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Author Topic: Reverse-engineering items looted from sieges or bought from caravans.  (Read 1672 times)

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist

For those who want it, I made a little something that makes copies of items. You input a weapon, ammo, armor, pants, glove, shoe, shield or helm; add some metal bars; and tada!, you get a copy of the item. This allows you to reverse engineer foreign items.

Here the reactions, I made one for each item type and each weapon/armor grade metal in the game. All you need is a workshop to add it to.
Code: [Select]
[REACTION:COPY_WEAPON_IRON]
[NAME:Copy iron weapon]
[BUILDING:INVENTOR:CUSTOM_W]
[DESCRIPTION:Takes a weapon and 5 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:750:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:WEAPON:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_SHIELD_IRON]
[NAME:Copy iron shield]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a shield and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:450:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:SHIELD:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_AMMO_IRON]
[NAME:Copy iron ammo]
[BUILDING:INVENTOR:CUSTOM_M]
[DESCRIPTION:Takes ammo and 2 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:300:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:AMMO:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:25:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_HELM_IRON]
[NAME:Copy iron helm]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a helm and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:450:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:HELM:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_ARMOR_IRON]
[NAME:Copy iron armor]
[BUILDING:INVENTOR:CUSTOM_A]
[DESCRIPTION:Takes an armor and 5 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:750:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:ARMOR:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_GLOVES_IRON]
[NAME:Copy iron gloves]
[BUILDING:INVENTOR:CUSTOM_G]
[DESCRIPTION:Takes gloves and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:300:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:GLOVES:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_PANTS_IRON]
[NAME:Copy iron pants]
[BUILDING:INVENTOR:CUSTOM_P]
[DESCRIPTION:Takes pants and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:450:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:PANTS:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_SHOES_IRON]
[NAME:Copy iron shoes]
[BUILDING:INVENTOR:CUSTOM_S]
[DESCRIPTION:Takes shoes and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:IRON_COPY]
[CATEGORY_NAME:Copy iron items]
[CATEGORY_DESCRIPTION:Copy items made of iron; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_I]
[REAGENT:A:300:BAR:NONE:INORGANIC:IRON]
[REAGENT:B:1:SHOES:NONE:INORGANIC:IRON]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]



[REACTION:COPY_WEAPON_SILVER]
[NAME:Copy silver weapon]
[BUILDING:INVENTOR:CUSTOM_W]
[DESCRIPTION:Takes a weapon and 5 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:750:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:WEAPON:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_SHIELD_SILVER]
[NAME:Copy silver shield]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a shield and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:450:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:SHIELD:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_AMMO_SILVER]
[NAME:Copy silver ammo]
[BUILDING:INVENTOR:CUSTOM_M]
[DESCRIPTION:Takes ammo and 2 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:300:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:AMMO:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:25:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_HELM_SILVER]
[NAME:Copy silver helm]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a helm and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:450:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:HELM:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_ARMOR_SILVER]
[NAME:Copy silver armor]
[BUILDING:INVENTOR:CUSTOM_A]
[DESCRIPTION:Takes an armor and 5 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:750:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:ARMOR:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_GLOVES_SILVER]
[NAME:Copy silver gloves]
[BUILDING:INVENTOR:CUSTOM_G]
[DESCRIPTION:Takes gloves and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:300:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:GLOVES:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_PANTS_SILVER]
[NAME:Copy silver pants]
[BUILDING:INVENTOR:CUSTOM_P]
[DESCRIPTION:Takes pants and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:450:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:PANTS:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_SHOES_SILVER]
[NAME:Copy silver shoes]
[BUILDING:INVENTOR:CUSTOM_S]
[DESCRIPTION:Takes shoes and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:SILVER_COPY]
[CATEGORY_NAME:Copy silver items]
[CATEGORY_DESCRIPTION:Copy items made of silver; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_S]
[REAGENT:A:300:BAR:NONE:INORGANIC:SILVER]
[REAGENT:B:1:SHOES:NONE:INORGANIC:SILVER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]



[REACTION:COPY_WEAPON_COPPER]
[NAME:Copy copper weapon]
[BUILDING:INVENTOR:CUSTOM_W]
[DESCRIPTION:Takes a weapon and 5 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:750:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:WEAPON:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_SHIELD_COPPER]
[NAME:Copy copper shield]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a shield and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:450:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:SHIELD:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_AMMO_COPPER]
[NAME:Copy copper ammo]
[BUILDING:INVENTOR:CUSTOM_M]
[DESCRIPTION:Takes ammo and 2 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:300:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:AMMO:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:25:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_HELM_COPPER]
[NAME:Copy copper helm]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a helm and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:450:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:HELM:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_ARMOR_COPPER]
[NAME:Copy copper armor]
[BUILDING:INVENTOR:CUSTOM_A]
[DESCRIPTION:Takes an armor and 5 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:750:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:ARMOR:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_GLOVES_COPPER]
[NAME:Copy copper gloves]
[BUILDING:INVENTOR:CUSTOM_G]
[DESCRIPTION:Takes gloves and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:300:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:GLOVES:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_PANTS_COPPER]
[NAME:Copy copper pants]
[BUILDING:INVENTOR:CUSTOM_P]
[DESCRIPTION:Takes pants and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:450:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:PANTS:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_SHOES_COPPER]
[NAME:Copy copper shoes]
[BUILDING:INVENTOR:CUSTOM_S]
[DESCRIPTION:Takes shoes and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:COPPER_COPY]
[CATEGORY_NAME:Copy copper items]
[CATEGORY_DESCRIPTION:Copy items made of copper; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_C]
[REAGENT:A:300:BAR:NONE:INORGANIC:COPPER]
[REAGENT:B:1:SHOES:NONE:INORGANIC:COPPER]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]



[REACTION:COPY_WEAPON_BRONZE]
[NAME:Copy bronze weapon]
[BUILDING:INVENTOR:CUSTOM_W]
[DESCRIPTION:Takes a weapon and 5 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:750:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:WEAPON:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_SHIELD_BRONZE]
[NAME:Copy bronze shield]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a shield and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:450:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:SHIELD:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_AMMO_BRONZE]
[NAME:Copy bronze ammo]
[BUILDING:INVENTOR:CUSTOM_M]
[DESCRIPTION:Takes ammo and 2 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:300:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:AMMO:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:25:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_HELM_BRONZE]
[NAME:Copy bronze helm]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a helm and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:450:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:HELM:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_ARMOR_BRONZE]
[NAME:Copy bronze armor]
[BUILDING:INVENTOR:CUSTOM_A]
[DESCRIPTION:Takes an armor and 5 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:750:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:ARMOR:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_GLOVES_BRONZE]
[NAME:Copy bronze gloves]
[BUILDING:INVENTOR:CUSTOM_G]
[DESCRIPTION:Takes gloves and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:300:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:GLOVES:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_PANTS_BRONZE]
[NAME:Copy bronze pants]
[BUILDING:INVENTOR:CUSTOM_P]
[DESCRIPTION:Takes pants and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:450:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:PANTS:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_SHOES_BRONZE]
[NAME:Copy bronze shoes]
[BUILDING:INVENTOR:CUSTOM_S]
[DESCRIPTION:Takes shoes and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BRONZE_COPY]
[CATEGORY_NAME:Copy bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_B]
[REAGENT:A:300:BAR:NONE:INORGANIC:BRONZE]
[REAGENT:B:1:SHOES:NONE:INORGANIC:BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]



[REACTION:COPY_WEAPON_STEEL]
[NAME:Copy steel weapon]
[BUILDING:INVENTOR:CUSTOM_W]
[DESCRIPTION:Takes a weapon and 5 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:750:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:WEAPON:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_SHIELD_STEEL]
[NAME:Copy steel shield]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a shield and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:450:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:SHIELD:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_AMMO_STEEL]
[NAME:Copy steel ammo]
[BUILDING:INVENTOR:CUSTOM_M]
[DESCRIPTION:Takes ammo and 2 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:300:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:AMMO:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:25:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_HELM_STEEL]
[NAME:Copy steel helm]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a helm and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:450:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:HELM:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_ARMOR_STEEL]
[NAME:Copy steel armor]
[BUILDING:INVENTOR:CUSTOM_A]
[DESCRIPTION:Takes an armor and 5 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:750:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:ARMOR:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_GLOVES_STEEL]
[NAME:Copy steel gloves]
[BUILDING:INVENTOR:CUSTOM_G]
[DESCRIPTION:Takes gloves and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:300:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:GLOVES:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_PANTS_STEEL]
[NAME:Copy steel pants]
[BUILDING:INVENTOR:CUSTOM_P]
[DESCRIPTION:Takes pants and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:450:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:PANTS:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_SHOES_STEEL]
[NAME:Copy steel shoes]
[BUILDING:INVENTOR:CUSTOM_S]
[DESCRIPTION:Takes shoes and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:STEEL_COPY]
[CATEGORY_NAME:Copy steel items]
[CATEGORY_DESCRIPTION:Copy items made of steel; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_E]
[REAGENT:A:300:BAR:NONE:INORGANIC:STEEL]
[REAGENT:B:1:SHOES:NONE:INORGANIC:STEEL]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]


[REACTION:COPY_WEAPON_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze weapon]
[BUILDING:INVENTOR:CUSTOM_W]
[DESCRIPTION:Takes a weapon and 5 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:750:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:WEAPON:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_SHIELD_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze shield]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a shield and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:450:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:SHIELD:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_AMMO_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze ammo]
[BUILDING:INVENTOR:CUSTOM_M]
[DESCRIPTION:Takes ammo and 2 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:300:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:AMMO:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:25:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_HELM_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze helm]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a helm and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:450:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:HELM:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_ARMOR_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze armor]
[BUILDING:INVENTOR:CUSTOM_A]
[DESCRIPTION:Takes an armor and 5 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:750:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:ARMOR:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_GLOVES_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze gloves]
[BUILDING:INVENTOR:CUSTOM_G]
[DESCRIPTION:Takes gloves and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:300:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:GLOVES:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_PANTS_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze pants]
[BUILDING:INVENTOR:CUSTOM_P]
[DESCRIPTION:Takes pants and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:450:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:PANTS:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_SHOES_BISMUTH_BRONZE]
[NAME:Copy bismuth bronze shoes]
[BUILDING:INVENTOR:CUSTOM_S]
[DESCRIPTION:Takes shoes and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:BISMUTH_BRONZE_COPY]
[CATEGORY_NAME:Copy bismuth bronze items]
[CATEGORY_DESCRIPTION:Copy items made of bismuth bronze; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_O]
[REAGENT:A:300:BAR:NONE:INORGANIC:BISMUTH_BRONZE]
[REAGENT:B:1:SHOES:NONE:INORGANIC:BISMUTH_BRONZE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]



[REACTION:COPY_WEAPON_ADAMANTINE]
[NAME:Copy adamantine weapon]
[BUILDING:INVENTOR:CUSTOM_W]
[DESCRIPTION:Takes a weapon and 5 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:750:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:WEAPON:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_SHIELD_ADAMANTINE]
[NAME:Copy adamantine shield]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a shield and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:450:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:SHIELD:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_AMMO_ADAMANTINE]
[NAME:Copy adamantine ammo]
[BUILDING:INVENTOR:CUSTOM_M]
[DESCRIPTION:Takes ammo and 2 metal bars to make a copy of it. Uses Weaponsmith skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:300:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:AMMO:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:25:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_WEAPON]

[REACTION:COPY_HELM_ADAMANTINE]
[NAME:Copy adamantine helm]
[BUILDING:INVENTOR:CUSTOM_H]
[DESCRIPTION:Takes a helm and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:450:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:HELM:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_ARMOR_ADAMANTINE]
[NAME:Copy adamantine armor]
[BUILDING:INVENTOR:CUSTOM_A]
[DESCRIPTION:Takes an armor and 5 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:750:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:ARMOR:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_GLOVES_ADAMANTINE]
[NAME:Copy adamantine gloves]
[BUILDING:INVENTOR:CUSTOM_G]
[DESCRIPTION:Takes gloves and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:300:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:GLOVES:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_PANTS_ADAMANTINE]
[NAME:Copy adamantine pants]
[BUILDING:INVENTOR:CUSTOM_P]
[DESCRIPTION:Takes pants and 3 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:450:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:PANTS:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

[REACTION:COPY_SHOES_ADAMANTINE]
[NAME:Copy adamantine shoes]
[BUILDING:INVENTOR:CUSTOM_S]
[DESCRIPTION:Takes shoes and 2 metal bars to make a copy of it. Uses Armosmithing skill.]
[CATEGORY:ADAMANTINE_COPY]
[CATEGORY_NAME:Copy adamantine items]
[CATEGORY_DESCRIPTION:Copy items made of adamantine; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_A]
[REAGENT:A:300:BAR:NONE:INORGANIC:ADAMANTINE]
[REAGENT:B:1:SHOES:NONE:INORGANIC:ADAMANTINE]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:2:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
[SKILL:FORGE_ARMOR]

And the workshop:
Code: [Select]
[BUILDING_FURNACE:INVENTOR]
   [NAME:Inventor's Workbench]
   [BUILD_LABOR:ARCHITECT]
[BUILD_KEY:CUSTOM_Y]
[DIM:5:5]
[WORK_LOCATION:3:3]
[BLOCK:1:0:0:0:0:0]
[BLOCK:2:0:0:0:0:0]
[BLOCK:3:0:0:0:0:0]
[BLOCK:4:0:0:0:0:0]
[BLOCK:5:0:0:0:0:0]
[TILE:0:1:32:32:32:32:32]
[TILE:0:2:32:32:32:59:32]
[TILE:0:3:61:209:43:32:240]
[TILE:0:4:32:32:32:209:61]
[TILE:0:5:32:32:32:32:32]
[COLOR:0:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0]
[COLOR:0:2:0:0:0:0:0:0:0:0:0:7:7:0:0:0:0]
[COLOR:0:3:7:0:0:7:7:0:7:0:0:0:0:0:7:0:1]
[COLOR:0:4:0:0:0:0:0:0:0:0:0:7:7:0:7:0:0]
[COLOR:0:5:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0]
[TILE:1:1:32:32:32:59:32]
[TILE:1:2:32:209:32:43:240]
[TILE:1:3:32:32:43:32:61]
[TILE:1:4:240:32:32:209:61]
[TILE:1:5:32:209:32:32:32]
[COLOR:1:1:0:0:0:0:0:0:0:0:0:7:7:0:0:0:0]
[COLOR:1:2:0:0:0:7:7:0:0:0:0:7:0:0:7:0:1]
[COLOR:1:3:0:0:0:0:0:0:7:0:0:0:0:0:7:0:0]
[COLOR:1:4:7:0:1:0:0:0:0:0:0:7:7:0:7:0:0]
[COLOR:1:5:0:0:0:7:0:0:0:0:0:0:0:0:0:0:0]
[TILE:2:1:240:32:32:32:240]
[TILE:2:2:32:209:59:209:32]
[TILE:2:3:61:32:43:32:61]
[TILE:2:4:61:32:32:209:61]
[TILE:2:5:32:209:32:32:32]
[COLOR:2:1:7:0:1:0:0:0:0:0:0:0:0:0:7:0:1]
[COLOR:2:2:0:0:0:7:7:0:7:7:0:7:7:0:0:0:0]
[COLOR:2:3:7:0:0:0:0:0:7:0:0:0:0:0:7:0:0]
[COLOR:2:4:7:0:0:0:0:0:0:0:0:7:7:0:7:0:0]
[COLOR:2:5:0:0:0:7:0:0:0:0:0:0:0:0:0:0:0]
[TILE:3:1:92:43:240:43:47]
[TILE:3:2:43:59:209:59:43]
[TILE:3:3:240:209:63:209:240]
[TILE:3:4:43:59:209:59:43]
[TILE:3:5:47:43:240:43:92]
[COLOR:3:1:7:0:0:7:0:0:7:0:1:7:0:0:7:0:0]
[COLOR:3:2:7:0:0:7:7:0:7:7:0:7:7:0:7:0:0]
[COLOR:3:3:7:0:0:7:7:0:7:0:0:7:7:0:6:0:1]
[COLOR:3:4:7:0:0:7:7:0:7:7:0:7:7:0:7:0:0]
[COLOR:3:5:7:0:0:7:0:0:0:0:1:7:0:0:7:0:0]

[BUILD_ITEM:4:BLOCKS:NONE:NONE:NONE][BUILDMAT][FIRE_BUILD_SAFE]
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FantasticDorf

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Yes this is really excellent.

A minor suggestion though, heres something i cooked up earlier i probably botched up and needs cleaning but in essence should work as intended. There are a lot of sub-categories of clothing (steel masks for instance for additional face coverage) and weapons you could apply by plundering the weapon categories or making your own from this inventors workbench. (as to say, supply 10 of a metal and two preserved reagents to make a entirely new monstrous weapon)

Quote from:  my attempt using your methods at a simple blowdart recipie, i will amend mistakes as soon as they are pointed out
[REACTION:COPY_AMMO_BLOWDARTS]
[NAME:Copy blowdart ammunition]
[BUILDING:INVENTOR:CUSTOM_B]
[DESCRIPTION:Takes a sample of blow-dart ammunition and a wooden log to produce 10 copies . Uses Bowyer skill.]
[CATEGORY:WOODEN_COPY]
[CATEGORY_NAME:Copy wooden objects]
[CATEGORY_DESCRIPTION:Copy items made of wood; intended to reverse-engineer looted weapons and armors from invaders.]
[CATEGORY_KEY:CUSTOM_W]
[REAGENT:A:150:WOOD:NONE:NONE] *EDIT* = [REAGENT:A:1:WOOD:NONE:NONE]
[REAGENT:B:1:AMMO_BLOWDART:NONE:NONE]
[PRESERVE_REAGENT]
[CAN_USE_ARTIFACT]
   [DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:1:10:GET_ITEM_DATA_FROM_REAGENT:B:NONE]
         [SKILL:BOWYER]

Using the same logic, more sub-groups of exotic items could be applied.

Obviously this can be expanded into metal variants as well as training the weapon up on your marksdwarves in the archery range via a artifact or animalmen weapon.
« Last Edit: May 17, 2016, 03:19:48 pm by FantasticDorf »
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Meph

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Your example does not make a wooden copy.

It takes any blowdarts, for example adamantine ones, takes 150 wood logs, and makes 10 adamantine blowdarts.

reagent size for wood is 1, not 150.
material of product is taken from reagent B, the blowdarts.

You can use get_item_data and get_material_data, not can you use get_item_data and make the item from a different material than the original.
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FantasticDorf

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Your example does not make a wooden copy.

It takes any blowdarts, for example adamantine ones, takes 150 wood logs, and makes 10 adamantine blowdarts.

reagent size for wood is 1, not 150.
material of product is taken from reagent B, the blowdarts.

You can use get_item_data and get_material_data, not can you use get_item_data and make the item from a different material than the original.

Whoops. I thought i might have made a hiccup somewhere, that number did look dodgy (also thats directly modified from one of your bronze reactions so you might want to fix that too)

But as proof of concept it all evens out. With the corrections made all dwarves could train up.

Additionally, adamantium blowdarts are EXTREMELY proficient in killing opponents by puncturing specific key areas such as the lungs to stop breathing, even piercing armour. The better the user is the more likely to shoot off vital hits.
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Meph

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Bronze is a metal, metal reagents are 150 in size. wood is 1. cloth is 10000. thread is 15000. powders and liquids are 150.
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zilpin

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Meph, you never cease to amaze me.


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granak1031

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Meph, you never cease to amaze me.

Agreed.
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Meph

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Bump, because I might need to find this sooner rather than later. :D
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