Bad for me
-Though my mistake for not being specific.
But there is rolling and skills. In fact bonus points EVERYONE has 50% skill in all the skills minimum. So the way the game uses skills isn't an issue with me at all.
As well I DEFINED this as having 5e character creation, not lacking it.
At least I HOPE I said that... Because that was the biggest drag about dungeons and dragons 5e. Which is a shame because it has a lot going for it.
-In fact... it is the only thing to me holding 5e back.
Well why should every tabletop game have to have a complex rules-based character creation system?
It has a lot to do with the ownership of your character and how much you can really personalize them.
In the game there are exactly two choices you can make outside Typical story/gender/fluff (and the fluff has some mechanical aspect. The GM is supposed to reward playing in line with your character motivations). You can chose the Cartel you are part of, and you can chose your "class". That is as far as you get to do it.
Now, saying that... This game once again throws me through a loop because what is there for Cartel and Classes is a LOT better defined then most games.
What is this Cartel, what can it do for me, what exactly is my relationship with them? Defined. You don't have to do EXACTLY what they write... But in real life I know exactly what I can call the police for... in most RPGs they would probably define the police as "For dire emergencies, they arrest people. They moderately like you".
And the Classes are VERY well balanced for exactly what you are meant to be doing AND have abilities.
In fact even the vague aspects of the characters... I have absolutely no problem with. There is absolutely NO roll required for an Alchemist to make something it is always assumed they can, that they have the materials, and have enough time to make it BEFORE going out... And what it can do is wide indeed. It could use a few examples, but otherwise excellent!
Yet... You can't... make your own character...
DAMN YOU DUSK CITY OUTLAWS!
if they added a complex character creation system which would take half an hour for everyone to roll up characters and they had to make character sheets. It would in fact be worse.
Ehh alternate rules.
Though to admit... "I" am a DM...
I have the ability to let people add skills in addition to the ones defined by their class. To admit... the issue is that... people would just get the skills they lack and it would kind of boring up the characters (Ohh look, everyone can fight... and dodge). Which is a shame because you REALLY don't have to have everyone combat capable...