Currently having serious crash issues. Details:
I created a pair of worlds with 1.24. I played on one. At first, I had no problems quitting/loading. My most recent save was having troubles loading (multiple crashes at load screen). I downloaded this version. The initial load resulted in a crash with an error message about the graphics set and my house. I messed around with graphics settings, but the game crashed at the same point. I had the same problem when I attempted to gen a world. Any suggestions? Is there a log you would find helpful?
sorry been dealing with RL and other mods I maintain. so let me see if I get this right you had a previous version 1.24(1.24 or 1.24a? or did you mean 1.23). You then downloaded this version and it crashed when you tried to load the save(really it sounds like a corrupted save, 1.24a should load fine, 1.24 would have some serious issues but still load, 1.23 shouldn't load at all, there was serious script changes to get from 1.23 to 1.24b). interesting what do you mean by "my house"? it really sounds like a lost save. really I think you need to completely delete your copy of masterwork and start with a fresh install, and start from the beginning... even if I had the save folder and the stderr.log/errorlog.txt I couldn't promise I could decode what was happening... It sounds like an issue that involves a corrupt save or a write over of an old folder.
Every version is really its own "environment" and it generally isn't going to help to bring files from one to the other. There was some serious changes that occurred between 1.23,1.24,1.24a, and 1.24b... estimates of some 50 plus files are updated, fixed or replaced and any of those being brought over, even by accident would cause issues. Other than say creature_civ_XXX files and certain other raws that I didn't touch, the dfhack scripts inside of the raw\scripts and inside of hack\scripts can be temperamental if they are seeing the old version.