Allright, mad inventor it is! I started with the Lab tech profession as a base, then put 2 points into fabrication leaving our skills at 3 computers, 3 cooking, 3 electronics, 3 fabrication, and 3 mechanics.
I then went onto traits grabbing the following traits: Good memory(working at the lab, you had to be able to remember whether to add potassium trichlorate or chlorine tripotassiate.), night vision(I don't have a justification for this, it's just so, so good.), addictive personality(again, just an "optimal" pick.), bad back(you spent most of your time tinkering, and lack physical strength), lightweight("Optimal"), and trigger happy("this is an actual gun!!! now, how do they work again?")
With the leftover points i took our dex up to 10, and our int to 13, leaving the other stats at 8.
Any changes you might suggest to this mad Inventor build? Also, he/she needs a name! post names, gender, and changes below.