November 11, 2016Today is a day of great activity for you as you rush from place to place in an attempt to put your genius ideas in
action.The first step is research. After giving your usual greeting to the librarian, you attempt to find information on military vaults via books and the internet even though your terminal has an internet browser. The search here is actually
extremely fruitful. Thanks to your very clever searching techniques and even some use of more shady internet back-channels, you find a great deal of information regarding the military vault in question.
Near the outskirts of the city is the military base. It's not much of a base, really - more so an "outpost". In addition to the standard buildings and rooms like the barracks, mess hall, garage, and whatnot, there's an underground vault. This vault is accessed through a bulky and secure door through a staircase from inside the armory. The armory is its own building, with one main outside entrance then a more secure entrance into the room storing more valuable goods. Outside, two men guard the armory. Inside, there should be roughly three permanent staff - two attendants and one guard. Ignoring the people, the next obstacle is the secure door. It can be opened via a keycard or a passcode (or more subversive means). Opening this door would let one go through the secure storage room and down the staircase, where they'd find the vault door.
The vault door is obviously protecting something important. The attendant holds a physical key required to open the door, and activating the vault door via a computer in the secure storage room is required for that key to even work. The computer uses a biometric fingerprint scanner that also annoyingly checks for stress and that the fingerprint's owner is alive. Supposedly the upper command of the base also have an override keycode, but the information you can find on this is useless. Once the computer activates the door and the key is inserted, it should open. The vault door is also supposedly made out of a pretty tough metal (no idea what metal in particular) that would make any kind of regular cutting tool take extreme amounts of time to work.
Frankly, it's amazing that all this information is just out there. Sure, it takes a genius like you to find all of it, but still.
You get a note from the stranger "contracting" you. Apparently, they've given it some thought and would be willing to have you accompany them if you feel that'd be of help to the procedures. But you can always just give them equipment to do it themselves.
With your work at the library done, you head to the university looking to upgrade your computer. Though your plan mostly falls apart here because you don't really know how to go about upgrading your computer. It's not like the university just has a grab-bag of free computer parts for authorized individuals to take home. You consider "borrowing" some parts, but you're not certain enough of your plans to do that.
It's only now that you realize that you actually want to go back to the library. After a lengthy walk back filled with annoyance at improper day planning, you arrive back at the library where you begin to start the most important task of today. Research into small motors and artificial muscles.
Countless hours pass by as you pour your attention into various books and the library computers. The librarian continues to (unnecessarily, of course) worry about your mental health as you surround yourself with books and multiple library computers rearranged to kind of look like an actual competent workstation.
Eventually you emerge from your studying daze with loads of new knowledge. It turns out that tiny motors are actually really easy for someone (of your mental caliber) to accomplish, and artificial muscles are extremely possible! It's hard for you to get into the details, but the process to make a ~2 cm motor from scratch is surprisingly easy, and that wasn't even what you really focused on today. Artificial muscles are a fascinating science and you think you have a very deep insight into how they work. Of course, there are many individual methods for creating them and you'd have to choose your own if you were to go that route, but whatever you do, it shouldn't be too hard.
You had some other things planned for today, but you ended up spending most of your time on research.
You harvested 1 ml of venom today, turned it into lasting venom, then sold it for
$30.
Your Miner Virus net
$2 today.
Cash: $304
Housing: Trashy Garage
Holdings:
Structures
- Makeshift Data Terminal
- Hydrogen Fuel Cell MK3 w/ Wheels [95%]
- Basic Chemistry Equipment (Flasks, Tubing, Beakers, Safety Equipment, Bunsen Burner, Measuring Equipment, Droppers etc.)
- - Peltier Heat Pump (Cooling Device)
- Large Makeshift Terrarium [6/10]
- 2x Roach Trap [Feeding 6/10]
Clothing
- Baggy outfit
- Raccoon mask (face-concealing)
Weapons
- Injector Crossbow
- 1x Glock 20
- Shock-gun
Special
- 4x Semi-Valuable ($0-10,000) Paintings [Hung up]
Tools & Equipment
- Basic Metalworking Equipment
- Cheap Welder
- Handheld Drill
- Shovel
- Glass Cutter
- Basic Chemicals (Used for experiments; doesn't require replenishment)
- Stinger-resistant Gloves
- Protective Work Gear - Boots, Gloves, Painter's Equipment, Goggles, Respirator
- Black Gloves
Miscellaneous Creations
- Backmounted Energy Distributor [0/2 Fuel Cells]
- "Energ-E" MK4 Fuel Cell [87.3%]
- Laser Impact Triangulation Device
- Aerial Remote-Controlled Drone & Controller
- Remote-Controlled Robot & Controller
- Wireless Jamming Device
- Battery-less Buggy
- 6 ml Powdered Venom
Items and Materials
- 2 ml Knockout Venom [Expires in: 2 days]
- 10 ml Thermite
- 1 ml Dynamite
- 2x Electronics
- 1x Plumbing Parts
- 1x Gas-filled Fire Extinguisher
- 2x Regular Computer Parts
- 5x Old Phone
Ammunition
- 1x 10mm Magazine - 17/17
- 1x 10mm Magazine - 11/17
Miscellaneous Items
- Fake University Scientist ID
- Fake Military Scientist ID
- Fake Government Scientist ID
Makeshift Terrarrium [6/10]
Scorpions
- [F] Nineteen (Fed by Roach Trap) [Maze Navigation] [Stingerpainting] [
- [M] Eighty-four (Fed by Roach Trap) [Maze Navigation] [Stingerpainting]
- [F] Animal Farm (Fed by Roach Trap) (Mature at December 5th, 2016)
- [F] Scorpling (Fed by Roach Trap) (Mature at December 5th, 2016)
- 2x [M] Scorplings (Fed by Roach Trap) (Mature at December 5th, 2016)
Makeshift Data TerminalSpeed: Okay
Hardware
Core - Regular/Basic
Memory - 8gb
Display - 14-inch CRT Display
Extras
- 3x USB 3.1 Type-C ports
- Basic Internet Connection
Software
- Data Entry
- Programming/Script Creator
- Internet Browser
- Packed Probe Virus
- Packed Miner Virus
- Military Vault Stranger
- Evan Williams, University Researcher(?)
- Modern Art Dealer
- Wireless Jamming Device MK2: A 10x30 cm device that jams all wireless operations, including communications such as cell phones, in a 10 meter radius around the device. Houses a single Energ-E MK4 Fuel Cell that provides 10 pulses on a full charge.
- Shock Gun: A gun with a range of 2 meters. Temporarily incapacitates the victim for 10 seconds. Has to be plugged in. 600 charges from a single MK4 "Energ-E" Fuel Cell.
- Miner Virus: A simple bitcoin-mining virus. Can be deployed to computers through standard transmission vectors such as websites, videos, and emails. Circumvents most consumer antivirus, but is found by most corporate, server, advanced, and other similar types of antivirus. Burns out an infected computer after 2 weeks. Makes $3/week.
- Cooperation Edurarium (Patented): A reasonably-sized container housing a variety of switches, pressure plates, platforms, food dispensers and more to teach small animals (scorpions) lessons. Has to be modified for different lessons. Lessons have to be overseen by a human from beginning to end. Extremely secure.
- Shock Baton MK2: A handheld energy-based baton that will temporarily stun another person when struck with the baton. Stun lasts 10 seconds. Has to be plugged into a Backmounted Energy Distributor. No noticeable energy usage.
- Backmounted Energy Distributor: A moderately-sized contraption with the appearance of a backpack. Uncomfortable to wear, but doesn't restrict wearer's mobility in drastic fashion. Fuel cells are slotted in, and equipment can be plugged by cable into its slots to receive power from these cells. 2x slots, Takes 2x MK4 Energ-E Fuel Cells.
- Injector Crossbow: A crudely-made crossbow that fires custom-made darts intended for hitting a person or other entity. It requires custom-made darts to function. Mid-range to close-range. Is somewhat inaccurate. Costs $30 and 2x Scrap Metal to make.
- Knockout Venom: A very effective chemical that almost immediately knocks someone out for hours with just 1 ml once inside their body. Costs $2 to make 5 ml Knockout Venom from 1 ml Scorpion Venom. Can be converted back to Scorpion Venom at the same ratio of 5 ml Knockout/1 ml Regular. Expires in 3 days.
- Probe Virus: A basic computer virus sent over email to its target. It doesn't spread to other computers of its own accord, but is very stealthy at gathering information and sending it back to its owner.
- Aerial Remote-Controlled Drone: A small-ish remote-controlled aerial drone. Is extremely maneuverable and quick with a grabber-arm that can grab most small objects, putting them into the drone's container bin, or the arm can perform very limited manipulation of the surrounding environment. Has a small open-air storage bin on the top that's shallow and is 1 1/2" long+wide. A camera on the front transmits a video feed to its controller. Uses MK4 "Energ-E" Cells to power itself. Has a range of 10 miles. Lasts a week on a MK4 "Energ-E" Cell.
- Laser Impact Triangulation Device: A handheld device that can detect the exact position of impacts on surfaces with extreme accuracy up to a mile away. Used for tasks such as determining the location of a person or vehicle on a surface. Utilizes a small display located on the device to display data. Has a range of up to a mile. Extremely unwieldy due to power source. Powered for a week by a MK4 "Energ-E" Fuel Cell.
- Remote-Controlled Robot: A small remote-controlled wheeled vehicle powered by a "Energ-E" MK4 cell, and its accompanying controller. Extremely maneuverable and can navigate over obstacles its size or smaller, can very quickly make turns, and has a great speed relative to other remote-controlled vehicles. The controller and bot have a range of 10 miles and the bot lasts a week on a single "Energ-E" MK4 Cell.
- Hydrogen Fuel Cell MK4 - "Energ-E" (Patented): A hydrogen fuel cell identical to the MK3 in power output and fuel usage, but takes the form of a small cylinder 3 in or 8 cm in diameter with a height matching about 1 ft or 30 cm. Can be easily inserted/removed from objects and hot-swapped in addition to being used like an engine similar to the previous Fuel Cells. Utilizes the Hydrogen Fuel Cell Catalyst. Costs $170 to make.
- Hydrogen Fuel Cell MK3: A hydrogen fuel cell that's very roughly about half a meter in length, height, and width. Lasts a day once fully fueled and can provide a fairly large amount of power - a bit more than is needed to run a regular consumer car. Utilizes the Hydrogen Fuel Cell Catalyst. Costs $170 to make.
- Hydrogen Fuel Cell MK2: A hydrogen fuel cell that's very roughly about half a meter in length, height, and width. Lasts a month once fueled. Outputs very little power. Costs $150 to make.
- Hydrogen Fuel Cell Catalyst: A chemical compound that speeds up the electrolysis process in fuel cells. Should increase power output at the cost of fuel usage. Costs $20. (Price is added onto the price to create a fuel cell utilizing catalyst)
- Hydrogen Fuel Cell MK1 - "The Long Count": A very large hydrogen fuel cell that takes in hydrogen and oxygen to output power. Once fueled, can continue running for years. Outputs very little power. Is extremely large. Costs $150 to make.
- Antivenom: Antivenom neutralizing venom that can be made in a lab. Requires 1 ml of Venom and $40 for 2 ml of Antivenom.
- Wireless Jamming Device: A backpack-like device that jams all wireless operations, including communications such as cell phones, in a 60 meter radius around the device. Goes around back (or can be held, but it is heavy) and can be operated from there. Also around the size of a backpack. A single Energ-E MK4 Fuel Cell provides 20 pulses.
- Buggy: A buggy. Tiny single-person open-ended low-to-the-ground vehicle with a top speed of 40mph. Has an open-bed container with minor walling that can carry 1mx1m worth of materials. Uses a single Energ-E MK4 Fuel Cell to run for 36 hours on a full charge..
- SPCAAD Ammonia Grenade: A makeshift ammonia grenade that disperses ammonia on impact via the glass container shattering. Effective blast site measures 28 meters in diameter.
- Powdered Venom: Scorpion venom in powder form that lasts forever without expiration. Poses no threat to organisms and can't naturally turn into liquid form.
- Lasting Venom: Scorpion venom that lasts for 2 weeks while remaining just as potent. Sells for $40/ml. Requires 1 ml of Venom and $10 to make 1 ml of Lasting Venom.
- Handheld Microwave Jammer: A handheld (makeshift) gun that disrupts communications in the area it's pointed at. Can also cook food like a microwave if close enough and you really wanted to cook food. Needs to be plugged in.
- Venom Bullet: A bullet that will 'inject' scorpion venom into the victim. Venom expires after 2 days in the bullet.
- Butane Cannon: A projectile cannon that operates off of butane to propel the projectile roughly 40 meters away.
- Makeshift Data Terminal: A rudimentary terminal that accepts and stores data.