No turn today. i'll post tomorrow, provided my brain doesn't boil outta muh head.
Oof. Feel better soon.
Thank you. today is better. I am awake, even
((welp. that happened.))
As a player I need to know something my character does know but I don't - Does Aylia's Mer form exhale water or air? Water nymph? I'm looking for ways to support another person or if I'm lucky a group of people underwater.
"This is very bad!"
((Yay useless statements of the obvious))
Shoot it again!
(2) Ever feel like, just everything is going wrong? Yeah, that's this combat right here.
(So yeah, I can help people "breath" underwater?)
I happily sink to the bottom of the water and start walking on the sandy bottom towards the shore. I stick my head out of the water and say.
"Mates, this ain't good. Are we shoving off or staying?"
You literally stand up in the waist deep water and say this. You are five feet from the rocky shore. The water is deeper by the dock, twenty feet further on. Also, Dessmo, gives you a Look. You know the kind. the kind that says, "you got time to yak, you got time to stab things." Also, note, the ship is not at the dock at teh moment. You're kinda stuck here for a few rounds at least.
Time for soul destroying magics activate father's dark magic and fire at the enemy. After a few seconds for people to get out of the way when I say the below.
"Stay clear!"
Okay this should work well my magic is pretty good right now and I can finally use this.
You draw up some dark fire and launch it at the scout. it hits and splashes against his armore, tehn crawls along his limbs. He holds up his hands and looks a the black flame eating his fingers, and screams, then turns, runs, and dives into the water off the path. This is on the other side of a long sort of hook of land that forms the cove.
THE DOGS ARE NOT REAL, THE DOGS ARE NOT REAL...
Crouch low against the ground, and mindspike any enemies that try to scream at me. If the approaching group comes within range, try to put a dart in one of their legs.
You fire a dart at one of the approaching group and get a hit. It barely notices for the first couple steps, tehn stumbles and falls to it's knees. It isn't dead though, but is sits and holds it's leg. Nine left on the path.
Urrgh, not good. Yes, Dar'yajira would have moved back to the safety of his allies.
Dar will attempt to cast a second buff on himself, quickening his reflexes and reaction speed. Presuming this helps with the intended attack, of course. Once the attackers are getting near (and therefore our ranged attackers got a chance to do their work, minimizing friendly fire), Dar'yajira will utilize The Caerbannog Manuever.
Edit:He also activates a blur gem before he leaps into the fray.
Edit2:Dar also prioritizes attacking foes who are going for Aylia or Noir.
Let's see
- clicks link-
of ... of course he does.
Rolling for buff ... rolling for attack ...
of ... of course he does. Rolling for damage.
Dar draws in the energy of the waves and the speed of the wind (note how I am making some druidic color text here? neat huh?) and the world slows. He leaps into the fray, bouncing from one enemy to another, slashing at throats, clawing at eyes, and hissing like a banshee in heat. His collar glows brightly for a moment before a vagueness comes over him as he moves into the battle. The enemy doesn't even know what is hitting them. When Dar lands, moments later, three fall to the ground, and two more tumble off the path, down the short incline, and into the water. Four remain on the path. And they begin retreating, holding their weapons and bucklers in front of them in a wall formation.
Da capo, fortissimo!
(Do it again, but louder!)
Two of the four left standing drop to their knees, covering their heads with their arms as a sonic scream hits them full force. The other two turn and run.
First time I've ever seen an eye scream bring a couple of whalemen to their knees.
Senna puts an arrow into the back of one of the fleeing enemies, and they drop.
there are
3 enemies in the water, effectively out of the battle, though they could climb back up the slope, like Samuel might.
3 enemies on the path, wounded. One is darted, the other two are down via scream.
4 dead on the path.
one running back to his group
an unknown number, as many as a dozen, left fighting in the complex. and an unknown number of defenders.