In addition, if at any point you get an easy opportunity to do so, cut their throats. Its the only guaranteed one-hit-kill, even if it is slow.
Again-- High Master knife user. Steel dagger.
We can send body parts flying.Now then, a plan, a plan... we need a plan... ah! A plan!
Dodge-roll around and
stab the troglodytes.
Perfect! But we need to figure out which trogs we're
stabbing slashing, and how we go about said slashing.
The champion's a nigh-inexhaustible steel-and-candy behemoth. He'll be fine. The goblin may need help later, but for now is proving surprisingly competent. That dwarf in the leather tho...
Oh that dwarf needs help.
And possibly medical attention. And possibly an eyepatch.Now then. Active dodging shouldn't make us Tired, so we can !!dodgeroll!! as much as we like without worry. Soo:
Dodgeroll between our allies until we reach the side of our leather-clad buddy. If he's got a trog attacking him, dismember that trog as quickly and violently as possible. If no trog has reached him yet, instead target whichever one is closest and not currently covered by the champion.
Take any convenient shots we can (which is to say, any shot Normal in difficulty or better). Prioritize limbs in the following order:
- Heads/necks (instakill!)
- Throat (Less instant kill!)
- Legs/feet (crippling blow!)
- Arms/hands (Eh, at least the trog's less dangerous now.)
- Any other shot is either too difficult, too risky, or not useful enough. Avoid if at all possible.
As before, avoid becoming Tired at all costs. And try not to let the goblin dwarf die.