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What is your current mood?

Hyped
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- 17 (40.5%)

Total Members Voted: 42


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Author Topic: Losing Is Fun - The Interactive Comic  (Read 415193 times)

wierd

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Re: Losing Is Fun - The Interactive Comic
« Reply #1530 on: October 19, 2019, 01:44:23 am »

Calculate energy/fuel costs for this voyage, tell Clara III to locate nearby deposits of antiplatinum for refueling.  Best to have that wrinkle at least thought of.
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King Zultan

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Re: Losing Is Fun - The Interactive Comic
« Reply #1531 on: October 19, 2019, 02:29:56 am »

It time for our flight, hopefully there will be snacks and an inflight movie otherwise this'll be a boring flight.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
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MadMonkey

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Re: Losing Is Fun - The Interactive Comic
« Reply #1532 on: October 19, 2019, 03:19:21 am »

Calculate energy/fuel costs for this voyage, tell Clara III to locate nearby deposits of antiplatinum for refueling.  Best to have that wrinkle at least thought of.

"It will cost 350 trillion Urists, or 17.5% of our fuel, to escape The Plane of Blood's gravity well. We will coast for the following billion miles. If you are concerned about fuel, you will be able to gather more once you get to region 901. Ordinary platinum can be converted into anti-platinum by the drive. Other materials can be substituted as well, but platinum is the most efficient material that my drive can process."

It time for our flight, hopefully there will be snacks and an inflight movie otherwise this'll be a boring flight.

"It is recommended that you stay in stasis for most of the trip. There is a limited supply of foodstuffs available in storage."
« Last Edit: October 19, 2019, 04:10:19 pm by MadMonkey »
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Read Losing is Fun! https://losingisfun.org/

wierd

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Re: Losing Is Fun - The Interactive Comic
« Reply #1533 on: October 19, 2019, 03:28:05 am »

(Has the intro video for Wizardry 7 playing in his head now.)

(Especially the "several months go by in cramped quarters" bit. (5:48sec) )
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King Zultan

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Re: Losing Is Fun - The Interactive Comic
« Reply #1534 on: October 19, 2019, 04:39:02 am »

I guess that means we should probably take the skeletons out and get into the stasis things.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

gcus

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Re: Losing Is Fun - The Interactive Comic
« Reply #1535 on: October 19, 2019, 05:38:52 am »

Sure, let's launch why not?
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mightymushroom

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Re: Losing Is Fun - The Interactive Comic
« Reply #1536 on: October 19, 2019, 08:21:06 am »

We probably want to confirm there is a class B gate at region 901 we can use to disembark.

But assuming that little detail is covered, let's get rid of the skeletons and warm up the drives.
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Naturegirl1999

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Re: Losing Is Fun - The Interactive Comic
« Reply #1537 on: October 19, 2019, 08:58:04 am »

”Yes, please”
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Dunamisdeos

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Re: Losing Is Fun - The Interactive Comic
« Reply #1538 on: October 19, 2019, 11:10:16 am »

Ahem. People. There's a right way to do these things.

"Engage"
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FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

1freeman

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Re: Losing Is Fun - The Interactive Comic
« Reply #1539 on: October 19, 2019, 11:55:54 am »

Ask if the stasis pods are all still capable of supporting us for the duration of the voyage.

The skeletons in the chairs meant to keep things alive have me concerned.
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Dunamisdeos

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Re: Losing Is Fun - The Interactive Comic
« Reply #1540 on: October 19, 2019, 12:02:51 pm »

Ask if the stasis pods are all still capable of supporting us for the duration of the voyage.

The skeletons in the chairs meant to keep things alive have me concerned.

I believe the ship confirmed earlier that the pods will keep us alive long enough to go anywhere.
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FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

Naturegirl1999

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Re: Losing Is Fun - The Interactive Comic
« Reply #1541 on: October 19, 2019, 01:09:24 pm »

Yep, the bodies have been there for a while. Millenia. I think a month will be fine
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scourge728

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Re: Losing Is Fun - The Interactive Comic
« Reply #1542 on: October 19, 2019, 03:40:13 pm »

Ask what other materials can be substituted for antiplatinum

MadMonkey

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Re: Losing Is Fun - The Interactive Comic
« Reply #1543 on: October 19, 2019, 04:47:37 pm »

"Engage"

The ship begins to vibrate. Clara III says, "Ready for launch in T minus 180 seconds."

We probably want to confirm there is a class B gate at region 901 we can use to disembark.

But assuming that little detail is covered, let's get rid of the skeletons and warm up the drives.

"There are three class B gates on region 901. In fact, one of them is located in Cityshanks."

You say, "Perfect!" as you climb down the ladder. John and Mathias have piled up the bones in the middle of the room and strapped into the pods. The tiger is also in one of the pods but it looks uncomfortably squished.

"Clara, can you get rid of the bones somehow?" you say as you pick up the skull you held earlier. "Except for this one."

"Certainly." she says and the bones dematerialize. You place the skull back into its pod and strap it in place. You then hop into the remaining pod. The seat conforms to your body. You strap in and await the launch.
« Last Edit: October 20, 2019, 10:55:37 pm by MadMonkey »
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Dunamisdeos

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Re: Losing Is Fun - The Interactive Comic
« Reply #1544 on: October 19, 2019, 04:59:32 pm »

o/ question

Once we are there, how do we get back onto the ship? Do we walk back through this "gate" or do we need to have some kind of communicator/com badge/dimensional cell phone macguffin?
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FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0
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