New Star Trek movies are pretty shit all round tbh, I mean they're decent space sci-fi action in a vacuum but unlike space Star Trek is not a vacuum and the reboot is very different in, like, everything, except ip
I have a lot of issues with the show in general... One is that these are the "Teenie Bopper" versions of iconic characters... The second is that the movie is an action movie first and a smart movie second. Which yes movies can be action and smart... but in this series case Action and Smart fight for dominance and action always wins.
Like the sexism and racism... believe it or not I am kind of fine with because I expected it (though Kahn was a step too far). It is very common for movies today to have faux-progressivism but never follow through (How to Train Your Dragon being a HUGE one with Astrid). In fact the only time I am annoyed by it is whenever someone touts it is progressive.
Yeah did a pathfinder murder mystery and the paladin just detect evil pinged the villain straight up.
Here is what you do... 1) Don't make the evil guy the murderer, 2) Give him a way to disguise his alignment, 3) Make "he is evil" Not a valid excuse for arresting him, 4) Give multiple evil characters
Murder mysteries aren't impossible to deal with in Pathfinder... But yeah they can be a pain as the VERY first thing you have to do is go over every single spell available and find a easy way the villain isn't instantly ousted by it.
And before you go "Well aren't you just making the characters useless?". Well in real life... there are murderers who go through painstaking effort to circumvent modern surveillance and forensics. If you transplanted that same murderer into a magical realm, yeah they would learn every single way this could occur as well.
and believe it or not the majority of spells (outside very high level ones where you would NEED magical interference to counter) can be circumvented in rather easy ways. Speak to dead for example can be countered by both destroying the body, hiding the body, Having a proxy do it, having a trap do it, poison them, or just by having the person not see their murderer.
Now a decent idea is to have these spells not work... a better idea is to have them come up with some sort of clue.
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A good way to handle a mystery is just to treat it like a proper Call of Cthulhu mystery
There is a solution the players must find and in order to do so they need to gather clues from multiple sources. Yet give them enough sources that they can find the solution without needing to find all the available clues (allowing them to fail to find some, not need to come up with all possible avenues, and not punish exploration)