Damn, no matter how tough you think you are, Dis is just terrifying. Hell Sentinels left and right.
edit: Heyoo
Dungeon Crawl Stone Soup version 0.20.0-6-gd3061e9 (webtiles) character file.
16103696 Gravenous the Bringer of Light (level 27, 214/214 HPs)
Began as a Gargoyle Earth Elementalist on May 28, 2017.
Was the Champion of the Shining One.
Escaped with the Orb
... and 15 runes!
The game lasted 05:07:21 (96823 turns).
Gravenous the Bringer of Light (GrEE) Turns: 96823, Time: 05:07:22
Health: 214/214 AC: 61 Str: 23 XL: 27
Magic: 49/49 EV: 18 Int: 18 God: the Shining One [******]
Gold: 2835 SH: 34 Dex: 15 Spells: 17/30 levels left
rFire + + . SeeInvis + u - +9 eveningstar (holy)
rCold + . . Gourm . J - +7 large shield
rNeg + + + Faith . e - +12 gold dragon scales
rPois ∞ Spirit . (helmet restricted)
rElec + Reflect . O - scarf {cloud immunity}
rCorr . Harm . A - +2 pair of gloves {Dex+3}
MR +++.. Rnd*Rage + T - +2 pair of boots {run}
Stlth .......... c - amulet of Vitality {Regen+ HP+15}
Regen 0.9/turn n - ring of Compassion {rF+ rN+ MP+9}
MPRegen 0.4/turn w - ring of protection from magic
@: flying, glowing, quick
A: antennae 1, big wings, claws 1, thin skeletal structure 1, see invisible,
berserk 1, deformed body, negative energy resistance 1, screaming 1, electricity
resistance, unbreathing, petrification resistance, rot immunity, AC +20
0: Orb of Zot
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
a: Stop Flying, Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce
Religion
You escaped.
You worshipped the Shining One.
The Shining One was exalted by your worship.
You were full.
You visited 18 branches of the dungeon, and saw 90 of its levels.
You visited Pandemonium 1 time, and saw 30 of its levels.
You visited the Abyss 2 times.
You visited 1 bazaar.
You also visited: Labyrinth.
You collected 7816 gold pieces.
You spent 4981 gold pieces at shops.
Inventory:
Hand Weapons
u - a +9 eveningstar of holy wrath (weapon)
Missiles
E - 13 throwing nets (quivered)
Armour
e - +12 gold dragon scales (worn)
f - the +0 cloak of Negligence {rF- rC++ rCorr Int+3}
(You acquired it on level 3 of the Abyss)
It affects your intelligence (+3).
It makes you vulnerable to fire.
It greatly protects you from cold.
It protects you from acid and corrosion.
i - the +5 faerie dragon scales {rN+ rCorr Dex+5 Stlth-}
(You took it off the Enchantress on level 15 of the Dungeon)
It affects your dexterity (+5).
It protects you from negative energy.
It protects you from acid and corrosion.
It makes you less stealthy.
q - a +1 helmet of intelligence
A - a +2 pair of gloves of dexterity (worn)
J - a +7 large shield (worn)
O - a scarf of cloud immunity (worn)
R - the +1 chain mail of Classification {rC+ MR+ Dex+3}
(You found it on level 2 of the Elven Halls)
It affects your dexterity (+3).
It protects you from cold.
It affects your resistance to hostile enchantments.
T - a +2 pair of boots of running (worn)
Jewellery
c - the amulet of Vitality (around neck) {Regen+ HP+15}
(You found it in a labyrinth)
[amulet of regeneration]
It affects your health (+15).
It increases your rate of regeneration.
n - the ring of Compassion (left hand) {rF+ rN+ MP+9}
(You found it on level 1 of the Shoals)
[ring of magical power]
It protects you from fire.
It protects you from negative energy.
It affects your magic capacity (+9).
w - a ring of protection from magic (right hand)
G - an uncursed ring of resist corrosion
W - the amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
(You found it on level 3 of the Crypt)
[amulet of inaccuracy]
It reduces the accuracy of all your attacks.
It affects your evasion (+5).
It insulates you from electricity.
It lets you fly.
It protects you from missiles.
Wands
b - a wand of iceblast (8/15)
x - a wand of disintegration (10/24)
H - a wand of acid (7/15)
U - a wand of digging (10/24)
Scrolls
g - 9 scrolls of enchant weapon
o - 20 scrolls of remove curse
s - 3 scrolls of blinking
v - 26 scrolls of teleportation
B - 5 scrolls of fog
C - 8 scrolls of recharging
I - a scroll of summoning
K - 5 scrolls of fear
L - 11 scrolls of amnesia
N - 16 scrolls of identify
V - 4 scrolls of silence
Potions
a - 39 potions of curing
m - 8 potions of ambrosia
r - 3 potions of magic
y - 4 potions of berserk rage
z - 13 potions of heal wounds
D - a potion of might
M - 4 potions of agility
P - 9 potions of cancellation
Q - 4 potions of brilliance
S - 2 potions of haste
Y - 4 potions of resistance
Miscellaneous
h - a fan of gales
t - a figurine of a ziggurat
Z - 6 boxes of beasts
Comestibles
d - 2 bread rations
j - 25 meat rations
k - 31 fruits
F - 25 royal jellies
Skills:
O Level 27 Fighting
- Level 16.0 Maces & Flails
O Level 27 Armour
+ Level 22.8 Dodging
- Level 2.1 Stealth
O Level 27 Shields
- Level 2.0 Spellcasting
- Level 17.2 Translocations
Level 0.7 Transmutations
Level 3.6 Earth Magic
O Level 27 Invocations
You had 17 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Blink Tloc N/A 1% 2 ###....
b - Lesser Beckoning Tloc ######.... 1% 3 ###....
c - Passage of Golubria Tloc N/A 1% 4 #####..
d - Spectral Weapon Hex/Chrm #....... 99% 3 ###....
e - Apportation Tloc ###### 1% 1 #......
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:8
Shoals (4/4) Lair:4 Snake (4/4) Lair:4 Slime (5/5) Lair:6
Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13
Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:6 % D:8 [ Orc:2 [!! Elf:1 * Elf:2 [=!(! Shoals:2 ? Snake:4 *!
Vaults:1 ( Depths:4 ?
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:5
Annotations:
D:3 Grinder
D:12 exclusion: downstairs
Depths:4 exclusion: 2 oklob plants
Innate Abilities, Weirdness & Mutations
You are resistant to torment.
Your stone body is resilient. (AC +20)
You are immune to poison.
Your large and strong wings let you fly indefinitely.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.
You have a pair of small antennae on your head.
You have sharp fingernails.
You have a somewhat thin skeletal structure. (Dex +2, Stealth)
You have supernaturally acute eyesight. (SInv)
You tend to lose your temper in combat.
Armour fits poorly on your strangely shaped body.
You occasionally shout uncontrollably at your foes.
Message History
You block the Ice Fiend's attack. x2
You spit the Ice Fiend like a pig!!! The Ice Fiend convulses!!
The Ice Fiend is severely wounded.
You perforate the Ice Fiend like a sieve!!!
You kill the Ice Fiend!
The Shining One accepts your kill.
There is an open door here.
A hobgoblin comes into view. It is wielding a club.
The hobgoblin shouts!
You block the hobgoblin's attack.
You impale the hobgoblin!!
You kill the hobgoblin!
You see here a club.
A bat comes into view.
You block the bat's attack.
You hit the bat.
You kill the bat!
You see here a bat corpse.
There is a staircase leading out of the dungeon here.
You have escaped!
Would've been a ton faster if I had an actual weapon mid and late game, since the majority of the playtime was spent impotently slapping various undead with my whip of venom.