You elect to send in your drider skeleton, though you're a bit disappointed to have to spend it like that. You would have preferred keeping it around, and your mana is too low to flashbang it. Which is actually kind of odd. Shouldn't your mana have regenerated at this point? Does the tower have some kind of effect around it to prevent mana absorption? That would require some very specifically tailored magic, and it would be far easier to apply an anti-magic spell rather than mana prevention. Well, let them be less effective than they could be, it's your gain and their loss.
Well, your drider slowly makes its way over to the brain-monster, and is almost instantly snatched up when it gets close. A dozen arms, jointed more than anything human and with far too many fingers, grab your creature. Eyes grow out of the giant brain, seemingly pushing aside the flesh as they pop in. It looks on, interested, while you try to see some way through. Fortunately, the bookcases it surrounded itself with might just work out. Yunikki is extremely nervous about the whole thing, of course, but you can move on while the monster dissects your creature, piece by piece.
It started with the ribcage, and essentially just disassembled the skeleton before moving on to the drider body. You're not entirely sure how it cut that open so easily. Really specific telekinesis is your best guess, but that usually doesn't cause so much liquid to spout out like that.
You get past the creature, at least. Your distraction worked, even without the flashbang!
Then it occurs to you.
How are you going to get back
out?
You'll just... cross that bridge when you get to it, you suppose. You keep on moving as the former goblin continues reading. You elect to do the same thing, trying to find out what there is that you can use in this place. Soon enough, you find something you were looking for! Not only did you find a collection of medical texts, but you found a storage closet containing tons of parchment! It takes a little doing to gather up as much as possible, but the storage closet had some rope and general materials for you to attach it to your undercarriage. This will be fine, more than enough for anybody. The medical textbook can't be put in the tome, obviously, but it will help the people back in the hide-out. The goblin creature seems to have removed any opposition that would have been present, guessing from the stains all around. There is yet more of that strange meaty substance everywhere, in fact, by now it was covering up nearly every part of the room. The walls have a heartbeat, you note. If you hadn't seen worse at this point, you probably would have noted it a tad more. As it stands? A wall that has blood pumping through isn't the worst you've seen. At least you know where all the others went in this tower.
The last staircase up... That's where you talked to the old man. You wonder if he's still alive, though it's not likely he'd by up there. That Unending creature almost surely is, of however.
You've come this far, will you fight that thing? It's bound to be prepared for our arrival. If not, consider a way past the brain creature, considering you lost your undead minion.Basic Stats
Level: 13
Health: 56/75
Poison stings: 1/1
Restraint 3/3
Mana: 3/60
Items and equipment
Items:
410 gold coins
Magic Cookbook.
Book On Far Eastern Royalty
5 rations
Equipment:
Scimitar
D-VA armor
Skills and spells
Magic:
Summon Tome: You can take out your piece of the Tome of Eternal Darkness from seemingly nowhere. Others cannot see the book unless you want them to, and it's still headache-inducing to do so.
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Pinworks: You can apply spells into a bone spike, relative to the size of the victim. You can also make traps if you use an offensive spell. Allows creation of free zombies.
Skills:
Claws: Your arm has been replaced with a powerful claw. This is BOUND to you, and cannot be removed. Also, Alexia, your insane alter ego, lives in it now. She can decide where her face appears, at least, signified with a green ring.
Pride: You have a mind-controlling leech in your arm. This is so mindblowingly unethical/illegal it would put you in "kill on sight" status with a lot of organisations/people.
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them. (not possible right now)
Crossbow usage: Novice
Adaptation: You regenerate mana faster than most
Gun usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining: Can drain blood using fangs.
Incredible experience in blocking and swordplay.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Quite Decent.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer