Population: Reached high 107
With this, it has reached the level of sieges and megabeasts.
Sometimes, the names given to "you two marry, now get in room" squads are...
Speaking of which, more relationships
I guess this burrow can be freed now:
....
In truth, ended up adding things back later.
Because, well
Versus
25 and only 3 children?
Yeah, they have to meet. For same reason, you have first generations Woody....
When least prolific of first gen have 7 less (and the fort has existed for far longer).
In anticipation of megabeasts, the first two squads had their sparring area moved to outdoors:
They're around nickel silver cabinet - made it for mandate, but forgot to build it in time :p***
Sure enough, nobody comes for years.. Guess this island has no megabeasts.
I GUESSED WRONG!
And by the time military was assembled
They had already destroyed 6 gates
And then I order them to carefully inch order....And four idiots jump the gun.
Well...
No injuries, so not too bad to jump the gun, but...
Hmph. Maybe I should order them to wear two shields and beat next one to death with those to boost armor user.
Also, more conceringly, I'm out of floodgates.
Ended up replacing them with tower-cap ones, since all the normal wood went to flooring over the embark.
Looks different.
....
And then there's this
What do I do with you?
...
I don't want to kill a dragon yet. While I don't doubt that I could, well....Dragon.
I guess I'll be sacrificing lot of floodgates.
So, while the dragon is slowed down by them,
I'll get people to construct two steel doors
...The dragon sure is slower than titan.
I guess I'll better seal up the fort while I wait with the artifact grate.
*75 floodgates later*
Won't happen again. The map is now encompassed in cage traps.
On a similar note, the south sea was walled up with lay pewter and fire clay as well.
It's a start. Not sure of what, but of something. At least should make it safe to retire with the dragon? Unless they're enem...
Yes they are.
Uh guys, I dunno? Is it safe to retire with Ronux alive?
(Also, Winter of constructing is to the far north. Proof that megabeasts aren't limited by land areas for player forts, but are limited during world gen.)
As a side note, seems merchants didn't arrive because dragon was destroying things so long.
Anyway, this made me think "what if flame titan came?"
So I built a marksdwarf training tower. Z102:
Though, with one small difference. Replace well with FB soap bridge.
Though first, some dodging demonstrations:
Speaking of which, starter was Novice Marksdwarf (Rusty) when I put them into separate squad...And became Adequate Marksdwarf (Rusty)
And a test: Will cyclops climb out? If they do, back into cage.
Welp.
Guess I know who is getting chained up.
Hm. Got to use bridge. Expect the stupid cyclops doesn't want to move....
Lets see if this works, and replace that bridge upstairs.
Sigh.
Hm, seems it worked, though zustash got hit by two bolts
(They moved back to center after bridge was raised)
Though...
.
Arhery ranges are easier to setup, though ^^;
Finally! The dude has been "Ponder Warded Lock!" for like a year.
Really? Reaaallly? Your worst work so far.
Also, more books. This one was done by someone I assigned to library, seeing they had red need of abstract thinking:
Apparently, they have been discussing so long they've become an engineer as well:
Dabbling one.
Yet they did better on that same topic than Erudite, legendary mechanic, did:
I wanted to export bunch of copies to the caravan. But it wouldn't let me.
Caravan road is complete. This was mostly off-put by waiting for caravans to bring the goods, instead of digging to quarries. ( I did dig a bi-directional elevator, with exit height intended to be controlled by hatches for what quarry it is being currently dug in - however, I changed my mind for FPS reasons.
More moods
Adults
For someone who arrived in first year, you sure waited long, Zon.
They used to hunt dangerous wildlife...Now they wield the artifact rose gold hammer.
What to create...Hm, I already had artifact adamantine weapon. Lets test if macing is possible if all the wafers are forbidden.
It is. Now, lets see about the mace.
Well that was quick.
...
And of course, this is always welcome. I've grown to think that legendary armorers grow much closer to trees than artifact pieces, now. Don't dislike possessions as much anymore.
Well. No bones this time.
However, I believe this is the first high boot of Rhyming Occult-Palisade
Would be that it'd enable the civ to make high boots, now...
*checks* But no.
....
Alas,
I tried to offer them raw adamantine, but they wouldn't take it for some reason.
Hmph.
...
Asen isn't that old at twenty,
Nonetheless, this is serendipitous
With the recent crossbow squad
(Granted, they'd benefit more from different material, but still.
- - - - - - -
Children:
No bones? Ah well.
Sure, no problems here.
Solon
Ah, I mined some.
Cut it out, that's reserved for furniture.
Much better.
As with each time, I remove Zan from
That burrow currently is around a well, with a food stockpile. No booze for kiddies:
I need them alive. Productive? Not so much.
Though it seems they have no particular cool preferences, it still nonetheless seems they'd be a bone carver.
Let them carve iron, then.
Okay, there's now two artifact iron left gauntlets as well as two right gauntlets. What about boots or shields?
has been possessed and not found dead, though for some overseers....
Looks like a stonecrafter mood.
Go play with it, kid.
And to think they liked doors.
It is unfortunate, but by now most children in my fort who come of age head straight into military and pick up picks - for they have already mooded.
The most useful thing they can yield is goblet
(It'd have been cool if that had been goblet right now. Oh well.)
Now, the ultimate fate of them is something like this:
cba to train them into smiths anymore.
Bim Mist
Gets some wood
And creates a Rǐsen!
(bit more enthuaism, for there were no risens in fort
and..
)
Just for that, it goes into the "first gen couples" room, an important position when it replaces a pile of booze.
That name sounds familiar....
Well, oh well. Oh?
*forbids*
Though I don't particularly care for either.
*frowns* I can only assume removing bone scrambles preference allocation.
Replaces the puppycage. Though there aren't any puppies anymore.
Inod Lirmonom, Dwarven Child
from society.
They claim
Let them.
I guess it'll replace one of the granite cabinets?
Wrestling is hard -.-
withdraws from society.
Well,
Yet another woodcrafter.
Catten Azinasob,
from society.
Quickly grabbing
And producing
Dunno where to put this. *drowns in artifact furniture*
Id Shemvod,
Picks some stones and junk
Creates a beautiful thing.
Kol ňnulmeban is being
Though, might have potential?
Well, another heavy blunt weapon instrument.
Sometimes this in sparring:
Results in game pausing. Annoying if you wanted to run the game for a while....
Searched for :
P in announcements.txt and found this:
[COMBAT_EVENT_ATTACK_INTERRUPTED:A_D:UCR:P]
Removed the pause from that one.
Oh, it seems the FB moved:
Well, that explains that.
Doorkeeper keeps door. Wonder how'd they have fared versus dragon?
Meanwhile, in third cavern: Alligator pitfight.
In the red corner,
Place your bets, for in 0,1 seconds it may be too late.
At first, it looked like Ejem would take the lead....
...But then.
Though, Ejem did get poisoining off several times.
The winner is clearAnd goes off to fight
another webber.
Well, nevermind. They won't come down from tree.
Though they did slay another FB that came onto map in less time than the message finished running.
Interestingly, it seems that the saplings and plants only pop up near the edges, where there is fire clay wall underneath within 3 tiles:
But they do pop up, despite no soil wall directly underneath them - unlike in more central area.
I apparently can run out of rock.
Whoops.
Hm, what to replace with...Clay or steel?
Clay, I guess. Some guys have unfulfilled "obtain a thing" need. The remaining can be made of steel. Or bronze or copper or whatever I have. Wood, apparently? 2500 of cavern tree wood.
Again? There's two flooded caverns...I guess I can provide with them.
Though there's plenty of food.
I used to use raw fish to skill up cook, but since dwarves can't seek it out there and I had an idler, made a legendary fish cleaner with the...I dunno, Lots? fish caught.
Miasma.
Ah, I see.
Increased the size of dance area to minimum 5x5 in first gen marriage burrow
They finally got to play. But at what cost? No table, no chair, lost two tiles of food and four tiles of booze stockpile (2/3 of each).
Gwolfski was passed over for me once, and currently has just claimed a turn...
So, like I said, I took another day.
As for summary, it is more like:
"Moonhome settlement of dwarves, inherited queen. Rest of Rhyming Occult-Palisade lost. Bred 19 dwarves to 107 in 31 years.
Fort map "
After all,
It's been my longest in-game time fort so far, by a magnitude :v
Anyway, atm have continued.
Which means FB slaying, too. Maybe dragon-slaying.
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