You collect some wood and make a really good campfire this time.
You go into the forest and something small swoops by to claw at your face. The hawk lands in a nearby tree, screeching threateningly at you.
As you gulp down, a memory comes back to you.
You start a fire outside the door, and go to rest in one of the beds. You wake up to the smell of burning, and realize you are now trapped inside the house, because a fire is blazing just outside the door.
You manage to find a carrot so you don't die this turn. You go back to meditating soon after.
You eat some of the rats you buried. They taste pretty good.
You practice some combat, and think about how to develop combat magic.
Your vision scrambles for some reason. Evocation magic has been separated and enhanced into the five elements, which means that what you're looking for is technically now Fire Magic.
Touch an object to use it as a makeshift torch. The light lasts for 2 Turns per Mana spent.
You have a waking vision of the chained dragon attached to the mages, and begin to understand the nature of why it seems like this. Dragons are normally attuned to the elements naturally, and this strange dragon in the heavens probably ruled over people gaining access to those elements, keeping the balance of the universe through such. Now that they are being wrenched from the very lifeforce of this being, everything has destabilized and something is very wrong with the universe, darkness pouring through the cracks and making monsters appear.
As for your dragon friends, Auraj the brass dragon is unsurprisingly attuned to Fire, and Kalith the Crystal Dragon seems more attuned with the Earth. All of this knowledge gaining makes you feel fatigued.
Kalith explains again, but you already knew that from the vision.
Campsite
1 Excellent Campfire. A fire blazing just outside the house.
A small nearby farm filled with 8 blackberry bushes and 7 strawberry bushes.
1 Small 2 Room House made of Rock [1 15x15, 1 5x3 (each square = 5ft)].
One of the rooms has a mud brick forge with an anvil and a wooden bellows (animated)
The main room has five wooden beds.
1 Small wooden pier for fishing on the river.
Food: 2 buried, dead rats.
Mine
Nearby spring with waterfall. Leads to the main river.
Ground Level: Empty, save for a ladder.
Underground Level 1: A really big mushroom.
Forest Outskirts
1 planted mango sprout.
Some buried, cooked wolf meat (x2) at the base of a tree.
1 Pile of Charcoal and Ash.
Glass AKA Aaron Blaze
Skills: Fishing Rank 2. Next Rank: 2/20 EXP. (+1 Fishing)
Cooking Rank 1. Next Rank: 7/15 EXP
Crafting Rank 0. Next Rank: 5/10 EXP.
Foraging Rank 0. Next Rank: 0/10 EXP.
Water Magic Rank 1. Next Rank: 0/15 EXP. Spells: Manipulate Water (1 Mana)
Enchantment Magic Rank 1. Next Rank: 10/15 EXP. Spells: Slumber (1 Mana), Charm Animals (1 Mana), Enhance Attack (2 Mana), Zone of Truth (2 Mana), Control Animals (3 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Jute x3, Cooked Fish x8, Smoked Fish x10
Health: 11/11
Hunger: 11/11, Full
Mana: 5/6
NRDL AKA Nix
Skills: Foraging Rank 0. Next Rank: 1/10 EXP.
Farming Rank 0. Next Rank: 0/10 EXP.
Hunting Rank 0. Next Rank: 4/10 EXP.
Combat Rank 1. Next Rank: 0/15 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Crafting Rank 0. Next Rank: 0/10 EXP.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Lizard Meat x1, Bear Fat x3, Bear Bone Arm Guards.
Health: 8/11
Hunger: 10/10, Full
Fighting Hawk: 5/5 HP
Puppyguard AKA Landon Hujsak
Skills: Hunting Rank 1. Next Rank: 0/15 EXP. (+1 Hunting)
Combat Rank 0. Next Rank: 8/10 EXP.
Cooking Rank 0. Next Rank: 5/10 EXP
Digging Rank 0. Next Rank: 0/10 EXP.
Fire Magic Rank 1. Next Rank: 8/15 EXP. Spells: Control Fire (1 Mana), Fire Orb (2 Mana), Ray of Fire (3 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Charcoal x5, Cooked Deer Meat x3
Health: 6/10, Poisoned
Hunger: 8/10
Mana: 2/5
Fighting Giant Spider: 15/20 Health.
Coolrune206 AKA Valosh
Skills: Lumberjack Rank 0. Next Rank: 0/10 EXP
Foraging Rank 0. Next Rank: 2/10 EXP.
Mining Rank 0. Next Rank: 4/10 EXP.
Earth Magic Rank 1. Next Rank: 0/15 EXP. Spells: Plant Growth (1 Mana), Mud to Rock/Rock to Mud (2 Mana)
Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: Minor Harm (1 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Red Mushroom Piece x2, Copper Ore x3, Potato x2
Health: 7/10, Poisoned.
Hunger: 7/10
Mana: 5/5
Transcendant AKA Wren Solvec
Skills: Foraging Rank 2. Next Rank: 0/20 EXP. (+1 Foraging)
Farming Rank 1. Next Rank: 7/15 EXP. (+1 Farming)
Digging Rank 0. Next Rank: 4/10 EXP.
Building Rank 0. Next Rank: 5/10 EXP.
Earth Magic Rank 3. Next Rank: 0/25 EXP. Spells: Plant Growth (1 Mana), Rock to Mud/Mud to Rock (2 Mana), Spiked Ground (2 Mana)
Spirit Magic Rank 2. Next Rank: 0/20 EXP. Spells: Minor Heal (1 Mana), Find Familiar (1 Mana, Charcoal, 1 Use Only), Moderate Heal (2 Mana)
Air Magic Rank 0. Next Rank: 2/10 EXP. Spells: Gust of Wind (1 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 11/11
Hunger: 6/10, Fatigued
Mana: 5/5
Conversing with Kalith and Auraj.
PaPaj AKA Jeb
Skills: Lumberjack Rank 0. Next Rank: 3/10 EXP
Combat Rank 0. Next Rank: 5/10 EXP.
Transmutation Magic Rank 0. Next Rank: 4/10 EXP. Spells: Shape Object (1 Mana*), Animate Object (2 Mana)
Divination Magic Rank 1. Next Rank: 2/15 EXP. Spells: Speak with Animals (1 Mana), Detect Lifesigns (2 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe (Broken), Watering Can
Health: 9/10
Hunger: 3/10
Mana: 5/6
OceanSoul AKA Arsintoile
Skills: Water Magic Rank 1. Next Rank: 0/15 EXP. Spells: Manipulate Water (1 Mana), Water to Ice/Ice to Water (2 Mana)
Earth Magic Rank 1. Next Rank: 0/15 EXP. Spells: Plant Growth (1 Mana)
Fire Magic Rank 0. Next Rank: 3/10 EXP. Spells: Light (Object touched, Lasts 2 Turns/Mana)
Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: Find Familiar (1 Mana, Charcoal, 1 Use Only)
Combat Rank 1. Next Rank: 0/15 EXP. (+1 Combat)
Foraging Rank 0. Next Rank: 0/10 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Items: Sword (damaged), Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Carrot x3
Health: 10/10
Hunger: 10/10, Full
Mana: 6/6
Dustin Hache AKA Tab E. Cat
Skills: Hunting Rank 0. Next Rank: 3/10 EXP.
Digging Rank 0. Next Rank: 8/10 EXP
Combat Rank 0. Next Rank: 0/10 EXP.
Air Magic Rank 0. Next Rank: 0/15 EXP. Spells: Gust of Wind (1 Mana), Lightning Bolt (2 Mana)
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can (All in floating pack that follows the cat).
Health: 10/10
Hunger: 10/10, Full
Mana: 3/5
johiah AKA Aumrath Elaris
Skills: Blacksmithing Rank 0. Next Rank: 3/10 EXP.
Fishing Rank 0. Next Rank: 7/10 EXP.
Combat Rank 0. Next Rank: 0/10 EXP.
Cooking Rank 0. Next Rank: 0/10 EXP.
Building Rank 0. Next Rank: 2/10 EXP.
Crafting Rank 0. Next Rank: 6/10 EXP.
Fire Magic Rank 0. Next Rank: 0/10 EXP. Spells: Control Fire (1 Mana), Fire Orb (2 Mana)
Transmutation Magic Rank 1. Next Rank: 9/15 EXP. Spells: Shape Object (1 Mana*), Animate Object (2 Mana), Creature Aspect (2 Mana)
Items: Pickaxe, Fishing Rod, Hoe, Axe, Watering Can, Fish x4
Health: 10/10
Hunger: 7/10, Fatigued
Mana: 3/5
Trapped inside the house.
Beirus AKA Billy Bob
Skills: Digging Rank 0. Next Rank: 0/10 EXP.
Foraging Rank 0. Next Rank: 0/10 EXP.
Hunting Rank 0. Next Rank: 0/10 EXP.
Tailoring Rank 0. Next Rank: 0/10 EXP.
Combat Rank 1. Next Rank: 10/15 EXP. (+1 Combat)
Transmutation Magic Rank 0. Next Rank: 0/15 EXP. Spells: Flight (1 Mana), Shape Object (1 Mana*), Blink (2 Mana), Stone to Metal/Metal to Stone (3 Mana)
Abjuration Magic Rank 0. Next Rank: 0/10 EXP. Spells: Stone Skin (2 Mana)
Conjuration Magic Rank 0. Net Rank: 0/10 EXP. Spells: Conjure Simple Objects (1 Mana)
Spirit Power Rank 1. Next Rank: 0/15 EXP. Abilities: Arcane Channeling (1 Spirit + Spell Cost, Combat Magic Only), Attack Buff (2 Spirit), Minor Enhance Self (3 Spirit), Moderate Enhance Self (5 Spirit)
Items: Iron Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can. Bear Pelt Hoodie.
Health: 10/10
Hunger: 10/10, Full
Mana: 5/5
Spirit: 5/5