Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Naga eggs?  (Read 1621 times)

Lem0nh3ad87

  • Escaped Lunatic
    • View Profile
Naga eggs?
« on: September 19, 2016, 09:04:10 am »

Naga eggs dropping value of the fort? Recently had a fort that had nagas petition to join. Layed eggs and decrease my fort value so much i stopped getting sieges. Bug or intentional?
Logged

Metaltooth

  • Bay Watcher
  • Icon of Sin
    • View Profile
Re: Naga eggs?
« Reply #1 on: September 19, 2016, 09:55:05 am »

Naga eggs dropping value of the fort? Recently had a fort that had nagas petition to join. Layed eggs and decrease my fort value so much i stopped getting sieges. Bug or intentional?
Sounds like everyone is openly racist to sea dwellers
Logged
o̗͕̘̯͈̺r̬e̶̻̗̲̹m͎̘̹͓̦̼̟͝o͕̮̦R͇̥̻̭͟ ̕ņ̗h̪̰̱o̢J͚̬̲ ̧͍̫̜̲͔̺é̤̩̫m̗͍̘̟͖͠ l͇̫̪͖͓̰͝l̕i̮k̻͈̺̱̗ ͙̱̠̥̳̱̘t҉̪s̢͈u͙͉̘̮͘m̳̜̞̳̞̝ ̴͖̠̖̤͕̱u̱̬͚̗͍͞o̢y̴ ̶͚̝̳͇̞e̢̠m̥̤̳̙̣̙̭͢a͚̳̞͉̭g ̛͙e̤̫͉̜͉͘h̗̘̱̤͚͘t̜̺͕ ̴͙͍͉̮̯ņ̘͉̼͓̲ͅi̜̻̰̫̘̠͕w̧̲̘ ̧͔̯o̱̳̘T̗͖

Evans

  • Bay Watcher
    • View Profile
Re: Naga eggs?
« Reply #2 on: September 19, 2016, 02:08:24 pm »

It's a bug.

They have random value because they are not eggs but "hardened coral"

see for yourself:

Melt them at the smelter.
Logged
getlost.lua # How to get rid of tavern guests
function getlost ()
   local unit = dfhack.gui.getSelectedUnit (true)
   unit.flags1.forest = true
end
getlost ()

Lem0nh3ad87

  • Escaped Lunatic
    • View Profile
Re: Naga eggs?
« Reply #3 on: September 20, 2016, 04:25:56 am »

Yeah i saw that. But whereas yiur showing a positive values on the "coral" mine was a negative. One i destroyed the eggs vaule went up and sieges started again
Logged

Evans

  • Bay Watcher
    • View Profile
Re: Naga eggs?
« Reply #4 on: September 20, 2016, 04:36:50 am »

Like I said, value is random.

I get egg worth 2k, worth, 1,5 billion, worth -1,2 billion etc.

Melt them and be free :)
Logged
getlost.lua # How to get rid of tavern guests
function getlost ()
   local unit = dfhack.gui.getSelectedUnit (true)
   unit.flags1.forest = true
end
getlost ()

urmane

  • Bay Watcher
    • View Profile
Re: Naga eggs?
« Reply #5 on: September 20, 2016, 05:24:34 am »

Integer rollover?
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Naga eggs?
« Reply #6 on: September 24, 2016, 09:28:24 am »

Yes.

I fixed it, new version is currently uploading. I gave the naga eggs a high size value, because its a large egg clutch... but the game took the base value and multiplied it with its size; thats where the ridiculous number comes from.
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::