So I finally caught up to one of these things while it is still running. (Granted, I'm otherwise up to page 65 of Horrorfailed in Battlefailed's never-ending ride.)
After Sanctume's turn, I was fairly impressed with number of things done with mind to safety. I had thoughts like these:
"Do I want to incorporate these designs"
"are any improvements possible"
"Ooh, I should learn how to do that"
"There are some great names in the list, I'll look forward how they will amazing works of wonder in a perfectly safe fortress."
Battlefailed forts add a certain unique challenge to building entrances, in that any levers will probably be misused, left collecting dust, atomsmash the migrants or leave dwarves caught in nefarious fog. I don't think anybody pulled the levers to reset water in cleaning through after you, Sanctume. (I had hope that they would figure it out if they can figure out how to get migrants in, but then I read the thread)
At Spish turn, I cringed. And cringed again. And then again.
The come down from "multiple secure entrances, safety mechanisms, ways to deal with every common enemy" to "lets send our miner fighting husks barehanded in a reanimating biome" was pretty huge.
I couldn't stand it; I paused reading and went to get a drink.
I looked at the designs floating in my head, and mentally teared them to shreds.
I forgot that Battlefailed overseers are frequently
Opposed to Life.
Then I considered how to do a fort where an overseer couldn't kill dwarves other than by starvation, and concluded that it wouldn't be possible while allowing trading and even without that not possible in a single year.
However, I suppose that in retrospect, that is pretty impressive in it's own way. Did you punch multiple holes into reanimating cavern just to make life more interesting, Spish?
Though, come to think that's almost classical design for making the wild animals path through a thin pathway, and I'm sure the fort enjoys the compliment
Come Imic's turn,
the start state missing from OP gave me a ray of hope.
"It probably won't be most interesting turn, but greater efficiency is beautiful on it's own."
ah, good. i- OH NO WAIT THE GATE WAS ALREADY CLOSED! DON'T PULL THAT LEVER!!!!!!!!!!
RIP Hope. Commence random lever-pulling.
Of course, in a moment I realized that I was still overestimating Imic. I blame Sanctume. I should have foreseen titan in the fort with the above quote, not be surprised by it 10 seconds later.
Though, hey - a Battlefailed fort where the enemies can actually path inside. I suppose that's good in a way. Always have to look on the bright side, Imic has successfully improved pathing.
Gwolfski....I suppose being capable of reclaim of the hellcannon is good, even if being driven insane and drowsy before even starting playing is highly discouraging.
Remarkably, I wasn't too horrified, but it didn't seem like too much happened in those 6 months?
Though I suppose somebody should check those [l]ocations to citizen-only like Sanctume mentioned, or you will just have more husks.
...
I wonder if a husked poet will still sing?
So, TheFlame52. Very promising intro, and I've been quite impressed by BastionGate recently.
Great architectural plans with hell befitting of thread name.
The OP has no links, so I'll give you some:
6.
TheFlame52 1 2 Senshukan's diary 3:TheFlame52 is caught in a cloud of nefarious fog! 4 5...bloody hells, this fortress husks
overseers.