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Poll

Next race...

Goblins, evil kidnappers...
Necromancers, uber-evil mages...
Skaven, underground-living ratmen with clans...
Insect hive, zerg/tyranid-style...
Naga, water-based magic snakemen...

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Author Topic: Future of the mod - Progress & Suggestions - race poll  (Read 77493 times)

Dirst

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #180 on: May 16, 2016, 07:21:26 pm »

So... I should do everything. Got it.
The important thing to remember is to do everything in the right order :)
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Meph

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #181 on: May 16, 2016, 07:37:20 pm »

Someone will be happy, because what I want to do, is Necromancers.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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taldarus

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #182 on: May 16, 2016, 08:12:47 pm »

 :D
EDIT: I agree with Rekov. Do what you want *cough* necromancers *cough*
EDIT2: Oh comeon! A necromancer operating out of a secrete lair  below an inn, using travelers to fuel his dark arts... HOW COOL!
« Last Edit: May 16, 2016, 08:19:44 pm by taldarus »
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Meph

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #183 on: May 17, 2016, 02:16:50 am »

Curious. When the mod started, necromancers and orcs were the leading items, but now the necros are far behind... and humans are almost the most wanted.

Humans... I remember writing one or two workshops for them.

Spoiler (click to show/hide)

Or 193, to be more precise.

Porting/updating that to the new mod might take a while.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Insanegame27

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Re: Future of the mod
« Reply #184 on: May 17, 2016, 06:36:12 am »

No, many modern computers only have a single core. My dedicated gaming PC is only single core. I do not own a single multi-core device (my parents own a dual core laptop though) and all of my stuff was bought in the last 10 years.


I sincerely doubt that. I can't even find single-core CPUs for sale. What's your CPU?
Spoiler (click to show/hide)
So yeah, it's not the best, but not the worst.
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The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

taldarus

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #185 on: May 17, 2016, 07:32:13 am »

Curious. When the mod started, necromancers and orcs were the leading items, but now the necros are far behind... and humans are almost the most wanted.

Humans... I remember writing one or two workshops for them.

Spoiler (click to show/hide)

Or 193, to be more precise.

Porting/updating that to the new mod might take a while.

humans...so...human...
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Meph

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Re: Future of the mod
« Reply #186 on: May 17, 2016, 09:57:09 am »

Well... Orcs, Humans and Necros next, it seems.

More dwarf content, the followup, will be in the coming update.#

@Insanegame27: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz.

Thats my laptop. I'm really looking forward to DF multi-core support, if it ever comes.
« Last Edit: May 17, 2016, 10:01:03 am by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

peasant cretin

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #187 on: May 17, 2016, 05:16:13 pm »

Curious. When the mod started, necromancers and orcs were the leading items, but now the necros are far behind... and humans are almost the most wanted.

Humans... I remember writing one or two workshops for them.

Spoiler (click to show/hide)

Or 193, to be more precise.

Porting/updating that to the new mod might take a while.

 :o wow. Looking forward to this.
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Meph

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #188 on: May 17, 2016, 05:37:09 pm »

Curious. When the mod started, necromancers and orcs were the leading items, but now the necros are far behind... and humans are almost the most wanted.

Humans... I remember writing one or two workshops for them.

Spoiler (click to show/hide)

Or 193, to be more precise.

Porting/updating that to the new mod might take a while.

 :o wow. Looking forward to this.
Thats whats in the mod already, in 34.11. Check the older version if you want to play exactly that.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Meph

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #189 on: May 18, 2016, 12:31:55 am »

Good news!

Dirst seems to have found the crash-source in The-earth-strikes-back (actually in create-unit.lua) and fixed it. :)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Wyzack

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #190 on: May 18, 2016, 09:10:15 am »

Yes! My human peoples have banded together to get an edge over the greenskin menace!

Seriously though meph this project is your baby and no one wants to see you burn out, so regardless of the poll results you should just make whichever one feels like more fun to you. I had an absolute blast with the old style warlock race despite the literal mountain of bugs, so a reimagining of that would be spectacular. I do hope you keep the "Race doomed from the dawn of time" feel if possible, where they bolster their numbers with undead servants and have a core of 14ish very powerful spellcasters. It was a really interesting dynamic
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Meph

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #191 on: May 18, 2016, 10:51:16 am »

Why is everyone concerned about me burning out? Modding is my intellectual/creative counterpart to my cycling/touring.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

LMeire

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #192 on: May 18, 2016, 12:43:37 pm »

General mod content suggestion: More cavern plants.

The standard crops are nice and all, but they seem super-lacking now with the hundreds of over-world crops to pick from. Glowing mushrooms that fight cave-adaption. Mold that can be brewed into milk and then matured into cheese. Maybe push the boundaries for "cavern plant" and get some coral growing for organic stone crafts.
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"☼Perfection☼ in the job puts pleasure in the work." - Uristotle

Wyzack

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #193 on: May 18, 2016, 02:30:34 pm »

Mostly just based on experiences with other modders, which admittedly does not seem to apply to you :p The amount of content in the final 34 release was fucking immense and i cannot wait till 43 gets there.

Also maybe reminding people that this is something you do as much for yourself as anyone else, and they are not entitled to demand what they want if you are more interested in something else.

That said Humanity Fuck Yeah humans win again
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Urist Reborn

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Re: Future of the mod - Progress & Suggestions - Poll on races!
« Reply #194 on: May 18, 2016, 03:20:23 pm »

Also maybe reminding people that this is something you do as much for yourself as anyone else, and they are not entitled to demand what they want if you are more interested in something else.
I mean, I agree with this, but Meph is the one set up the poll. Not so much of a demand as an answer to a questionnaire. :)
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