hops over towards you as if to wait for a command.
Perhaps with more time and bonding, your animal companion will enhance its abilities further. Do you want to give it a name?
You store the pearl and go exploring more, heading a ways from the camp down the river. You see in the distance what appears to be
; some slabs stacked and cut in a manner that implies that others had been there before.
You successfully distract the centipede with the fish this turn, and change your axe into a sword.
Your strange logic baffles both you and the spider, so neither of you do anything. However, the poison continues to take effect.
You chop down some wood and think about sharp edges. Of course, it's only natural that they would dull over time, but these tools seem to be pretty sturdy unless something particularly violent would happen to them. Of course, there might be a spell or combination of spells that would keep a tool permanently sharp. For now, you learn about keeping them temporarily sharp.
up in a tree. Looking at these natural predators fills you with determination.
You successfully create another room and solidify it to stone after eating another strawberry. You're getting quite proficient at this.
Auraj suggested.
said Kalith, a bit sadly.
Campsite
1 Excellent Campfire. 1 Mango tree.
A small nearby farm filled with 8 blackberry bushes and 7 strawberry bushes.
1 Medium 5 Room House made of Rock [3 15x15; 2 25x15 (each square = 5ft)].
One of the rooms has a mud brick forge with an anvil and a wooden bellows (animated)
The main room has five wooden beds.
1 Small wooden pier for fishing on the river.
Food: 2 buried, dead rats.
Mine
Nearby spring with waterfall. Leads to the main river.
Ground Level: Empty, save for a ladder.
Underground Level 1: A really big mushroom. Fishing Rod, Hoe, Watering Can by ladder.
Forest Outskirts
1 planted mango sprout.
Some buried, cooked wolf meat (x2) at the base of a tree.
1 Pile of Charcoal and Ash.
Glass AKA Aaron Blaze
Skills: Fishing Rank 2. Next Rank: 7/20 EXP. (+1 Fishing)
Cooking Rank 1. Next Rank: 7/15 EXP
Crafting Rank 0. Next Rank: 5/10 EXP.
Foraging Rank 0. Next Rank: 0/10 EXP.
Water Magic Rank 1. Next Rank: 2/15 EXP. Spells: Manipulate Water (1 Mana)
Earth Magic Rank 0. Next Rank: 3/10 EXP. Spells: Simple Animal Companion (1 Mana, 1 Use Only)
Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: Find Simple Familiar (1 Mana, Charcoal, 1 Use Only)
Enchantment Magic Rank 2. Next Rank: 0/20 EXP. Spells: Slumber (1 Mana), Charm Animals (1 Mana), Enhance Attack (2 Mana), Zone of Truth (2 Mana), Charm Monsters (2 Mana), Control Animals (3 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Jute x3, Cooked Fish x8, Smoked Fish x6, Fish x7
Health: 11/11
Hunger: 11/11, Full
Mana: 5/6
Animal Companion - Hawk, 5/5 Health. Abilities: Enhanced Vision (+1 Hunting), Natural Hunter (+1 Combat).
NRDL AKA Nix
Skills: Foraging Rank 0. Next Rank: 1/10 EXP.
Farming Rank 0. Next Rank: 0/10 EXP.
Hunting Rank 1. Next Rank: 0/15 EXP.
Combat Rank 1. Next Rank: 5/15 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Crafting Rank 0. Next Rank: 0/10 EXP.
Spirit Power Rank 0. Next Rank: 0/10 EXP. Abilities: Leech Life (1 Spirit, Touch)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Lizard Meat x1, Bear Fat x3, Bear Bone Arm Guards.
Health: 11/11
Hunger: 10/10, Full
Spirit: 3/5
Puppyguard AKA Landon Hujsak
Skills: Hunting Rank 1. Next Rank: 0/15 EXP. (+1 Hunting)
Combat Rank 0. Next Rank: 8/10 EXP.
Cooking Rank 0. Next Rank: 5/10 EXP
Digging Rank 0. Next Rank: 0/10 EXP.
Fire Magic Rank 1. Next Rank: 8/15 EXP. Spells: Control Fire (1 Mana), Fire Orb (2 Mana), Ray of Fire (3 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Charcoal x5, Cooked Deer Meat x3
Health: 3/10, Poisoned
Hunger: 6/10
Mana: 2/5
Fighting Giant Spider: 5/20 Health.
Coolrune206 AKA Valosh
Skills: Lumberjack Rank 0. Next Rank: 0/10 EXP
Foraging Rank 0. Next Rank: 5/10 EXP.
Mining Rank 0. Next Rank: 4/10 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Earth Magic Rank 1. Next Rank: 0/15 EXP. Spells: Plant Growth (1 Mana), Mud to Rock/Rock to Mud (2 Mana)
Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: Minor Harm (1 Mana)
Items: Sword, Pickaxe, Axe, Red Mushroom Piece x2, Copper Ore x3, Potato x1
Health: 5/10
Hunger: 6/10
Mana: 5/5
Transcendant AKA Wren Solvec
Skills: Foraging Rank 2. Next Rank: 4/20 EXP. (+1 Foraging)
Farming Rank 1. Next Rank: 10/15 EXP. (+1 Farming)
Digging Rank 1. Next Rank: 5/15 EXP. (+1 Digging)
Building Rank 1. Next Rank: 7/15 EXP. (+1 Building)
Earth Magic Rank 3. Next Rank: 12/25 EXP. Spells: Plant Growth (1 Mana), Rock to Mud/Mud to Rock (2 Mana), Spiked Ground (2 Mana), Wall of Stone (4 Mana)
Spirit Magic Rank 2. Next Rank: 0/20 EXP. Spells: Minor Heal (1 Mana), Find Simple Familiar (1 Mana, Charcoal, 1 Use Only), Moderate Heal (2 Mana)
Air Magic Rank 0. Next Rank: 2/10 EXP. Spells: Gust of Wind (1 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can.
Health: 11/11
Hunger: 5/10
Mana: 0/6
Conversing with Kalith and Auraj.
PaPaj AKA Jeb
Skills: Lumberjack Rank 0. Next Rank: 3/10 EXP
Combat Rank 0. Next Rank: 5/10 EXP.
Foraging Rank 0. Next Rank: 0/10 EXP.
Transmutation Magic Rank 0. Next Rank: 4/10 EXP. Spells: Shape Object (1 Mana*), Animate Object (2 Mana)
Divination Magic Rank 1. Next Rank: 8/15 EXP. Spells: Speak with Animals (1 Mana), Detect Magic (Lasts 2 turns per Mana), Identify Magic (1 Mana, Owl Feather), Detect Lifesigns (2 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe (Broken), Watering Can
Health: 10/10
Hunger: 4/10
Mana: 4/6
OceanSoul AKA Arsintoile
Skills: Water Magic Rank 1. Next Rank: 0/15 EXP. Spells: Manipulate Water (1 Mana), Water to Ice/Ice to Water (2 Mana)
Earth Magic Rank 1. Next Rank: 5/15 EXP. Spells: Plant Growth (1 Mana)
Fire Magic Rank 0. Next Rank: 3/10 EXP. Spells: Light (Object touched, Lasts 2 Turns/Mana)
Spirit Magic Rank 0. Next Rank: 4/10 EXP. Spells: Find Familiar (1 Mana, Charcoal, 1 Use Only)
Transmutation Magic Rank 0. Next Rank: 0/10 EXP. Spells: Sharpen (Lasts 2 Turns per Mana)
Combat Rank 1. Next Rank: 0/15 EXP. (+1 Combat)
Foraging Rank 0. Next Rank: 4/10 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Farming Rank 0. Next Rank: 0/10 EXP.
Lumberjack Rank 0. Net Rank: 0/10 EXP.
Items: Sword (damaged), Pickaxe, Fishing Rod, Hoe, Axe, Watering Can. Carrot x3, Mango x2, Large Wooden Log x2
Health: 7/10
Hunger: 8/10
Mana: 4/6
Dustin Hache AKA Tab E. Cat
Skills: Hunting Rank 0. Next Rank: 3/10 EXP.
Digging Rank 0. Next Rank: 8/10 EXP
Combat Rank 0. Next Rank: 0/10 EXP.
Air Magic Rank 0. Next Rank: 0/15 EXP. Spells: Gust of Wind (1 Mana), Lightning Bolt (2 Mana)
Divination Magic Rank 0. Next Rank: 0/10 EXP. Spells: Detect Magic (Lasts 2 turns per Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can (All in floating pack that follows the cat). Small White Pearl x1 (magical)
Health: 10/10
Hunger: 10/10, Full
Mana: 2/5, Detect Magic (1 Turn)
johiah AKA Aumrath Elaris
Skills: Blacksmithing Rank 0. Next Rank: 3/10 EXP.
Fishing Rank 0. Next Rank: 7/10 EXP.
Combat Rank 0. Next Rank: 0/10 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Building Rank 0. Next Rank: 2/10 EXP.
Crafting Rank 0. Next Rank: 6/10 EXP.
Fire Magic Rank 0. Next Rank: 0/10 EXP. Spells: Control Fire (1 Mana), Fire Orb (2 Mana)
Transmutation Magic Rank 2. Next Rank: 0/20 EXP. Spells: Shape Object (1 Mana*), Animate Object (2 Mana), Creature Aspect (2 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Watering Can, Fish x3
Health: 9/10
Hunger: 6/10
Mana: 4/5
Fighting Giant Centipede: 13/13 Health
Beirus AKA Billy Bob
Skills: Digging Rank 0. Next Rank: 0/10 EXP.
Foraging Rank 0. Next Rank: 0/10 EXP.
Hunting Rank 0. Next Rank: 0/10 EXP.
Tailoring Rank 0. Next Rank: 0/10 EXP.
Combat Rank 2. Next Rank: 2/20 EXP. (+1 Combat)
Transmutation Magic Rank 0. Next Rank: 0/15 EXP. Spells: Flight (1 Mana), Shape Object (1 Mana*), Blink (2 Mana), Stone to Metal/Metal to Stone (3 Mana)
Abjuration Magic Rank 0. Next Rank: 2/10 EXP. Spells: Stone Skin (2 Mana), Counterspell (2 Mana*)
Conjuration Magic Rank 0. Net Rank: 0/10 EXP. Spells: Conjure Simple Objects (1 Mana)
Spirit Magic Rank 0. Next Rank: 5/10 EXP. Spells: Minor Harm (1 Mana)
Spirit Power Rank 1. Next Rank: 5/15 EXP. Abilities: Arcane Channeling (1 Spirit + Spell Cost, Combat Magic Only), Attack Buff (2 Spirit), Minor Enhance Self (3 Spirit), Moderate Enhance Self (5 Spirit)
Items: Iron Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can. Bear Pelt Hoodie.
Health: 9/11
Hunger: 6/10
Mana: 4/5
Spirit: 4/5