Uh... Approach and ask worm rider about his mount. I must be sure about my possible trophy, after all. If its mechanical, leave to search glory elsewhere.
(3) You don't lose sight of the Rider, but you don't manage to fully catch up either. You are a bit more sure it is mechanical, however.
Mourn my twin and cremate him, then search for something interesting to kill.
(6) You launch a ball of fire to cremate the corpse of your twin. Your sadness is so great that the blaze is increased in scope. It sets the corpse, the mane of the horse, and the sleeves of the clothes of the centaur. You see a strange mist floating from the body as the centaur and horse go berserk, the latter barreling towards you.
"Shiiiit maaan, you're like, a zombie and stuff. ...Make that a double zombie. Gnarly."
Return to the jazz festival. Wait impatiently for the show to begin. Also, stop riding around on poor Horace. That's just weird.
(3) You start to figure out a way to climb off Horace when the thankful zombie is set on fire. Horace throws you off as his body transforms into a skeleton with a flaming mane. The body runs off into the rainbow desert towards a massive demon. You get another dose of the drugs from your clothes of fire igniting the drugs you bought and the samples still in the body of the zombie. (5) You do not grow more addicted, but you do go deeper into your trip. The disembodied head of Horace floats next to your left ear and you feel the weight of the friendly zombie against your back. Both are composed of fire and claim to be the spirits of the two and yell at you repeatedly to avenge their enslavement/destruction by the demon.
Oh. In that case,
start a legendary tirade of justiceTM to bore the weregoat into submission!
The attacker does not GET heroic justification for unprovoked assault!
Headbutt him in the middle of his tirade, like a TRUE GOAT!
(2 v 4+1) The werewolf headbutts the knight into a building before the tirade can get underway. The weregoat's head and the knight's rib and back hurt.