awesome lethosor... new unbroken territory of dfhack for me. I'll try that and see what I can get it to do.
I've also found some other scripts I thought were from DFHack but apparently not? Some of them I'm not even sure why they even exist or what they were there to fix. I didn't notice these until I was switching to this version (previously I just copied back in all the scripts that were removed, then deleted/fixed as they produced errors, this time I grouped them into one folder separate from DFHack). I've identified several of their sources... most were old scripts that apparently were just left in, even though their usage had stopped.
But a couple I find are rather useful, and one I thought was odd for not being a DFHack script, it needs some reformatting to fit the motif of DFHack, but its a fix for handedness of gloves produced by reactions... As far as I can tell its just checking every X ticks for unhanded gloves then just switching them left, right, left, right. Its in ruby, so I'm not fully on board with the language, but I think I can read other rb scripts in DFHack, and update the format to fit. and post it to the github if your interested in a such a fix... I couldn't find a similar fix inside of DFHack, other than the one in create-item.