Core ThreadIt is clear that Moerth's blatant actions of war require a strong reaction by Amaok.
After
spacing firing off the former engineers and designers, Central Command has turned to you. Chosen from a particularly strange group of people that were still frozen, your new responsibilities are to ensure the victory of Amaok over Moerth via any means necessary. Through designs, of course.
It is the year
2206, some fairly small number of years since arrival. You are assembled at the Central Command of Amaok - a giant fortified complex placed in the center of Amaok's capital. Truly, a wondrous feat of Amaok engineering. The room is way too brightly lit, a table lies in the center and even some papers have found their way in here. Computers dot the walls and lesser staff members stand ready to satisfy your orders.
This is an Arms Race game,
ripped off inspired by primarily
Sensei's Arms Race and the many other games based on it. It has my own twists on it, of course. Players join a side and create designs to help them win in battles against another side with players in it.
For rules, please see the Core thread.
Interplanetary Transport Craft: A primitive “shuttle” capable of carrying a unit and basic equipment to another planet. It’s quite large, and built completely in space. Docked to it are SSTO rocket shuttles designed with just enough fuel to carry things to/from planetside and return. However, the lack of large empty spaces in the shuttle and craft as well as limited fuel in the rocket shuttles means it can’t carry “heavy” things. The ITC relies on efficient chemical engines for thrust and powers essential systems via solar panels. While it can still carry units, the ITC cannot carry any item with a minimum weight above 1 CU.
Cargo: 4 CU
Expense: 3x
Resources: Metal, Exotics
Printed Pistol: A basic pistol that’s created via advanced 3d-printing techniques, making it very cheap. Unfortunately, its benefits stop there. It’s uncomfortable to use, inaccurate, works at short ranges, and fires very weak rounds. Fortunately, these rounds are still enough to puncture the basic suits and unarmored clothing used by soldiers on the field. Very light. Unreliable.
Weight: 1 CU = 10x
Expense: Unlimited
X112 Space Suit - A bulky space suit originally designed for the vacuum of space. It’s relatively flexible compared to spacesuits used by earlier space agencies such as NASA, but greatly restricts agility. Its complete lack of armor doesn’t help either. Luckily it’s cheap to produce.
Weight: 1 CU = 3x
Expense: Unlimited
Kevlar Armor & Uniform: Very basic thin-layered and light-weight partial Kevlar armor. Not even a helmet is included. This armor was originally used for security personnel sent with the colonies. It cannot be used in conjunction with regular armor. The facilities for producing Kevlar are still very limited in the colonies, making this armor a luxury.
Weight: 1 CU = 5x
Expense: 1x
Resources: Metal
Radio: Communications are done via basic radio systems. However, the size required means units would have to lug expensive radio systems to planets with them in order to communicate with Central Command back at their homeworld.
Weight: 2 CU = 1x
Expense: 2x
Resources: Metal
Planets[Unclaimed] A1 - 1 Metal
[Unclaimed] A2 - 1 Exotic
[Unclaimed] A3 - 1 Metal
[Unclaimed] B1 - Nothing
[Unclaimed] B2 - Nothing
[Unclaimed] C1 - 1 Metal
[Unclaimed] C2 - 1 Exotic
[Unclaimed] C3 - 1 Metal
Production Line 1: Interplanetary Transport Craft (3/3)
Production Line 2: Printed Pistol (Unlimited)
Production Line 3: X112 Space Suit (Unlimited)
Production Line 4: Kevlar Armor & Uniform (1/1)
Production Line 5: Radio (2/2)
Production Line 6:
Production Line 7:
Production Line 8:
Production Line 9:
Production Line 10:
Unit 1:
Equipped: Nothing
Location: Amaok
Unit 2:
Equipped: Nothing
Location: Amaok
Unit 3:
Equipped: Nothing
Location: Amaok
Unit 4:
Equipped: Nothing
Location: Amaok
Unit 5:
Equipped: Nothing
Location: Amaok
Interplanetary Transport Craft 1: Unassigned
Interplanetary Transport Craft 2: Unassigned
Interplanetary Transport Craft 3: Unassigned
It is now the Design Phase of 2206.