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Author Topic: Fall of the Magic Girls (RotMG 4) [OOC] [6/6]  (Read 22515 times)

PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #15 on: June 20, 2016, 12:37:32 am »

Well I meant in terms of stats and rolls and stuff mainly basically how complex is the game system.
Read OP.

Hey, let's join on of these for once. New experiences, and all that.

Spoiler (click to show/hide)

For Quartz Eyes, what do you mean by "(Gives a +[Ability Level] crit chance)"?
Change Reflective Lenses damage to 2d6+[LVL *1.5] damage.
Encouraging Words seems too strong. I recommend instead changing the bonus to +1 to all stats, and limit it to maybe 3 players.

Other than that, seems good.

TheBiggerFish

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #16 on: June 20, 2016, 12:38:35 am »

So, the concept of a device that uses magic to tie up all available magic in the area.  Y/N?
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spümpkin

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #17 on: June 20, 2016, 12:40:27 am »

Hey, let's join on of these for once. New experiences, and all that.

Spoiler (click to show/hide)
Hey, let's join on of these for once. New experiences, and all that.

Spoiler (click to show/hide)

For Quartz Eyes, what do you mean by "(Gives a +[Ability Level] crit chance)"?
Change Reflective Lenses damage to 2d6+[LVL *1.5] damage.
Encouraging Words seems too strong. I recommend instead changing the bonus to +1 to all stats, and limit it to maybe 3 players.

Other than that, seems good.
Changed the things you said to change.

And for the crit chance, I was wondering about that. Do I just make it give her a Chance to Crit, or can I make it give her a Chance to Crit, and then buff it?
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When in doubt, use puns.
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in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
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PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #18 on: June 20, 2016, 12:49:07 am »

So, the concept of a device that uses magic to tie up all available magic in the area.  Y/N?
Elaborate.

Hey, let's join on of these for once. New experiences, and all that.

Spoiler (click to show/hide)
Hey, let's join on of these for once. New experiences, and all that.

Spoiler (click to show/hide)

For Quartz Eyes, what do you mean by "(Gives a +[Ability Level] crit chance)"?
Change Reflective Lenses damage to 2d6+[LVL *1.5] damage.
Encouraging Words seems too strong. I recommend instead changing the bonus to +1 to all stats, and limit it to maybe 3 players.

Other than that, seems good.
Changed the things you said to change.

And for the crit chance, I was wondering about that. Do I just make it give her a Chance to Crit, or can I make it give her a Chance to Crit, and then buff it?
Just a straight chance to crit, and it might last multiple turns.

spümpkin

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #19 on: June 20, 2016, 01:05:21 am »

-snip-
Just a straight chance to crit, and it might last multiple turns.
So, would it be a Casted ability instead of Passive?
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Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay

PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #20 on: June 20, 2016, 01:17:18 am »

-snip-
Just a straight chance to crit, and it might last multiple turns.
So, would it be a Casted ability instead of Passive?
Ah, if it's passive, it has no duration then.

spümpkin

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #21 on: June 20, 2016, 01:20:40 am »

-snip-
Just a straight chance to crit, and it might last multiple turns.
So, would it be a Casted ability instead of Passive?
Ah, if it's passive, it has no duration then.
Alright. So, passive, and straight chance to crit. Will edit that in, now.
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Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay

kj1225

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #22 on: June 20, 2016, 02:02:24 am »

Spoiler (click to show/hide)
« Last Edit: June 21, 2016, 09:22:45 am by kj1225 »
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Pencil_Art

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #23 on: June 20, 2016, 02:52:51 am »

Greetings all.

Spoiler (click to show/hide)

Probably some of these abilities are a bit broken.
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IamanElfCollaborator

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #24 on: June 20, 2016, 02:55:21 am »

PTW

Twinwolf

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #25 on: June 20, 2016, 05:26:11 am »

So very much PTW. Will have plenty of time to work on a sheet throughout the week.


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« Last Edit: June 24, 2016, 05:16:39 pm by Twinwolf »
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BlitzDungeoneer

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #26 on: June 20, 2016, 07:47:29 am »

Hm. Posting to watch.

I can theoretically make a sheet without knowing shit about any of the previous games, right?

Spoiler (click to show/hide)
« Last Edit: June 23, 2016, 11:33:37 am by BlitzDungeoneer »
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TheBiggerFish

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #27 on: June 20, 2016, 09:19:25 am »

So, the concept of a device that uses magic to tie up all available magic in the area.  Y/N?
Elaborate.
So, a device, it uses one part of the spell to turn itself really fast, and the other part to hold itself together while it's doing that.
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Akroma

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #28 on: June 20, 2016, 11:17:21 am »

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PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #29 on: June 20, 2016, 11:31:09 am »

Spoiler (click to show/hide)
I don't really like blatantly ripped content since it is not really original; I know you told me you were doing a cowboy, but try to keep it original.

Remove the extra attack in Duelist since it's a level one ability.
"10% chance of a crit with damage equal to 1.1/2 Ray's dex" What do you mean by 1.1/2 Ray's dex?

Revolver damage is 1d8+DEX

Also, format your sheet please. It's an eyesore to read when nothing is bolded.

Greetings all.

Spoiler (click to show/hide)

Probably some of these abilities are a bit broken.
Where did Gerald grow up, and what police force did he join?

Make Stand Down just the difference instead of twice the difference, because removing someone from the battle temporarily seems strong. I may look for other ways to nerf this too; and by remove the battle, I assume you mean pretty much stun? (unless it literally teleports them out of the battle somehow).

So Shocking Blow has a higher percent chance to proc with each attack, with damage? Meaning that if you deal 8 damage to someone, the chance rises by 8% and gets reset when it procs?

The Expandable Baton will deal 1d6+STR dmg, and is capable of delivering non-lethal damage.

How heavy is the Peacekeeper apparel, or is it just clothes?

Hm. Posting to watch.

I can theoretically make a sheet without knowing shit about any of the previous games, right?
Yeah, sure. A lot of people here can answer questions about lore and other shit about the previous games, too.

So, the concept of a device that uses magic to tie up all available magic in the area.  Y/N?
Elaborate.
So, a device, it uses one part of the spell to turn itself really fast, and the other part to hold itself together while it's doing that.
What would it be used for?

In addition everyone, please include in your backstory how they came to be in Camp Cinder, the France refugee camp. An American would not just suddenly be in a refugee camp in France unless there is a reason why.
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