Tardore: The common name for the unique set of planets that are united through a series of magical Gates, allowing travel between 6 different worlds.
Worlds:
Hub: A barren and uninhabited world, Hub sits at the middle of Tardore. When the Gates were first created, the creators found themselves on a dusty world with no other living creatures in sight. There they found they could create five more gates, each leading to a new and unique world. Eventually a large city, also called Hub, was created. A council was formed to rule Hub and was made up of an inhabitant of each of the outer worlds. The city hosts the best hospitals in Tardore as well as the main Magic Academy, known for the healers and battle mages it produces.
Ssistyl: A jungle world where the inhabitants are a strange blend of animal and human. These demihumans have abilities as varied as the humans of other worlds. Though the world seems sparsely inhabited, there are many small villages hidden throughout the jungle, many of which are connected via smaller versions of the great Gates.
Jaiep: An ocean world with strange free floating islands on it. The tribes that live on this world have a nomadic lifestyle, following the animals throughout the year along the islands. No one truly understands exactly why the islands move or what pattern they follow but they believe it follows the magical streams of the world. The members of the nomadic tribes have a unique mind magic that they can use to communicate with the animals and have a deep respect for the land that they live on.
Anstante: The land of the Templars. A strict world ruled by the Knights Templar. The people are organized into strict caste systems that are almost impossible to diverge from.
Caste System:
Nobles: ruling class in name, hereditary through paternal bloodlines
Knights Templar: Judge, jury, and executioner. Enforcers of the laws, but also creators of the laws to be approved by a council staffed by a representative of each ruling noble family
Merchants and skilled laborers: Those with talent for money or art, skills are passed down from family to family. The only way to learn one of the trades is to marry into a family.
Soldiers: The only class that can be moved into without an act of honor or shame, the every day enforcers of the law, keep the peace.
Serfs: The low of the low, farmers and unskilled laborers, almost impossible to leave this class
Sielon: A volcanic world. Once inhabited by few humans and demihumans, the world was left uninhabited once the Gates were established. The lack of any laws was quickly taken advantage of. Using rune magic, thieves and outlaws established safe havens within the volcanoes themselves. This world was used as hideouts as well as the location for a thriving black market. The Templars have tried to eradicate the pockets of outlaws, but are most often thwarted by the secrets carved into the mountains via magic.
Tangur: An icy world with three known villages around the three Gates of the world. There is little known about this world due to the harsh environment and the lack of useful resources. The two main uses it has are for testing mage initiates on their ability to use their power for survival and combat and for trials of condemned from Anstante. If the criminals are able to return to the Gate after being dropped off in the middle of the wilderness, they are considered to be innocent. Few return.
Cor: The world that exists no more. Once a thriving world similar to Anstante, a severe sickness began to overtake the inhabitants. Terrified that the plague would spread to other worlds and devastate all of Tardore, the Council decreed that all Gates to Cor were to be destroyed and only recreated a sufficient amount of time in the future, once the plague must have run its course. The Gates were destroyed, and most of the mages left, save one. In horror, that mage realized they could no longer sense the magical stream that had once led to Cor. In a frantic attempt, they tried to build a Gate back to the world they had just abandoned, but to no avail. The two worlds that had once been connected to Cor instead discovered they could now create a Gate between their worlds. The Elders of the Magic Academy debated the phenomenon for almost a year before somberly declaring that something in the Gates must be tied into the planets themselves. In destroying the gates, they had destroyed the planet.