12:30
John +1 E1 » Eiji
JOHN, NOT AFRAID TO RISK IT ALL, GOES IN FOR THE RAM ON EIJI! EIJI SLIPS BY! A TENSE MOMENT FOR BOTH RACERS.
12:40
W. +3 C4 » Acce
WHEELIE IS ALSO GOING FOR A RAM, THIS ONE IS FOR ACCE. ANOTHER SLIP! ACCE PULLS AHEAD!
Narcissus/Nemesis Inc
+1,000,000 Acce
Acce +3 B5
ACCE NOT TAKING ANY CHANCES, SPEEDS PAST THE CHARGER. I'M SURE HE'D LOVE TO HAVE IT-
Doc +4 E4 » Acce C4
-DOC SHOOTING AT ACCE BUT NOT FAR ENOUGH! ANY SHOT ON ACCE COULD BE THE LAST ACCE MIGHT WANT TO CALL IT QUITS.
12:59
Eiji M +3 C1
OOH! JUST IN FRONT OF JOHN WE SAW A LARGE EXPLOSION WHICH MUST HAVE BEEN EIJI'S MINE. A GOOD TRY.
WiiS is refunded.
13:00
Tight Turns (minimum success)
Speed × Handling
| 0H | 1H | 2H | 3H | DMG |
3S | ⚁ | — | — | — | 0 |
4S | ⚂ | ⚁ | ⚁ | — | 1 |
5S | ⚃ | ⚃ | ⚃ | ⚂ | 3 |
6S | ⚄ | ⚄ | ⚄ | ⚄ | 9 |
Non fatal.
Movement Timing
0 or 1=30
2=0 30
3=0 20 40
4=0 15 ... 45
5=0 12 ... 48
6=0 10 ... 50
Melee=delay till target
Same space=lower move arrives 1st.
Same move=higher pos arrives 1st.
Move further past a point to help reach it first.
Mission Types
Bounty: Whom ever deals to most damage to your target, receives your reward. Token if target dies.
Cashgrab: First to reach the space designated receives the reward. Token if someone crashes trying.
Taunt: Person to perform the most impressive stunt receive your reward. Token if a performer receives damage.
Bidwar: If a driver publicly announces a token is for sale, the largest bid gets it.
ϟ ⚅ ⚄ ⚃ ⚂ ⚁ ⚀
DRIVERS
1,000,000 Acce
COMPANIES
Stunt Pool
1,000,000 Ivory Industries
John
2,000,000 Gum's Company
1,000,000 WiiS
Doc
0 Narcissus/Nemisus Inc
FROZEN
1,000,000 Karasu Inc
- DOC (YELLOW)
1 LAPS / 1 KILLS (II— A—— SS— HHH 2M 1§)
ACCE AELGARA (GREY)
1 LAPS / 0 KILLS (I—— aa— Ss— Hh— 2M 0§)
WHEELIE (LIGHT GREEN)
1 LAPS / 0 KILLS (II— a—— SSS HH— 2M 2§)
JOHN DOE (RED)
1 LAPS / 0 KILLS (II— AAA ——— HHH 2M 0§)
AMI (BLUE - EXITED)
0 LAPS / 0 KILLS
YOKAN (ORANGE - KILLED BY DOC)
0 LAPS / 0 KILLS
- EIJI MIYAHIA (PURPLE)
0 LAPS / 0 KILLS (IIII AAAA S—— H—— 1M 1§)
Skulls and Wrench
I'm glad to see the flag back how about you?
As it causes some confusion I've adjusted how the charge spots and repair spot are displayed and hopefully it helps. So now the thing to know is the idea is to move between the two spaces one of those red icon touches at a speed of 1. Better?
Stunts
You can now do tricks for cash. Describe your turn in a stunt-like-way. You will take +1 damage from any source this turn.
Fail a corner: +1000
Die: +5000
Succeed a corner: +15,000
Succeed attack: +15,000
Get a lap: +50,000
Get a kill: +250,000
Description Multiplier: ×1, ×2, ×3
Speed Multiplier: ×1.X
New Mission Type: Taunt
Sponsors can now challenge drivers to pull off a stunt. The most impressive gets the prize. If someone takes damage while doing a stunt, the sponsor gets a token.
Like a crash, nitro damage will NOT ever kill the driver.
You may create one of each mission type per turn now. If there are duplicate missions the largest reward is the one that's posted. You may wish to put your missions in a spoiler, sponsors.
Addit:
Ivory Industries
For this race my company will have the pool of credits from which stunts are paid out. It will gain 100,000 each time a point is gained.