((The cheek quotient in these turns is off the charts! Also yeah, non-notable actions is why I felt comfy doing three this turn.))
"Other guys, does this look like the MO of the goddamn bird? Seems like some of you might know."
What about the sides? Are there side windows?
"Anyway, let's not fuck around and just move in. Looks like stealth's not a legit option."
Unless there's side windows (in which case we go in through those), lead the group toward the entrances. Don't blunder into the crowd, approach from the side and stay away from the thick of the masses.
Cheek. It's what's for breakfast. Take that as you will.
Let's see. There is a wall around a courtyard, with a wide gate in the wall. The wall abuts the buildings to the sides of teh temple compouind. The stairs up actually lead to the courtyard gate, and the main building is about twenty feet further in (yes, you could still see the third floor from where you were). To get into the courtyard fro mteh sides, you would have had to come up over the buildings along the sides. There are a series of tall, narrow windows along teh sides of the building. They are all of the same colorful glass or glasswood, and the lower half of them is covered in ironwork. Anyway, the crowd has thinned now, and you are passing the threshold of the courtyard. There are two guards beside the door to the main building
_____________Outer wall_________
.................courtyard......................|
___________temple wall____ | stairs out here
..........................................| x<] x is the cart, rolling into the courtyard.
..........................................]o ]<you are here
..........................................]o ]
..........................................| ] the o are the guards in sight.
....................................................|
____________outer wall_________|
The guards do not see you guys. they area in the process of guiding panicked worshipers out of the building. And also trying not to have furry death rain down upon themselves.
I imagine that whatever that thing in the window is, the bird summoned it. It seems to like that sort of thing.
Stay near Korvash as I follow Fiddler into the temple. Ponder whether or not the "trap" outside posed a threat to any of my comrades.
Maybe Fiddler, in the right mood. Clunkers, probably not. You speculate wildly about Korvash's hobbies and interests. The zombie seems ... well, what happens in Unknown city stays in unknown city, am I right? Ebony would almost certainly fail a saving throw - it's been that kind of week for the poor girl. the bird seems more a danger to itself and everyone around it, so probably it wouldn't be tempted.
For future reference if something monstrous appears and it isn't part of the mission. Blame the damn bird.
Move the cart up to the doors to allow easier looting then follow the group inside
You start pushing the cart up the stairs. It's a little slow going so you put your back into it, head down. Suddenly, it gets a lot easier to move. "Wait!" One of the group says suddenly, just as you lose your grip on it and watch helplessly as it begins rolling down into the courtyard. "That can't be good." You hunker down behind your shield and idly wonder how much jarring those explosives can take before breaking.
Oh. Alright we ca-
"WOOF"
Cry havoc, and let slip the dogs of war!
You launch yourself into the street. Your teeth sink so satisfyingly into the flesh of some humanoid in the crowd. A loud scream follows, and an attempt to dislodge you, which fails. A lot of shouting happens and some sobbing. You snarl and gnash.
Leave my staff on general magic for now and move up together with Fiddler. Be ready to block incoming magic if either of us gets targeted.
You set yourself next to fiddler and watch as the cart rolls on into the courtyard. You turn to a cowering Korvash.
Incredulous query: What possible madness would posess you to do such a thing?Follow Fiddler, with broadsword ready.
"I hope these guys have more brains when we are finished than the last two guys did. I'm still hungry."