Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 27 28 [29] 30 31

Author Topic: Planetary Arms Race - Amaok, Strategy Phase 2212  (Read 34663 times)

RAM

  • Bay Watcher
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #420 on: June 24, 2017, 01:28:23 am »

Well the size is unworkable for a practical ground design. We could try something aquatic, which might help with cooling issues, but there is still the power issue. If the cooling were not a problem, however, perhaps power would not be so limited and we could just use conventional I.T.C. power systems...

Meh, imma throw up the proposal anyways...

Stand-off Nautical
The S.O.N. is a Standoff that cannot fire in space, the cooling systems don't function there and the ship would be lucky to fire before melting. It has just enough fuel to reach a world and manage reentry. It comes packaged with disposeable heat-shields to survive a rough atmospheric entry and has multiple hollow compartments to facilitate floating.

 once it lands on an oceanic body, it then engages water-cooling systems from oceanic water and a conventional power-system in the spare space that slowly recharges capacitors and runs  energy-efficient propellors.

I don't really think that this is the best idea. It all looks revisiony to me, but it is a lot of things to expect from a revision, but it is an option and if we could just dump one of these on C2 to pretty much own the planet for the foreseeable future...

Stabilised HyMet
We refine the process to increase the purity of the material and enhance its structural consistency and enforcing optimum polarisation. The result of this technobabble is that it gets closer to, or even attains, being stable with no cooling systems.
Added: Assuming this is successful, we should like to add additional fuel with which to manoeuvre and withdraw after our single shot.

Size is killing us on the HyMet, I would like to get this sorted before working too much with it. It could open up ground-based laser vehicles and such...

Stand-off: Great
The S.O.G. is just an enlarged chassis with the same-sized laser. All the support components have been enlarged or increased to allow repeat firings.

Ought to fix most of what is wrong. I am kinf of more worried about the detection facilities though. Shooting first is a big deal...

Also it is interesting to note that lasers are a short-ranged option here. We could later build laser drones to go into medium range away from the support vessel. Or research beam-confinement. Or run missiles alongside lasers... There are options, but for now lasers are going to diffuse in a vacuum...
« Last Edit: June 24, 2017, 06:16:02 pm by RAM »
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

helmacon

  • Bay Watcher
  • Just a smol Angel
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #421 on: June 24, 2017, 05:27:07 am »

It wasn't a bad design, but even our fighters are getting shot before they can land a hit. I doubt it would be able to beat an enemy ship on its own. (I think CW might be cutting us some slack here with expenses, just to keep us in the game...)

I like the stabilized metHy, but I'll go ahead and throw out an alternative.

Moray Class orbital Generator
The fusion generator at present is too dangerous to keep near population centers. Instead, we have built it in space! The station is built as two concentric rings. The inner ring houses a fully fledged fusion reactor. The majority of the design is in making the reactor not blow up, and more efficient. The second, outer ring is simply crew quarters and docking bays. An S.O. Vessel can dock here for repairs and recharging. The outer ring is kept at a constant spin, to simulate gravity. The station can also hold reserves of crew, if necessary.

Tldr;
Rebuild the fusion generator in space. Literally just revising the generator, and sticking it in space. We aren't trying to build a combat space station or anything, literally just the generator. Should be fine as a revision.

We should get bonuses from experience from the first generator, and from our metHy. Actually, MetHy should give us two bonuses here. One as a fuel source, and one for energy management.
Logged
Science is Meta gaming IRL. Humans are cheating fucks.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #422 on: June 24, 2017, 06:26:41 am »

Well, that turned out fine. It would appear that the high-energy physics indeed has... tangible payoffs. Targeting and range might be a problem, but we actually have a laser now.

Shall we revise it to be smaller and/or carry more fuel, or revise the rifles to use cheaper (3D printed) ammunition?

And as someone pointed out, this is an excellent way to get the research credit on board. "We have a laser. End of story."
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Blood_Librarian

  • Bay Watcher
  • What is happening?
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #423 on: June 24, 2017, 09:18:55 am »

Two glaring problems with the Standoff.

1. No Fuel to commit to maneuvers.

2. No maneuvering ability.

My proposal is the
Stand off: Bar-Bell: expanding out the front of the craft slightly and the back of the craft heavily os it looks like a lopsided barbell. In the front, we'll stuff more sensors and other equipment to keep the craft MOBILE.

In the back are more fuel, more maneuvering equipment, and more engines, along with any capacitors that we really fit in there if we have nothing else.

The craft will do us no good if it fires one shot and then gets blown to smithereens.
Logged
if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

VoidSlayer

  • Bay Watcher
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #424 on: June 24, 2017, 12:04:01 pm »

The main issue with the stand off it is too bulky, reducing the weight of the coolant systems would help with both giving it more leeway for fuel and maneuvering and help with the eventual incorporation of a smaller fusion generator.

I am gonna vote for Stabilized HyMet.  We need a room temperature, or at least higher temperature, or at the very least smaller coolant systems, superconductor.  It will help with fusion and the laser. 

I feel like a fusion reactor is a design really, we could next turn make a fusion reactor variant of the Stand Off.

Also it is important to note that the Stand Off is medium range not short, so it should outrange the missiles we have seen so far.  All the missile attacks have been at short or very short ranges.

Blood_Librarian

  • Bay Watcher
  • What is happening?
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #425 on: June 24, 2017, 01:25:21 pm »

It doesn't matter if we can kill one of them when their buddies can come over and stab us while we can't defend ourselves. this can be somewhat mitigated if we have friends with us to protect the laser ship, but  I severely doubt any chance of survival with our shit fighters.
Logged
if you want something wacky
Quote from: ChiefWaffles, MAR Discord
I continue to be puzzled by BL's attempts to make Aratam blatantly evil

helmacon

  • Bay Watcher
  • Just a smol Angel
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #426 on: June 24, 2017, 02:57:40 pm »

Voting for Stabilized MetHY. Will this replace the bad MetHy in our S.O. ships automatically? (that way they are actualy useful this turn..)
Logged
Science is Meta gaming IRL. Humans are cheating fucks.

blueturtle1134

  • Bay Watcher
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #427 on: June 24, 2017, 04:09:36 pm »

Well, not to stabilize it, but to find a form where it is easier to cool. I really wonder if this will automatically replace the stuff in our ships. Maybe we should go with adding more fuel to the S.O. ...?
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Chiefwaffles

  • Bay Watcher
  • I've been told that waffles are no longer funny.
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #428 on: June 24, 2017, 05:18:22 pm »

Newer component versions are generally retroactive. But with that being said, even if you eliminate all the cooling equipment needed you're still not going to have enough space in the vessel for a full charge worth of capacitors.

As long as it doesn't involve anything new, please do state what you want the freed up space in the ship to be used for assuming the revision is successful.
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

RAM

  • Bay Watcher
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #429 on: June 24, 2017, 06:17:36 pm »

Added "more fuel" to the stabilised HyMet proposal. I would have rathered better scanning or more shots, but those would have been tricky to manage with a revision and the fuel ought to be useful...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

blueturtle1134

  • Bay Watcher
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #430 on: June 24, 2017, 06:18:09 pm »

Added "more fuel" to the stabilised HyMet proposal. I would have rathered better scanning or more shots, but those would have been tricky to manage with a revision and the fuel ought to be useful...

Seconded.
Logged
At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Chiefwaffles

  • Bay Watcher
  • I've been told that waffles are no longer funny.
    • View Profile
Re: Planetary Arms Race - Amaok, Revision Phase 2212
« Reply #431 on: June 25, 2017, 11:21:49 am »

I try to give extra bonuses on 6s, but I couldn't think of a direct reasonable bonus to HyMet so I gave it to Stand Off instead.
Revision: Stabilized HyMet
6

We've successfully done it! Our metallic hydrogen (HyMet) superconductors no longer require any cooling equipment to run. The superconductor is now the epitome of stableness and we should be able to find many uses for it in many scenarios.

The "Stand Off"-class's old superconductors are currently being replaced with the new stabilized version. The superconductor-specific cooling systems are being removed in favor of additional fuel storage capabilities. Stabilized HyMet was a remarkably easy task and we've given some time to making proper use of the Stand Off's new fuel stores. In addition to more fuel for maneuvering, it now has a new feature aiding it in evasive maneuvers. It can expend large amounts of fuel suddenly to give an almost explosive-type effect rapidly moving it to one direction. It's fuel-heavy, but we hope it helps against the growing missile threat.


It is now the Strategy Phase of 2212.
« Last Edit: June 26, 2017, 08:24:19 pm by Chiefwaffles »
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Planetary Arms Race - Amaok, Strategy Phase 2212
« Reply #432 on: June 25, 2017, 01:11:07 pm »

So,  I think it's obvious that we want to put the Stand Off on the last production line, but I'm not sure what we want to do with the rest of it.
Logged

VoidSlayer

  • Bay Watcher
    • View Profile
Re: Planetary Arms Race - Amaok, Strategy Phase 2212
« Reply #433 on: June 25, 2017, 01:27:52 pm »

So orders uh,

I think we should go to C2 and push there, we have enough control of the other areas that we can be a bit defensive.


Plan Exotic Control

Production Lines: Add "Stand Off" Laser Vessel to production line 10

Send to C2: Remaining ITC with ABR-1 and whatever else they need for resupply.
                   Venture-Class "Grand Buck" With A-ASF-8 #3 and # 4
                   3 "Stand Off" Laser Vessels

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Planetary Arms Race - Amaok, Strategy Phase 2212
« Reply #434 on: June 25, 2017, 01:54:07 pm »

An alternate plan, now I've read up on how strategies work.

Plan Saving Private Andrew

Production: Add "Stand Off" Laser Vessel to production line 10

Deployment 1: Extract Unit 3 from A1 with the remaining ITC (also carrying one unit of ABR-1s), and deploy them at A2. Escort the ITC with two "Stand Off" vessels.

Deployment: 2: Deploy the "Grand Buck" with both space fighters and the third "Stand Off" at C2.
« Last Edit: June 25, 2017, 02:30:56 pm by Kashyyk »
Logged
Pages: 1 ... 27 28 [29] 30 31