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Author Topic: Panic Race  (Read 44162 times)

RoseHeart

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Re: Death Race (6/6+) Starting: soonish maybe?
« Reply #120 on: April 02, 2017, 06:55:25 pm »

For the veteran stuff, maybe you could have him juggling with a wrench?

Thank you this is just what I asked for...

...but if you're fine with it, doing that would cause me to need to redraw everything so maybe next time? If he lives?

Edit: Done.



Edit: Heads up peeps.

There may be a 7th racer. But maybe not.


nop
« Last Edit: April 03, 2017, 06:30:25 pm by roseheart »
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Starver

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Re: Death Race (6/6+) Starting: soonish maybe?
« Reply #121 on: April 03, 2017, 07:01:07 am »

There may be a 7th racer. But maybe not.
...and the first thing we know about it is when we get shunted off the track..?  ;)
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RoseHeart

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Re: Death Race (le fnl count vvv)
« Reply #122 on: April 05, 2017, 01:53:11 am »

DEATH RACE ONE ROSTER

  • WHEELIE



    Spoiler (click to show/hide)

  • JOHN DOE



    Spoiler (click to show/hide)

  • DOC



    Spoiler (click to show/hide)

  • ACCE AELGARA



    Spoiler (click to show/hide)

  • YOKAN



    Spoiler (click to show/hide)

  • AMI



    Spoiler (click to show/hide)

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RoseHeart

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Re: Death Race 00:00:00
« Reply #123 on: April 05, 2017, 11:32:56 pm »

DEATH RACE

— RACE 1 —

HEDITH DESERT

C3 START LINE(FINISH LINE)/REPAIR SPOT
B1, E4, F3 SPECIAL RECHARGE SPOT
A3 LOCK IN SCORE AND EXIT


00:00:00 ALL DRIVERS ARE AT C3 STARTLINE

Quote from: RACE 1 00:00:00
  • C3 ~ WHEELIE
    0 LAPS / 0 KILLS

  • C3 ~ JOHN DOE
    0 LAPS / 0 KILLS

  • C3 ~ DOC
    0 LAPS / 0 KILLS

  • C3 ~ ACCE AELGARA
    0 LAPS / 0 KILLS

  • C3 ~ YOKAN
    0 LAPS / 0 KILLS

  • C3 ~ AMI
    0 LAPS / 0 KILLS

DRIVERS! START YOUR ENGINES!

In a spoiler, choose how many spaces to move. (do not look at other's)
You must move 1 space, you get a second free space, and then can move up to your speed in additional spaces.

Going faster than 3 spaces onto mild corners 60° are risky if your handling is low, and faster than 2 spaces for sharp corners 120°. However the risk of crash is at most 50% and usually much lower. Crashing may cause damage and will remove the automatic 1 space movement for the next turn.
Crash checks happen when moving onto a space.
You must decide which path you are taking when you end your turn on a fork. (Or you will end on the space before it)

You can ram a target you think will end in the same space as you. This can cause the target to crash on corners if they have less integrity(max) than you.

Ranged attacks can be done to any target up to 2 hexes away from where you end your movement(including different parts of the track) except the last 2 spaces you moved through. You must specify a target and where you think they will be.

You must end you movement on a special recharge spot, and then move only 1 space on your text turn to get a special.

You can attack other players on the 3rd turn.

All start at C3, This race goes clockwise, the next 5 spaces are: D3 D2 C2 B3 A2

Update: please note your driver's name for my convenience.
« Last Edit: April 06, 2017, 02:16:33 pm by roseheart »
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Felissan

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Re: Death Race 00:00:00
« Reply #124 on: April 06, 2017, 04:33:33 am »

Spoiler (click to show/hide)
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Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.

Starver

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Re: Death Race 00:00:00
« Reply #125 on: April 06, 2017, 06:07:48 am »

Spoiler (click to show/hide)
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OceanSoul

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Re: Death Race 00:00:00
« Reply #126 on: April 06, 2017, 06:25:41 am »

Spoiler: Acce (click to show/hide)
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

crazyabe

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Re: Death Race 00:00:00
« Reply #127 on: April 06, 2017, 09:49:06 am »

Spoiler (click to show/hide)
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nothing here.

RoseHeart

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Re: Death Race 00:01:00
« Reply #128 on: April 08, 2017, 04:55:40 pm »

AND THEY'RE OFF!

00:00:24
AMI NIMBLY ROUNDS THE FIRST CORNER AT MAXIMUM SPEED.

00:00:30
ACCE MANAGES A HIGH SPEED TURN.
YOKAN MATCHES THE NINJA.

00:00:40
WHEELIE STRAINING EVER SO SLIGHLY, KEEPS PACE WITH THE WALKER 'ROUND THE CORNER.

00:01:00
JOHN GLIDES ALONG AT HIS MAXIMUM MODEST PACE.
DOC SETS A SAFE PACE FOR NOW.
AMI POWERS THROUGH ANOTHER CORNER, HER LUCK HOLDING, FOR NOW.

00:01:00

— Attacks still disabled —

HEDITH DESERT

C3 START LINE(FINISH LINE)/REPAIR SPOT
B1, E4, F3 SPECIAL RECHARGE SPOT
A3 LOCK IN SCORE AND EXIT

Quote from: RACE 1
  • AMI
    0 LAPS / 0 KILLS

  • ACCE AELGARA
    0 LAPS / 0 KILLS

  • YOKAN
    0 LAPS / 0 KILLS

  • WHEELIE
    0 LAPS / 0 KILLS

  • DOC
    0 LAPS / 0 KILLS

  • JOHN DOE
    0 LAPS / 0 KILLS


Spoiler: Fast Turning Success (click to show/hide)

I have decided to remove any chance of crashing on mild corners!

Some players needed some help with the rules, though now all have a basic understanding.

I am going to be keeping track of how fast players take their turn, which wont effect this match, but maybe just tracking it will encourage speed.

A) 12- hours
B) 12+~24- hours
C) 24+ hours/skipped

Veterans:
OceanSoul
A

Felissan
A
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OceanSoul

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Re: Death Race 00:01:00
« Reply #129 on: April 08, 2017, 05:22:33 pm »

Spoiler: Acce (click to show/hide)
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Starver

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Re: Death Race 00:00:00
« Reply #130 on: April 08, 2017, 05:26:16 pm »

Spoiler: Wheelie... (click to show/hide)

(Name moved to spoiler tag, from inside)
« Last Edit: April 09, 2017, 03:09:46 am by Starver »
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RoseHeart

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Re: Death Race 00:01:00
« Reply #131 on: April 08, 2017, 06:00:23 pm »

Oh, you can thank Yokan for there being map markers, his idea.
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crazyabe

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Re: Death Race 00:01:00
« Reply #132 on: April 08, 2017, 06:14:25 pm »

Spoiler: JOHN (click to show/hide)
« Last Edit: April 08, 2017, 08:07:49 pm by crazyabe »
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RoseHeart

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Re: Death Race 00:01:00
« Reply #133 on: April 08, 2017, 08:01:32 pm »

(Be sure to include driver names. Outside spoiler is what I want.)
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Felissan

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Re: Death Race 00:01:00
« Reply #134 on: April 09, 2017, 05:01:57 am »

Spoiler: Doc (click to show/hide)
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Quote from: xkcd
I always figured you should never bring a gun to a gun fight because then you'll be part of a gun fight.
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