Okay, I'll get started shortly. I'll have to go through the whole roster anyway, as part of the traditional "my God, what was the previous player thinking?!?!?" phase of picking up a succession fort.
Since it's only been one year, the madness is less than a longer fort, but there's still unreachable hallways, a 2x21 area of open space in what seems to be intended as the living space, lots of tiny, confusingly placed stockpiles, not enough wood for a spring migrant wave to have beds, and the fortress is completely open to attack, with no plan for any defenses. So, all in all, pretty normal!
On the plus side, most industries are alive, and there's blocks and beds and whatnot!
It's a lovely little embark, great material variety, very safe, and has surface hemp plants! (Cultivation of hemp is going to be critical to eventually establishing a life of leisure, I bet.)
The only downside is lack of an aquifer for easy water sourcing. Also, I wish towers were more of a reliable threat. Necromancers aren't a renewable resource, sadly.
Here's the skill/dorf situation as of the beginning of year 2:
'Cattan' Ustuthzursul: Miner, Engraver
'Spriggans' Iklistzon: Carpenter, Weaver (Rusty)
'Imic' Tomemlibash: Mason, Stone Crafter
'TheFlame52' Domasmusar: Weaponsmith (Rusty), Armorsmith (Rusty)
'Bembul' Zanegsakrith: Cook, Architect
'McGee' Kubuklin: Brewer, Grower
'Gwolfski' Thikutzuden: Clothier, Mechanic, Bookbinder (Three skills including Bookbinding ("whyyyy???") has jumped to the top of the list to have an accident from overwork.)
We will need more dorfing requests!
edit: First pick is going to be Glassmaking for desperately needed trap components. Need a dorf name, if that's too useful for Sanctune. Also, need to get Wood Cutting and Furnace Operating assigned somehow, which will require some workplace safety issues to crop up, I guess.
edit2: Holy carp, that's a long ways down to magma. It'll be a challenge, but I think a major priority will be bringing the forges up. Hauling crap up and down those stairs will take forever. Can it be done without a pump operator to fill carts? I actually don't know. At a minimum it'll require furnace operator for iron bars and metalcrafting for minecarts.