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I sure love all the subtle ad hominem! Now I'm really convinced that Skyrim is literally Hitler and Morrowind is the savior of video games!
There's no ad hominem. My point is literally the exact opposite of that. See: The part where I say that on their own two feet both are great video games, but Skyrim as a sequel of Morrowind fails to live up to the expectations.
It still doesn't change that I didn't really touch Morrowind again after I walked around some in Balmorra, got some directions to go some place, walked a bit, was swarmed by Cliff Racers and died trying to swing my sword but failing, and deciding my time would be better spent playing other games instead of figuring out Morrowind. Apparently that makes me a simpleton?
Both you and Ice have just ad hominem'd yourselves and then accused me of accusing you of being idiots. But the fact remains, if you haven't played the game--you can't make any compelling arguments about it, or compare it to other games. In fact, I've stated several times now that you can not like the game, and that Morrowind isn't perfect. Never have I attacked either of you.
That's just things that come to mind immediately. There's probably more, but most of it is probably rather minor. I'll probably come back to Morrowind someday and actually try it, because everybody says it is good, and I believe them, but the game is a bit too hard to actually get into for the amount of effort I'm willing to make right now. For the record, I have 3 hours logged on Morrowind according to Steam.
Coolio. Frankly, it ISN'T a game for everyone. The combat doesn't appeal to a wide audience, and game starts out slow. I encourage you to try it, but like I said, it's not the holy grail of RPGs.
And I'm sure Morrowind was really groundbreaking when it came out, which is probably why so many people like it. It feels to me as if it was released in another era, when almost all (PC) games were sort of inaccessible in some way or another, and Morrowind was something really unique and unheard, so people were willing to put in more effort? That's just an extrapolation of my limited, youthful experience, though. It's in no way ment as an insult to old games, because there are many gems, which I'm sure includes Morrowind.
My journey into gaming began 2004, and I probably didn't play Morrowind until 2006/7--I played Oblivion first actually. It WAS released in a different era, when RPGs in general were less accessible, See: Part where I mention how different and groundbreaking it is compared to BG2, which came out only 2 years earlier. However, many of the mechanics were similar to then-modern RPGs and I highly doubt people put in more "effort" back then to understand Morrowind.
Lastly, as a final note, neither you nor Ice actually read (presumably) or responded to the majority of what I wrote about the game and simply complained about me attacking your characters--which I didn't and haven't done. Nor did you even acknowledge this discourse within the frame of the TES games as a series and the standing of Oblivion and Skyrim as sequels of Morrowind. Getting closest at Ice's remark about how he was sure that Morrowind was panned as a dumbing-down of Daggerfall at its release as well. You can't get angry about me questioning how you can compare the games (which neither of you have really done here) when you have barely even played one of them. So cheers, I don't care if you ever play Morrowind again. It IS a pivotal title in the development of the RPG genre. It's NOT perfect. It's main strengths were it's coherent and inspired design and just it's ability to break the mould. Oblivion, improved on several elements of Morrowind and lost the thread of several others, but on the whole was still different and inspired enough to not only define it's own original fantasy setting, but also break the mould of other RPGs at the time. I.E. Two Worlds, Divinity, Sacred 2, etc. Skyrim failed to improve on pretty much anything Oblivion did right. Removed spell making, dumbed-down enchanting, the story was not great (though none of them really are), etc. etc. and in return we got what? Duel Wielding and the ability to yell very loudly? A poor trade off, the new mechanics feel more gimmicky than truly additive to the gameplay. Again--since you've managed to overlook this part on every. single. one. of. my. posts. As their own games Skyrim is great, Oblivion is great, Morrowind is great. BUT in a series, there is a visible, marked decline, and that's what this thread is all about. I'm not going to rehash anything about WHY there's a decline as I already have several wall-of-text posts on it literally within the past few pages. If you're interest, go back and read them.
Now as Chiefwaffles has said, it's gotten a bit out of hand. This is my final nail in the coffin. Peace, dudes.