Battle 3: round 19
Unit number: Re004
Platoon 1
Name:
Inventory: Standard issue Semi-Auto Rifle, pack of Deelishus™ chewing gum, Mark III Coalition Force Infantry Helmet, military backpack with MREs, extra fatigues, and the basic grunt gear.
Status: physically capable, mentally not so much
Character points: Support (spent unlocking Recon Grunt)
Character traits: Nothing to see here.
Unlocked classes: Grunt, Recon Grunt.
"SSGGGRRR."
Spray bullets at the hostiles, covering Zr009's tactical retreat. Kill as many of the enemy as I can before ducking behind cover again. Put murdering the enemy in top priority, even above self-preservation.
they round the corner. you fire. one goes down. You keep firing. they advance. You keep firing. another goes down. You keep firing. They charge! You keep firing. (1) you are hit several times. You keep firing. you go down, finger still on the trigger. you get a CP: to the last breath. You get three kills.
Platoon:1
Designation:Zr009
Unit type: Heavy Grunt
Health: Healthy
Inventory:Gun. Shotgun. Helmet. Armor. Backpack. Gum. Playing cards.
Character Points: "Honor", "Follows Orders", "In the Shadow of Giants"
Character Traits: None
Rank: Corporal
Begin a fighting retreat.
(6) You fire in unison with Re004 as The Other Guys
TM round the corner. They move forward into your fire. You drop one. they get closer and you pull back, firing as they come. Re004 goes down. You take out the one who shot him and duck behind a corner. The last of them rounds the corner (1) You both fire, and you both fall. Floor three is cleared once more.
Platoon: 1
Designation: Sn006
Unit type: Shooter
Health: Perfect
Status: Normal
Inventory: Shooter's Gun, Gum, Helmet, Military backpack
Character points: (not) Darwin's finest; Just along for the Drag
Rank: Corporal
Continue firing.
(1) your weapon overheats. You drop it and blow on your fingers. Your weapon is all muddy. (1) you reach down to pick it up, and when you rise again, you are face to face with something about eight feet tall. It lunges at you like something out of last week's terrible b movie marathon. You are killed.
Platoon:3
Designation: HC007
Unit type:Shocktrooper
Health:Factory Conditions
Status:Factory Conditions
Inventory:Gun, gum, backpack, spiked armor
Rank: Corporal
Classes: Grunt, Electrolaser Heavy Grunt. Shock trooper
Call out to the other grunt. "Join us brother! The Grunt tide gathers momentum!"
Keep sprinting through the ziggurat, looking for enemy lines to break into.
((Receives +1 to next attack action))
Health: OK
Classes: Shock trooper
"Where they at, where they at?! Let me at um!!"
Follow HC007's charge.
((Receives +1 to next attack action))
Zii009, platoon 3 "Gunbane"
Unit Type: Soldier
Inventory: gun, helmet, military backpack, military headset, Body armor, experimental serum, armor piercing rifle.
Status: Serious Wound.
Character Trait: Mutant, fear of heights, Jumping legs (jump straight up about twenty feet, or forward about fifty)
Achievements: Friendly Fire: Victim
"but the dru- mutants yes mutants" follow HC007
(3) you guys find a large, locked door to the east and assault it with vigor. (6) Heavy, thick space steel and complicated locking mechanisms are no match for lots and lots of firepower and grenades. Ears ringing, you celebrate your victory! the tunnel behind hte door collapses in on istelf. Gosh, I sure hope there weren't any grunts back thataway, looking ot be rescued ro man experimental monster pit or anything.
Platoon:4
Designation: Yo009
Unit type: Heavy Grunt
Health: Heavy Mained(Arm)
Inventory:Heavy helmet , Heavy Backpack, Heavy Gum
Achievement: Mission: Anti-Brick weapon
Classes unlocked: grunt, heavy grunt, soldier, grenadier, point man, shooter, assault gunner,
Rank: Corporal
Use heavy hearing, hear out other noises(Those freaky Chimera things.).
You use your Heavy eyes and look around. there are half a dozen in sight right now. apparently, you weren' t the only one able to claw hisr way out of the Pits.
floor -1 mostly cleared.
outside - wandering chimerabominations
Floor 1-4 clear
Floor 5 - in enemy hands.
The Word comes form on high: the ziggurat has been cleared. the techs are on their way to document everything and do their sciency fictiony stuff. You guys enjoy a few glorious hours of 'loot everything you can carry,' and a relaxing afternoon of random monster shooting before the area is declared secure and you are marched to your evacuation Bricks - several miles throug hteh unforgiving swamp. Why they couldn't land right next to the ziggurat is anyone's guess. An officer made the decision though, so you only complain in hearing of fellow Grunts. Upon boarding the Bricks, you are summarily divested of all your newfound loot. Oh, maybe an item here, an article there got through. But you aren't saying. A good grunt is a dead Grunt knows when to keep his mouth shut and keep his loot. And then you return to the cold, loveless embrace of space, and the familiar sights, sounds, and smells of the Grunt Holds.Alright. the game will be on hiatus for about two weeks, maybe. In the meantime, feel free to make comments, suggestions, complaints, fan art, and donations to my Patreon. I don't have a Patreon, so someone get on that, too. I'll respond to things in this thread in the meantime. what I am going to try to do is organize a few things and make it easier to track with some Character progression things. i intend to continue in this thread, with a new OP, linked to the original, and with your characters as you left them, if you all are still interested.