While Sydney hasn't tried it, I can tell you right now that eating another drider will not affect you beyond an upset stomach. You didn't develop cannibalism superpowers. you developed superpowers through cannibalism. There's a key difference. You get to work on some more long-term goals. For starters, you have a necromancer in a city turned necropolis, so you should get to work on some minions. Of course, that does open up one problem: most of these corpses are infectious. Even the humanoid ones could have been infected before death, so you need a separate working station than Sucy and Francine (who has become very quiet and subservient. She pretty much only helps out Sucy with her projects, now.). You elect to to leave it in the hands of your companions, for now. Yunikki still hadn't woken p by the time you left for a nearby building with a high roof and closed windows. Fortunately, there was a guard tower not
too far from here. Not that it was without it's issues, but after some extended periods of path-making and the occasional extermination, you managed to clear a safe path to it in a day's time. The tower itself is small. It wouldn't be able to fit nearly as much as in the basement, but the roof is high and there are several levels. You also found a cache of weaponry, mostly spears. It makes sense for a drider to use spears, admittedly. You also find a single dead drider, though that's sort of generous. If it wasn't for the gaping hole and the small bit of spinal cord still sticking out, you would have guessed it was just a giant spider. Something managed to completely destroy the upper half of this poor guard. Matter of fact, that leaves it difficult for you to actually revive it properly. Resurrecting a pair of legs isn't exactly easy, even if drider undercarriages are a bit more unique in that aspect. Eventually, you decided to improvise. You went back and applied some careful surgery (gravity-based downward chop with a big sword) to a humanoid corpse. It was fairly intact, at least on a skeletal level. The meat around it was blasted apart, some of it reduced to giblets on the wall. Your guess? That weird blobby eye thing the kid told you about did that. Either way, it left a skeleton. With some quick grafting, you managed to attack one spine to another. The resulting undead was clumsy, but functional. It adapted to the "new" legs fairly quick, though it takes up a bit more mana to keep this thing going. You're going to have to apply a couple more bones to make it a freebie. You didn't use the chicken bones, too small, too frail. You elected to go for larger, more solid bones. A femur you cracked in half and what seems to be pieces of arm function as a sort of "mohawk" along the backside of your newest minion. You're fairly certain it's not infected, though you cleaned off the flesh with some magic. Anyhow, the large amount of bones look stylish, but they're also a glaring weak point. You should look into armoring that stuff up. At least the skeleton top half and spider lower half looks cool as hell.
When you get back, leaving your undead to guard the tower, you discover a rather fortunate little fact: the armor you got in the dwarven cities is quite easy to wash. The stains just go right out in simple soapy water. After working so much with all manner of meat, it was pleasant to discover. Next time you'll wear something to cover yourself up, an apron or something should work. Well, it doesn't matter. Of course, the bigger thing to be happy about is that Yunikki is awake again! You were planning on talking to her, but... Well.
Oh yeah, I noticed that when I gave her some of my tonics. Her throat hasn't healed quite right. She'll have trouble swallowing for a while, and talking's going to difficult. Well, more like impossible. I think she'll be able to manage. It shouldn't be permanent. Hey, question: Is it weird how her sentences went from grey to yellow? You think that happened because the author forgot, or because she went from a side-character to a main character? Is it both? I think it's both. Yunikki made a vague wheezing noise, which was clear enough. She doesn't much care for this meta commentary. Another positive is that she seems to be in high spirits, compared to most other times. A lot more limber, too, she's finally back to walking properly instead of hunched. Not to mention, she lost the chains. She hasn't been able to communicate much beyond body language, though, but you're glad to see her up and about. Despite that, she's still too weak to properly help out. If it wasn't for Sucy's tonics, she wouldn't even be walking.
You still sleep with the rest of the people, though you test out your distant control of a bone minion. It's hard to see much through a skeleton's "eyes". It's black and white, and there's an odd sort of fog after a short distance. You're not sure what that represents, honestly. Well, at any rate, you're going to start building an infected army in the morning. The drider minion should be clean, by all accounts.
You also take a look at what Leoric created, in the meantime. Those chicken bones are perfect for him to work with, and he made a handy flashbang bag. They aren't that powerful, mind you. He also made a few splinterbombs.
You also tested out a few things in regards to siphoning cloud. More siphoning smoke doesn't
quite equal more lifedrain. It's harder to get out of it, and the more surface area is covered the easier it is drained, but the rate at which the health is drained is set. It's also something that dissipates on its own, even when put in a glass bottle. Magic can be adapted, however, but you'll need a lot of time to think and improve on it. Some paper to theorise with would help.
When morning comes (you think, it's hard to gauge time in a basement), Sucy has something for you to gather.
I'm going to need parchment. A lot of it. I propose you head for the library to gather it up, and get some ink while you're at it. I need to keep working here, it's fairly delicate. Bring along who you wish.Do you need to write some stuff down?Among others. The parchment also contains a few materials I can use. Flammable, sturdy enough, et cetera. I also plan on using some runes.Runes hardly work on parchment. The material is too flimsy for that kind of magic.I'm aware, but I might be able to apply some of my own magic to make it work out. Besides, I just need it to burn when I say "go". Seems like a lot of risk for a "maybe". I also need to write a lot of things. Believe it or not, but I don't have perfect memory. While you're there, you'll also have free pick of the books you want. Didn't one of the people in the back ask for a book? Be sure to ask for a reward, they could do with being useful.Yeah, sure... I'll be going, then.Gather your party to go to the library. Or maybe you'd prefer to work on your own projects first? If you spend the entire morning working, you could likely create two bonezombies. Mana-costing undead are easier, of course. Basic Stats
Level: 13
Health: 75/75
Poison stings: 1/1
Restraint 3/3
Mana: 50/50
Items and equipment
Items:
410 gold coins
Magic Cookbook.
5 rations
Equipment:
Ram Dao
Scimitar
D-VA armor
Skills and spells
Magic:
Summon Tome: You can take out your piece of the Tome of Eternal Darkness from seemingly nowhere. Others cannot see the book unless you want them to, and it's still headache-inducing to do so.
Resurrect vermin: Allows you to resurrect very small creatures such as rats(invests 2 of your max mana) (no mana cost)
Resurrect average beast: Allows you to resurrect creatures such as dogs, cats and other similar-sized creatures.(invests 7 mana) (no mana cost)
Resurrect Humanoid: Allows you to resurrect humanoid creatures. (Invests 10 mana) (Costs 14 mana)
Reshape minion plus!: Allows you to majorly change the appearance of your resurrected minions.
Control Undead: Allows you to attempt to control an undead that doesn't belong to you. (mana cost of 2 per second, unmastered)
Minion Vision: Allows you to see what a minion sees. The minion must have eyes.
Disintegrate undead: Delete a corpse you currently control.
Animate Piece: Allows you to animate just a piece of dead tissue. It requires your constant attention, and cannot act independently. (Drains 0 mana)
Graft: Allows you to use dead tissue as a replacement limb. Requires a lot of mana. (1 per second) (average limb takes around 20 seconds to properly graft)
Gather Soul: Allows you to make a soul visible. You could try putting it in a flame of some sort to keep it around. (9 mana)
Soul battery: Allows you to use a soul-infused flame as a small mana-boost. This snuffs it out, however
Undead flashbang: Allows you to blow up a minion for a flash-bang effect. (9 mana)
Stitch: allows you to close a wound and stop bleeding as fast as you can stitch. Costs zero mana, but requires something to stitch with.
Siphoning Cloud: Breathe out a cloud that drains the life from victims and gives it to you. Adds a LOT to intimidation (4 mana)
Smoke Cloud: Breathe out harmless but thick smoke. (1 mana)
Deathbolt: A bolt that hurts the body's connection with it's soul. Causes minor wounds to appear over the body as it attempts to compensate (1 mana)
Doombolt: A more powerful version of the above (4 Mana)
Pinworks: You can apply spells into a bone spike, relative to the size of the victim. You can also make traps if you use an offensive spell. Allows creation of free zombies.
Skills:
Claws: Your arm has been replaced with a powerful claw. This is BOUND to you, and cannot be removed. Also, Alexia, your insane alter ego, lives in it now. She can decide where her face appears, at least, signified with a green ring.
Pride: You have a mind-controlling leech in your arm. This is so mindblowingly unethical/illegal it would put you in "kill on sight" status with a lot of organisations/people.
Broodmother: Once per day, you can sting something to create spiderlings, which are large, clever spiders that adore you by default. Your instincts cause you to be VERY protective of them. (not possible right now)
Crossbow usage: Novice
Adaptation: You regenerate mana faster than most
Gun usage: Novice
Oral Fixation: Can cast spells spells from the mouth.
Draining: Can drain blood using fangs.
Incredible experience in blocking and swordplay.
Climber
Crafty: Bolas
Cooking skill: Excellent
Corpse Cutting: Quite Decent.
Animal handling: inexperienced.
Necromantic knowledge
Soul Sniffer
Undead