In the interest of entertainment and all that, the group at the merc base is now at nightfall, so you can do whatever it was you were planning there.
Sorry about the delay.
I fixed the map. I think. I just type it right into the reply window. Someone suggested last time I did this that I use code tags so it would look right on phones, and I did, and this was the result. I pay very little attention, as you might have noticed.
You guys are in luck, it seems. Arileth and Terrance spot the band of mercs as they come up through the field below Arileth's position, heading pretty much straight for Clunkers. None of the rest of you see them yet. Let's see, there are apparently four in the party: a troll, a human, who has the look that all you sorcerers have - that wildness at eye, that slight distraction, that twitchiness - agreyskinned fellow, shorter than a human and rather frail looking, and something that looks made of sticks, pebbles, rocks and leaves. It is quite tall, but does not appear to have standard limbs, being made of odd, different parts as it is, with vines and sticks winding around the rocks, which move about inside the tangled mess as it goes.
Now, I have to roll this:
sit and wait for mercs to pass me before stepping out behind them and stabbing at them
First, I am going to assume you aim for one of the normal sized ones. Second: stealth roll, third: attack.
Okay, you
slip Leeroy Jenkins up to the human, but before you get to stabby range, he turns toward you, perhaps hearing you, perhaps hearing something else, orperhaps just looking at the scenery. anyway, he sees you and responds as you attack and your swing falls short as he lurches away. He then casts a ... something, your way, but yo udodge nimbly and whatever it was doesn't make contact.
alright, so hostilities have started, which means ...
Solam
Wait for the mercs to speak to Clunkers. If violence happens, charge at the closest merc.
Violence is happening, but not within your range. You do hear the startled cry or someone, and assume battle has commenced. You lurch toward the sound. You come out into the field and the closest beings you see are a grey skinned fellow, quite short, and a troll. Both turn toward you as you crash out form the brush. the Troll's eyes widen to show whites all around, and it lets out a keening wail. Kinda a weird sound for a Troll to make. It's knuckles go white on it's club's handle. Suddenly, a sonic blast from behind you hits so loud that it knocks you off your feet.
and ...
Wait until violence commences, and then pick a merc close to Clunkers to subject to sensory torture. If that's effective, do the same on others nearby once he's down. If it isn't, switch to using my blowdarts.
You target the human that is fighting with Arileth. Your sensory attack hits, but the human does something weird, and the sensory distortion bounces around to the other mercs, linking them all together weirdly, but otherwise showing no visible harm. Only you can sense this weird linking - none of the other Omegas are aware of it.
Okay, so this one now:
Question: Could you maybe make the map legible? The text is displayed monospaced but you must've composed it otherwise since the spacing is all wonky. Or maybe it's intentional and the ridge is kinda discontinuous?
Hom:
Sit tight, prepare for magicking. If dudes come from an approach near me, stay hidden and hope they get lured by teammates further along. If they approach from closer to the northwestern team members, I'll poke my head above the bushes and bellow for attention, to lure them past my teammates.
((didn't realize we wouldn't have more prep time, so could I maybe assume I could retroactively suggest this idea to the others? Not necessarily that we've conferred and agreed on a plan, just that I proposed it. Thankee))
((nope, yu guys had like six turns to do this stuff. And I rolled the timeframe. Sometimes battle happens. Sorry))
You let out quite a sonic blast. You have no idea how that affects the mercs though, but it was
quite loud.
Okay, the fun has begun. Try not to die too much. I mean, feel free to die a little, anyway.