Soo… setting the dogs on them, eh?
Roll 2d6, “Tracking” (military) where:
2 to 4 = Totally lost them
5 to 7 = We know where they're going but can't catch up
8 to 12 = Gotcha!
Result: 2 + 5 = 7 → Barely missed them!
The dogs catch on to the scent quickly enough, but the rebels have had something of a head start. The dogs track them as far as the coast, after which they began walking along the beach and they became harder to track.
Next action?A: Have dogs continue the search of the beach
B: Recall the dogs and search the beach by hand
C: Send Cherubs (not to be used lightly, top secret)
D: Quietly designate them wanted and wait for reports
E: Take no action, wait for new developments
By the way, reports reach you of a gravitational anomaly on the beach near where they disappeared to
Send who to investigate? Pick as many as you like, they'll all be used, but for each extra group above one you get a -1 to the dice rollA: Classical soldiers/police
B: Bomb squad
C: Scientists/Engineers
D: Uplifted Dogs
E: Cherubs
Badges… badges are a good idea.
Roll 1d6, "Complications", where:
1 = No complications
2 = Increased confidence in police, +1 military and political
3 = Badges take too long, -1 military
4 = Influx of false detections, -1 military and political
5 to 6= A method to fake them may be discovered
Result: 2 → Works very well!
ID cards are distributed and displayed within a few hours of this announcement. These are found to greatly increase the transparency and speed of military-civilian interactions, causing an increase in both public perception and actual efficiency of the regime.
+1 military, +1 political
Also, make sure that any maps or signs label the wormhole ends as a place that the rebels definitely would not want to go. While the Overlord List suggests something to do with sewage, that might appeal to them as a place that guards would not go either, so good for hiding. I'd think someplace likely to have alert guards and unlikely to have loose guard equipment laying around. Unfortunately, the possibility that the rebels have a "free the prisoners" attitude, and the many types of room that might be left unguarded if their presence was discovered and every available guard needed eliminates many options.
Hmm... While a regular armoury would attract them if they were looking for weapons/uniforms, could labelling the wormhole rooms as "siege engine workshops" convey the right combination of that-will-be-guarded and nothing-useful-for-me? I guess another critical part is that few of the regular guards need a reason to know about the actual purpose. Also, another constraint would be names that draw attention for espionage, so anything research-related might not work either.
If the rebels understand the meaning, how about "radioactive waste storage"? Or "poisonous spider breeding"? Both go would be actively dangerous rather than unpleasant as mere sewage would be, and are the sort of thing that you would naturally want to put out of the way deep underground. Also, very few people would ever have a reason to go there, so it would be far harder for them to bluff their way in. Actually, wouldn't that raise suspicion, with the obvious traffic? So maybe the wormhole room itself is labelled that way, to discourage breaking in through alternate routes, but a room connected to it (indirectly?) is where all of the human traffic to the wormhole approaches from, and has a valid reason for that much activity. "Records storage" would have too much intelligence value and attract the rebels again, so how about "records auditing"? Unless all information to/from the wormhole rooms is already carried by voice tube and/or electrical signal, so the room itself needs minimal foot traffic.
Information is carried to the wormhole room on both ends through telegraph, telephone, and fax. The information is sent along the wormhole proper by a system of strings. There are usually several officers coming and going to get the latest on the situation. The wormhole room is well known enough that it doesn't need to have signs pointing to it.
The issue is size. The wormhole throat itself is only 3 centimeters wide, but the gravitational distortions extend out to around a softball-size and the stabilizing mechanism is around the size of a large truck, stood on its end. And the doors of the room are kinda... small... and the walls are kinda... thick... and to disassemble the stabilizing mechanism for even a moment would mean OH NO BLACK HOLE for all. Plus it's in a place of relative importance in both the Capital and Sector Command, plus the scientists keep dragging instrumentation in and out to analyze and maintain the link.
Not a lot of possibilities for disguise there.