Yeah this places me at a very extreme end of gamers and I wouldn't say I'm all that extreme of a gamer.Community, 97%, I really like grouping people together towards a common goal. Gods, I have a great story to tell which I would if I had the time.
Challenge, 94%, DF community, self-explanatory - I like having complex mechanics or gameplay to master.
Strategy, 93%, I absolutely love strategy games and am positively moist at grand strategy games, ones where you've already lost or won by the time war begins.
Destruction 92%, I like having more tools of destruction at my disposal. I don't like the overuse of them.
Discovery, 91%, I like exploring the game's actual mechanics, finding exploits and employing lateral thinking to win differently
Design, 85%, I like designing my game avatars, cities, factions and so on. Really love it, really, really infatuated with the whole process across all genres
Competition, 81%, I would not say I'm a competitive gamer in the same sense that a SC2 player plays competitively. I just like competition.
Excitement 70%, I like fast paced, intense videogame experiences. I'm not particularly good at them, nor do I seek them if I have strategy ones available :]
Story, 58%, I always appreciate an amazing plot and rich tapestry of characters, but I also make my own stories in the absence of them so am not too bothered either way.
Fantasy, 43%, I like immersion but I do not like escapism, finding it to be dangerously alluring
Completion, 32%, I would score much higher on this but I weened myself off this practice after too many MMORPGs left me drained.
Power, 26%, I find being the most powerful thing or person, in single player or multiplayer, whilst it can be fun is hard to maintain as fun. I do feel compelled to optimize efficiency though.
Which one of these things would quantify what motivates horror gamers? Fantasy I think for horror and psych horror, Challenge/Excitement for survival horror and terror. I don't fit all too well with any three of the category averages so meh